Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AboJazaa
Raijin
Level 101
God Stats
2W - 5L
1,468 SR
Queue Stats
308W - 445L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
BottleNeckCPU
Guan Yu
Level 74
God Stats
1W - 2L
1,539 SR
Queue Stats
133W - 150L
1,507 Elo+
Solo
Cernunnos
Cernunnos
cat_helper84
Cernunnos
Level 37
God Stats
0W - 2L
1,279 SR
Queue Stats
24W - 41L
1,322 Elo+
Solo
Arachne
Arachne
ryxv
Arachne
Level 28
God Stats
9W - 8L
1,593 SR
Queue Stats
73W - 85L
1,452 Elo+
Party 1
Team Averages
Level 79
1,476 SR
1,431 Elo+

VS

Team Averages
Level 144
1,671 SR
1,540 Elo+
Thanatos
Thanatos
BsT x2Dutty
Thanatos
Level 249
God Stats
11W - 11L
1,520 SR
Queue Stats
115W - 123L
1,495 Elo+
Solo
He Bo
He Bo
KeNDalSalChiChóN
He Bo
Level 107
God Stats
2W - 0L
1,842 SR
Queue Stats
22W - 6L
1,748 Elo+
Solo
Ix Chel
Ix Chel
SOULEXS
Ix Chel
Level 99
God Stats
59W - 37L
1,664 SR
Queue Stats
374W - 356L
1,534 Elo+
Solo
Ullr
Ullr
SteadGamer477
Ullr
Level 118
God Stats
8W - 2L
1,829 SR
Queue Stats
20W - 19L
1,483 Elo+
Solo
Achilles
Achilles
xx_viper_isback
Achilles
Level 148
God Stats
10W - 5L
1,497 SR
Queue Stats
51W - 59L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 4 / 1
8,301
553
9,036
15,467
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
AboJazaa
Raijin
14
3 / 5 / 2
8,259
551
6,806
11,816
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
2 / 1 / 0
8,099
540
6,803
13,648
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
cat_helper84
Cernunnos
13
0 / 3 / 5
7,323
488
6,684
16,859
7,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ryxv
Arachne
13
0 / 2 / 6
7,283
486
8,021
13,924
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BsT x2Dutty
Thanatos
15
5 / 1 / 2
9,142
609
6,957
11,755
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 2
9,528
635
14,049
11,350
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
SOULEXS
Ix Chel
14
5 / 3 / 5
8,546
570
15,703
16,442
7,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 3
7,626
508
7,581
10,319
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
14
0 / 2 / 0
8,288
553
7,010
10,710
7,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
11
Kills
15
15
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
4
1
1.63
L
Raijin
AboJazaa
Raijin
3
5
2
0.8
L
Guan Yu
2
1
0
2
W
Thanatos
BsT x2Dutty
Thanatos
5
1
2
6
W
4
2
2
2.5
W
Ix Chel
SOULEXS
Ix Chel
5
3
5
2.5
W
1
3
3
0.83
L
Cernunnos
cat_helper84
Cernunnos
0
3
5
0.83
L
Arachne
ryxv
Arachne
0
2
6
1.5
W
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
51,300
71,714
Taken
60,576
50,409
Mitigated
28,356
15,857
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,036
1,113
0
2,951
15,467
16,565
0
7,329
8,138
27,044
0
L
Raijin
AboJazaa
Raijin
6,806
532
0
887
11,816
5,280
0
7,805
4,011
58,203
0
L
Guan Yu
6,803
1,045
20
5,078
13,648
15,607
0
1,534
12,114
0
53,948
W
Thanatos
BsT x2Dutty
Thanatos
6,957
1,562
0
9,330
11,755
5,125
0
1,720
9,831
0
79,005
W
14,049
135
57
3,802
11,350
4,153
336
4,020
6,905
91,137
1,124
W
Ix Chel
SOULEXS
Ix Chel
15,703
2,974
1,527
7,866
16,442
7,012
54
6,556
9,777
73,520
0
W
7,581
3,615
0
2,100
10,319
4,612
758
3,034
7,285
0
43,272
L
Cernunnos
cat_helper84
Cernunnos
6,684
2,952
0
4,835
16,859
7,536
0
8,335
8,524
0
60,909
L
Arachne
ryxv
Arachne
8,021
5,442
0
2,086
13,924
5,421
0
4,499
9,425
0
61,041
W
Achilles
7,010
1,838
0
2,618
10,710
7,454
0
0
9,878
261
57,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
43,130
442
Minions Killed
541
0
Camps Cleared
0
1,506,304
Distance Traveled
1,624,541
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,301
553
20
1
0
299,559
4
L
Raijin
8,259
551
130
9
0
269,924
3
L
Guan Yu
8,099
540
104
7
0
321,884
3
W
Thanatos
9,142
609
114
8
0
386,363
0
W
He Bo
9,528
635
164
11
0
310,409
2
W
Ix Chel
8,546
570
92
6
0
289,104
0
W
Ullr
7,626
508
70
5
0
308,433
0
L
Cernunnos
7,323
488
108
7
0
266,130
2
L
Arachne
7,283
486
80
5
0
348,807
0
W
Achilles
8,288
553
101
7
0
330,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role