Player Matchup

Cliodhna
Cliodhna
FujimotoS7
Cliodhna
Level 14
God Stats
0W - 2L
1,261 SR
Queue Stats
18W - 15L
1,445 Elo+
Party 3
Artemis
Artemis
Goffbby
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
MasterSilverr
Sun Wukong
Level 29
God Stats
24W - 13L
1,616 SR
Queue Stats
80W - 58L
1,441 Elo+
Party 3
Baron Samedi
Baron Samedi
MazingerX69
Baron Samedi
Level 127
God Stats
66W - 69L
1,487 SR
Queue Stats
844W - 843L
1,457 Elo+
Party 3
Ganesha
Ganesha
MoistMagician
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 1
Team Averages
Level 55
1,473 SR
1,413 Elo+

VS

Team Averages
Level 56
1,486 SR
1,446 Elo+
Surtr
Surtr
Kenzzra
Surtr
Level 118
God Stats
24W - 6L
1,740 SR
Queue Stats
119W - 123L
1,462 Elo+
Party 2
Anubis
Anubis
SpartanTyson
Anubis
Level 46
God Stats
5W - 6L
1,493 SR
Queue Stats
33W - 31L
1,440 Elo+
Party 4
Athena
Athena
TTV-DaddyTbut
Athena
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,427 Elo+
Party 4
Erlang Shen
Erlang Shen
Yuki2655725
Erlang Shen
Level 47
God Stats
5W - 2L
1,566 SR
Queue Stats
74W - 84L
1,434 Elo+
Party 2
Apollo
Apollo
k0kbiter
Apollo
Level 27
God Stats
3W - 1L
1,133 SR
Queue Stats
46W - 37L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FujimotoS7
Cliodhna
15
1 / 5 / 5
9,011
474
7,436
17,933
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Goffbby
Artemis
13
0 / 4 / 0
7,503
395
3,345
6,964
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MasterSilverr
Sun Wukong
16
5 / 3 / 3
11,026
580
16,578
22,796
23,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MazingerX69
Baron Samedi
15
4 / 7 / 3
9,675
509
13,159
15,292
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
13
0 / 6 / 4
8,990
473
6,247
18,699
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kenzzra
Surtr
17
7 / 1 / 7
10,691
563
19,242
19,378
13,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
8 / 5 / 4
10,703
563
14,756
14,064
6,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 7
9,822
517
6,718
16,546
20,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Yuki2655725
Erlang Shen
14
0 / 1 / 5
7,972
420
5,693
14,857
11,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
k0kbiter
Apollo
14
7 / 2 / 5
10,189
536
14,536
12,860
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
25
25
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FujimotoS7
Cliodhna
1
5
5
0.7
L
Artemis
Goffbby
Artemis
0
4
0
0
W
Surtr
Kenzzra
Surtr
7
1
7
10.5
L
Sun Wukong
MasterSilverr
Sun Wukong
5
3
3
2.17
L
Baron Samedi
MazingerX69
Baron Samedi
4
7
3
0.79
L
Ganesha
0
6
4
0.33
W
Anubis
8
5
4
2
W
3
1
7
6.5
W
Erlang Shen
Yuki2655725
Erlang Shen
0
1
5
2.5
W
Apollo
k0kbiter
Apollo
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,765
Damage
60,945
81,684
Taken
77,705
60,008
Mitigated
58,097
17,148
Healing
25,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FujimotoS7
Cliodhna
7,436
657
0
4,360
17,933
6,342
722
3,626
14,307
0
66,716
L
Artemis
Goffbby
Artemis
3,345
1,762
0
339
6,964
2,613
59
1,199
5,765
0
32,966
W
Surtr
Kenzzra
Surtr
19,242
8,506
0
9,865
19,378
13,885
0
2,815
16,473
2,630
97,835
L
Sun Wukong
MasterSilverr
Sun Wukong
16,578
3,627
0
5,673
22,796
23,695
577
4,783
17,864
0
89,821
L
Baron Samedi
MazingerX69
Baron Samedi
13,159
1,055
1,101
1,981
15,292
6,856
517
8,055
7,237
57,920
0
L
Ganesha
6,247
525
430
3,264
18,699
20,502
765
4,455
14,244
36,729
0
W
Anubis
14,756
1,026
114
5,575
14,064
6,773
355
7,239
6,412
75,344
0
W
6,718
1,830
0
2,227
16,546
20,345
51
4,217
12,160
29,673
0
W
Erlang Shen
Yuki2655725
Erlang Shen
5,693
2,150
0
4,267
14,857
11,867
213
874
13,971
0
38,697
W
Apollo
k0kbiter
Apollo
14,536
7,343
0
3,128
12,860
5,227
1,885
4,078
8,654
0
74,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
49,377
412
Minions Killed
418
0
Camps Cleared
0
1,636,331
Distance Traveled
1,797,031
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,011
474
98
5
0
379,064
0
L
Artemis
7,503
395
85
4
0
270,732
0
W
Surtr
10,691
563
111
6
0
405,333
0
L
Sun Wukong
11,026
580
128
7
0
364,894
4
L
Baron Samedi
9,675
509
93
5
0
282,833
2
L
Ganesha
8,990
473
8
0
0
338,808
2
W
Anubis
10,703
563
119
6
0
323,811
2
W
Athena
9,822
517
28
1
0
359,453
1
W
Erlang Shen
7,972
420
40
2
0
377,807
0
W
Apollo
10,189
536
120
6
0
330,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role