Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CheerfulLake226
Aphrodite
Level 97
God Stats
113W - 105L
1,513 SR
Queue Stats
473W - 477L
1,454 Elo+
Solo
Vulcan
Vulcan
MADNESS066
Vulcan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 1
Mulan
Mulan
NamesJo
Mulan
Level 68
God Stats
1W - 1L
1,656 SR
Queue Stats
13W - 5L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
TsunamiWar
Gilgamesh
Level 101
God Stats
2W - 0L
1,614 SR
Queue Stats
19W - 15L
1,507 Elo+
Solo
Team Averages
Level 84
1,557 SR
1,465 Elo+

VS

Team Averages
Level 69
1,447 SR
1,363 Elo+
Bellona
Bellona
BENTUPsideSPORK
Bellona
Level 48
God Stats
19W - 21L
1,432 SR
Queue Stats
112W - 140L
1,412 Elo+
Solo
Scylla
Scylla
BekPrz
Scylla
Level 88
God Stats
4W - 5L
1,419 SR
Queue Stats
279W - 334L
1,452 Elo+
Party 2
Cupid
Cupid
DARIKAD
Cupid
Level 109
God Stats
26W - 33L
1,475 SR
Queue Stats
245W - 282L
1,439 Elo+
Party 2
Ymir
Ymir
Godfather7274
Ymir
Level 64
God Stats
1W - 1L
1,409 SR
Queue Stats
25W - 25L
1,480 Elo+
Solo
Skadi
Skadi
monstrux899
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 6
7,666
1,278
4,237
5,659
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
CheerfulLake226
Aphrodite
12
1 / 0 / 7
7,349
1,225
3,990
4,162
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
MADNESS066
Vulcan
12
1 / 1 / 7
7,103
1,184
8,944
3,944
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NamesJo
Mulan
12
4 / 0 / 4
7,882
1,314
6,214
4,260
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
TsunamiWar
Gilgamesh
12
2 / 0 / 4
6,766
1,128
6,263
8,113
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

388

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,770
1,128
7,247
11,302
12,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
BekPrz
Scylla
11
0 / 0 / 0
5,944
991
0
0
0
Cupid
DARIKAD
Cupid
11
0 / 1 / 0
6,481
1,080
4,823
5,240
2,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
7,248
1,208
5,068
7,466
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,470
1,078
5,743
8,888
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
10
Kills
1
1
Deaths
10
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
6
5
L
0
2
0
0
L
Scylla
BekPrz
Scylla
0
0
0
0
W
Aphrodite
CheerfulLake226
Aphrodite
1
0
7
4.5
L
Cupid
DARIKAD
Cupid
0
1
0
0
L
1
2
0
0.5
W
Vulcan
MADNESS066
Vulcan
1
1
7
4.5
W
Mulan
NamesJo
Mulan
4
0
4
6
W
Gilgamesh
TsunamiWar
Gilgamesh
2
0
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
22,881
26,138
Taken
32,896
19,319
Mitigated
24,712
11,225
Healing
1,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,237
2,258
0
1,932
5,659
3,097
0
925
4,734
0
17,014
L
7,247
2,211
0
315
11,302
12,952
0
4,620
5,979
0
16,006
L
Scylla
BekPrz
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
CheerfulLake226
Aphrodite
3,990
667
3,110
3,228
4,162
2,257
0
623
3,539
21,577
0
L
Cupid
DARIKAD
Cupid
4,823
2,413
142
983
5,240
2,058
0
2,125
2,948
0
15,219
L
5,068
308
0
362
7,466
6,536
0
3,516
3,830
12,703
0
W
Vulcan
MADNESS066
Vulcan
8,944
1,704
0
19
3,944
1,738
0
1,694
2,250
18,670
0
W
Mulan
NamesJo
Mulan
6,214
1,212
0
2,105
4,260
3,096
0
446
3,814
0
12,611
W
Gilgamesh
TsunamiWar
Gilgamesh
6,263
1,879
0
831
8,113
9,131
0
1,380
6,733
0
6,904
L
5,743
2,275
0
0
8,888
3,166
0
2,673
5,967
0
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
32,913
107
Minions Killed
102
8
Camps Cleared
4
659,116
Distance Traveled
463,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,666
1,278
29
5
5
151,441
0
L
Bellona
6,770
1,128
26
4
1
129,349
0
L
Scylla
5,944
991
0
0
0
0
0
W
Aphrodite
7,349
1,225
42
7
1
128,944
0
L
Cupid
6,481
1,080
28
5
0
97,749
0
L
Ymir
7,248
1,208
19
3
0
123,777
0
W
Vulcan
7,103
1,184
21
4
1
125,882
0
W
Mulan
7,882
1,314
15
3
1
133,088
0
W
Gilgamesh
6,766
1,128
0
0
0
119,761
0
L
Skadi
6,470
1,078
29
5
3
112,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role