Player Matchup

Baron Samedi
Baron Samedi
Bronze V
BrAy1TaN
Baron Samedi
Bronze V
Level 88
God Stats
0W - 1L
1,511 SR
Queue Stats
4W - 12L
1,137 MMR
Solo
Cerberus
Cerberus
Silver IV
ganjaa_Gremlin
Cerberus
Silver IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
833 MMR
Party 1
Kali
Kali
Silver II
vLiLTrav
Kali
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,252 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,504 SR
1,074 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,523 SR
1,202 MMR
Horus
Horus
Silver III
 
Horus
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
TTVSCHWEATYMEAT
Danzaburou
Silver I
Level 129
God Stats
52W - 34L
1,568 SR
Queue Stats
79W - 84L
1,138 MMR
Party 2
Chang'e
Chang'e
Silver II
cenialgoat
Chang'e
Silver II
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 62L
968 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrAy1TaN
Baron Samedi
12
3 / 6 / 2
9,048
754
6,914
10,152
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
11
2 / 6 / 5
9,266
772
9,199
18,655
9,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
11
2 / 4 / 6
9,003
750
4,985
14,506
6,063
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnubisAchillesBacchusKukulkanAtlas

VS

Bans
HeraKuzenboCthulhuAh PuchAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 12
10,306
859
7,102
12,806
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
TTVSCHWEATYMEAT
Danzaburou
14
10 / 2 / 6
11,747
979
20,062
11,083
4,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
cenialgoat
Chang'e
12
2 / 5 / 12
9,707
809
10,279
13,860
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
16
16
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
12
10
L
Baron Samedi
BrAy1TaN
Baron Samedi
3
6
2
0.67
W
Danzaburou
TTVSCHWEATYMEAT
Danzaburou
10
2
6
6.5
W
Chang'e
cenialgoat
Chang'e
2
5
12
1.6
L
Cerberus
2
6
5
0.75
L
Kali
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
37,443
43,313
Taken
37,749
20,416
Mitigated
19,192
9,025
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,102
2,211
801
2,780
12,806
9,805
534
5,421
7,385
114
20,052
L
Baron Samedi
BrAy1TaN
Baron Samedi
6,914
398
1,052
1,254
10,152
5,321
0
2,230
7,687
37,405
0
W
Danzaburou
TTVSCHWEATYMEAT
Danzaburou
20,062
8,887
0
2,207
11,083
4,727
2,383
4,734
6,349
0
62,059
W
Chang'e
cenialgoat
Chang'e
10,279
569
2,117
3,206
13,860
4,660
388
6,355
7,505
34,830
0
L
Cerberus
9,199
656
0
3,543
18,655
9,032
0
4,131
14,224
24,065
0
L
Kali
4,985
2,175
0
3,176
14,506
6,063
0
3,558
10,704
0
14,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
31,760
89
Minions Killed
122
0
Camps Cleared
0
636,531
Distance Traveled
617,995
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,306
859
14
1
0
205,666
0
L
Baron Samedi
9,048
754
40
3
0
201,967
2
W
Danzaburou
11,747
979
61
5
0
194,598
0
W
Chang'e
9,707
809
47
4
0
217,731
2
L
Cerberus
9,266
772
28
2
0
199,708
2
L
Kali
9,003
750
21
2
0
234,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role