Player Matchup

Hera
Hera
DoctorPeppie
Hera
Level 134
God Stats
3W - 0L
1,537 SR
Queue Stats
102W - 107L
1,455 Elo+
Solo
Bacchus
Bacchus
PocketSox
Bacchus
Level 157
God Stats
1W - 0L
1,891 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
TastyTyrone
Ne Zha
Level 159
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 1
Ganesha
Ganesha
highinsodium
Ganesha
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 1
Odin
Odin
thexharbinger
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,477 Elo+
Party 1
Team Averages
Level 138
1,629 SR
1,528 Elo+

VS

Team Averages
Level 101
1,607 SR
1,486 Elo+
Arachne
Arachne
DarkEye5
Arachne
Level 148
God Stats
6W - 6L
1,567 SR
Queue Stats
913W - 887L
1,503 Elo+
Solo
Atlas
Atlas
Ingleduuuuue
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OogaBoogs-
Tsukuyomi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,559 Elo+
Party 3
Sun Wukong
Sun Wukong
ParkOur Killz
Sun Wukong
Level 134
God Stats
0W - 1L
1,831 SR
Queue Stats
51W - 63L
1,451 Elo+
Party 2
Chaac
Chaac
llIlIIlIlIll
Chaac
Level 143
God Stats
0W - 1L
1,637 SR
Queue Stats
68W - 72L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,209
1,242
5,273
3,413
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PocketSox
Bacchus
10
2 / 1 / 9
6,137
1,227
4,613
5,655
6,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
12
7 / 1 / 6
7,115
1,423
7,406
7,067
3,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ganesha
highinsodium
Ganesha
11
0 / 0 / 12
6,370
1,274
3,258
5,666
4,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
2 / 1 / 8
5,820
1,164
3,723
5,948
6,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkEye5
Arachne
12
2 / 2 / 1
5,495
1,099
4,618
5,058
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 1
5,073
1,015
4,989
6,569
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
OogaBoogs-
Tsukuyomi
10
0 / 3 / 3
5,017
1,003
4,777
6,379
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ParkOur Killz
Sun Wukong
10
1 / 3 / 2
5,269
1,054
4,684
6,692
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
4,761
952
983
3,669
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
14
Kills
4
4
Deaths
14
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
DarkEye5
Arachne
2
2
1
1.25
W
3
1
5
5.5
L
1
4
1
0.38
L
Tsukuyomi
OogaBoogs-
Tsukuyomi
0
3
3
0.5
L
Sun Wukong
ParkOur Killz
Sun Wukong
1
3
2
0.67
W
Bacchus
PocketSox
Bacchus
2
1
9
6.5
W
Ne Zha
7
1
6
10
W
Ganesha
highinsodium
Ganesha
0
0
12
6
L
0
2
1
0.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
20,051
27,749
Taken
28,367
23,837
Mitigated
19,062
10,208
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DarkEye5
Arachne
4,618
4,208
26
921
5,058
3,126
0
2,398
2,660
0
7,001
W
5,273
1,005
355
636
3,413
1,631
577
898
2,515
16,912
0
L
4,989
1,440
131
416
6,569
2,977
0
3,768
2,801
11,214
0
L
Tsukuyomi
OogaBoogs-
Tsukuyomi
4,777
432
0
818
6,379
4,143
0
2,595
3,784
0
8,241
L
Sun Wukong
ParkOur Killz
Sun Wukong
4,684
680
376
1,032
6,692
6,104
0
3,149
3,543
0
9,669
W
Bacchus
PocketSox
Bacchus
4,613
525
343
1,236
5,655
6,756
112
937
4,645
7,425
0
W
Ne Zha
7,406
1,638
1,641
2,924
7,067
3,709
605
916
6,025
0
20,513
W
Ganesha
highinsodium
Ganesha
3,258
236
448
1,333
5,666
4,841
42
1,217
4,243
6,772
0
L
983
29
323
637
3,669
2,712
0
1,853
1,816
0
2,375
W
3,723
917
540
752
5,948
6,900
88
1,021
4,722
1,043
6,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
25,615
89
Minions Killed
34
0
Camps Cleared
0
547,657
Distance Traveled
444,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,495
1,099
8
2
0
82,898
0
W
Hera
6,209
1,242
31
6
0
91,284
0
L
Atlas
5,073
1,015
3
1
0
89,520
0
L
Tsukuyomi
5,017
1,003
3
1
0
103,482
0
L
Sun Wukong
5,269
1,054
16
3
0
120,248
0
W
Bacchus
6,137
1,227
6
1
0
110,793
0
W
Ne Zha
7,115
1,423
35
7
0
110,970
0
W
Ganesha
6,370
1,274
0
0
0
111,006
0
L
Chaac
4,761
952
4
1
0
48,347
0
W
Odin
5,820
1,164
17
3
0
123,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role