Player Matchup

Chaac
Chaac
BlackAsianNinja
Chaac
Level 124
God Stats
7W - 10L
1,469 SR
Queue Stats
430W - 427L
1,517 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Metathebear
Tsukuyomi
Level 98
God Stats
6W - 3L
1,710 SR
Queue Stats
143W - 125L
1,542 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nahue_AA
Ah Muzen Cab
Level 140
God Stats
2W - 2L
1,737 SR
Queue Stats
270W - 265L
1,473 Elo+
Solo
Ares
Ares
SHELOVESTRE2002
Ares
Level 147
God Stats
12W - 12L
1,485 SR
Queue Stats
136W - 129L
1,556 Elo+
Solo
Tiamat
Tiamat
old greg1
Tiamat
Level 146
God Stats
0W - 5L
1,217 SR
Queue Stats
481W - 453L
1,483 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,514 Elo+

VS

Team Averages
Level 87
1,591 SR
1,485 Elo+
Ix Chel
Ix Chel
HealMain
Ix Chel
Level 100
God Stats
25W - 23L
1,605 SR
Queue Stats
67W - 63L
1,539 Elo+
Party 2
Surtr
Surtr
MackMej
Surtr
Level 69
God Stats
16W - 16L
1,435 SR
Queue Stats
398W - 389L
1,497 Elo+
Solo
Janus
Janus
SKNmoctePA
Janus
Level 97
God Stats
6W - 2L
1,764 SR
Queue Stats
31W - 23L
1,525 Elo+
Party 1
Bake Kujira
Bake Kujira
Sumner12
Bake Kujira
Level 149
God Stats
32W - 16L
1,649 SR
Queue Stats
97W - 93L
1,532 Elo+
Party 2
Neith
Neith
Tw Vargxslol
Neith
Level 20
God Stats
3W - 2L
1,503 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,178
471
4,420
10,539
7,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Metathebear
Tsukuyomi
10
3 / 5 / 0
5,907
537
5,358
9,981
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Nahue_AA
Ah Muzen Cab
10
0 / 1 / 1
5,630
512
4,014
4,510
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,581
507
2,877
8,534
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
old greg1
Tiamat
11
0 / 3 / 0
5,926
539
4,260
7,327
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HealMain
Ix Chel
12
6 / 1 / 3
7,194
654
5,753
6,898
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
MackMej
Surtr
10
2 / 0 / 1
6,001
546
4,804
8,644
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
10
2 / 2 / 2
6,171
561
4,281
5,958
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
Sumner12
Bake Kujira
10
2 / 0 / 3
6,679
607
7,134
8,830
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 1 / 1
5,718
520
2,681
6,210
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ix Chel
HealMain
Ix Chel
6
1
3
7.5
W
Surtr
MackMej
Surtr
2
0
1
2.5
L
Tsukuyomi
Metathebear
Tsukuyomi
3
5
0
0.6
L
Ah Muzen Cab
Nahue_AA
Ah Muzen Cab
0
1
1
0.5
L
1
1
1
1.5
W
Janus
2
2
2
1.5
W
Bake Kujira
Sumner12
Bake Kujira
2
0
3
3.5
W
1
1
1
1.5
L
Tiamat
old greg1
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
24,653
40,891
Taken
36,540
24,580
Mitigated
22,977
6,929
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
610
0
2,036
10,539
7,803
0
5,136
4,860
0
33,806
W
Ix Chel
HealMain
Ix Chel
5,753
871
515
3,873
6,898
2,711
86
518
6,380
45,913
0
W
Surtr
MackMej
Surtr
4,804
1,792
0
2,936
8,644
4,489
0
2,972
5,672
1,567
33,797
L
Tsukuyomi
Metathebear
Tsukuyomi
5,358
1,641
20
2,154
9,981
3,611
0
4,101
5,651
0
40,725
L
Ah Muzen Cab
Nahue_AA
Ah Muzen Cab
4,014
1,395
0
0
4,510
1,833
0
1,173
3,337
0
48,684
L
2,877
223
0
1,038
8,534
7,008
0
1,656
6,832
16,537
0
W
Janus
4,281
542
0
500
5,958
2,033
0
2,519
3,439
42,247
0
W
Bake Kujira
Sumner12
Bake Kujira
7,134
4,273
0
1,470
8,830
11,085
514
662
8,168
48,576
0
W
2,681
1,460
0
1,532
6,210
2,659
0
466
5,744
0
31,270
L
Tiamat
old greg1
Tiamat
4,260
335
0
1,681
7,327
4,325
0
4,527
2,614
44,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
31,763
311
Minions Killed
350
0
Camps Cleared
0
1,069,453
Distance Traveled
1,146,178
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,178
471
50
5
0
214,567
4
W
Ix Chel
7,194
654
73
7
0
236,178
1
W
Surtr
6,001
546
66
6
0
242,226
0
L
Tsukuyomi
5,907
537
59
5
0
229,060
2
L
Ah Muzen Cab
5,630
512
84
8
0
187,785
1
L
Ares
5,581
507
27
2
0
229,333
1
W
Janus
6,171
561
83
8
0
236,178
6
W
Bake Kujira
6,679
607
71
6
0
213,794
1
W
Neith
5,718
520
57
5
0
217,802
1
L
Tiamat
5,926
539
91
8
0
208,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role