Player Matchup

Janus
Janus
BaconGamer918
Janus
Level 95
God Stats
0W - 3L
1,096 SR
Queue Stats
37W - 44L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
Komqt
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,419 Elo+
Party 1
Hachiman
Hachiman
NotZac517
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Team Averages
Level 58
1,365 SR
1,519 Elo+

VS

Team Averages
Level 61
1,570 SR
1,468 Elo+
Fenrir
Fenrir
Supremelean87
Fenrir
Level 63
God Stats
8W - 8L
1,591 SR
Queue Stats
11W - 13L
1,493 Elo+
Solo
Anubis
Anubis
bloodyngdeat
Anubis
Level 80
God Stats
10W - 4L
1,617 SR
Queue Stats
13W - 8L
1,505 Elo+
Solo
Bacchus
Bacchus
filhepy39
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
10,284
643
8,867
12,803
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Komqt
Jing Wei
13
0 / 6 / 2
10,149
634
7,482
15,862
4,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
NotZac517
Hachiman
13
2 / 5 / 0
10,610
663
5,123
12,397
3,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
11,951
747
7,321
8,538
7,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
17
14 / 1 / 4
14,225
889
21,920
15,009
8,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
filhepy39
Bacchus
14
1 / 0 / 15
11,630
727
9,073
13,684
19,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
20
20
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Jing Wei
Komqt
Jing Wei
0
6
2
0.17
L
Hachiman
NotZac517
Hachiman
2
5
0
0.4
W
5
1
10
10
W
Anubis
14
1
4
16
W
Bacchus
filhepy39
Bacchus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
38,314
41,062
Taken
37,231
12,326
Mitigated
34,578
2,644
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,867
203
0
70
12,803
3,896
0
11,126
1,677
48,765
0
L
Jing Wei
Komqt
Jing Wei
7,482
6,023
0
1,156
15,862
4,687
0
12,745
3,117
0
43,329
L
Hachiman
NotZac517
Hachiman
5,123
3,224
0
1,418
12,397
3,743
174
7,433
4,964
0
14,993
W
7,321
1,134
0
285
8,538
7,460
1,587
1,427
7,111
0
21,687
W
Anubis
21,920
195
430
6,333
15,009
8,075
60
4,816
10,193
90,883
0
W
Bacchus
filhepy39
Bacchus
9,073
349
69
930
13,684
19,043
292
2,896
10,788
23,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
37,806
142
Minions Killed
171
0
Camps Cleared
0
765,596
Distance Traveled
896,878
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,284
643
59
4
0
253,247
4
L
Jing Wei
10,149
634
67
4
0
262,815
2
L
Hachiman
10,610
663
16
1
0
249,534
0
W
Fenrir
11,951
747
26
2
0
306,076
0
W
Anubis
14,225
889
130
8
0
290,049
0
W
Bacchus
11,630
727
15
1
0
300,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role