Player Matchup

Neith
Neith
ReDSeBaSxX
Neith
Level 139
God Stats
3W - 2L
1,529 SR
Queue Stats
324W - 305L
1,520 Elo+
Solo
Serqet
Serqet
Shinji_012
Serqet
Level 175
God Stats
5W - 9L
1,460 SR
Queue Stats
727W - 677L
1,552 Elo+
Solo
Bellona
Bellona
Triforce4Sanity
Bellona
Level 159
God Stats
3W - 3L
1,576 SR
Queue Stats
316W - 295L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
cBoltz02
Baron Samedi
Level 128
God Stats
76W - 33L
1,682 SR
Queue Stats
289W - 273L
1,549 Elo+
Solo
Vulcan
Vulcan
thehoewacker
Vulcan
Level 110
God Stats
2W - 0L
1,749 SR
Queue Stats
27W - 34L
1,438 Elo+
Solo
Team Averages
Level 142
1,599 SR
1,522 Elo+

VS

Team Averages
Level 122
1,502 SR
1,476 Elo+
Jing Wei
Jing Wei
Agent Gibbz1
Jing Wei
Level 102
God Stats
6W - 14L
1,374 SR
Queue Stats
51W - 66L
1,425 Elo+
Party 1
Surtr
Surtr
Omni Insomniac
Surtr
Level 145
God Stats
45W - 47L
1,519 SR
Queue Stats
257W - 251L
1,495 Elo+
Party 1
Athena
Athena
PostZay
Athena
Level 88
God Stats
1W - 3L
1,568 SR
Queue Stats
92W - 95L
1,482 Elo+
Solo
Anubis
Anubis
Tenshi Kishi
Anubis
Level 148
God Stats
24W - 21L
1,581 SR
Queue Stats
292W - 287L
1,478 Elo+
Party 1
Persephone
Persephone
sgt frost75
Persephone
Level 127
God Stats
14W - 20L
1,466 SR
Queue Stats
192W - 203L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 1
7,490
576
10,415
11,834
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Serqet
Shinji_012
Serqet
14
5 / 0 / 2
8,003
616
6,304
10,476
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,533
579
6,399
12,236
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
cBoltz02
Baron Samedi
10
1 / 2 / 4
7,267
559
3,417
7,969
6,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
12
1 / 1 / 2
7,276
560
5,766
6,210
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agent Gibbz1
Jing Wei
12
2 / 2 / 0
7,301
562
6,144
8,945
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
7,179
552
5,919
12,807
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
PostZay
Athena
3
0 / 1 / 0
4,717
363
730
2,574
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
1 / 2 / 5
8,007
616
8,226
10,791
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
sgt frost75
Persephone
12
3 / 3 / 0
7,953
612
7,142
9,011
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
9
9
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Agent Gibbz1
Jing Wei
2
2
0
1
L
3
2
1
1.75
L
Athena
PostZay
Athena
0
1
0
0
W
Neith
2
4
1
0.63
W
Serqet
Shinji_012
Serqet
5
0
2
6
L
Anubis
1
2
5
1.75
W
1
2
1
0.75
W
Baron Samedi
cBoltz02
Baron Samedi
1
2
4
1.5
L
Persephone
sgt frost75
Persephone
3
3
0
1
W
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
28,161
48,725
Taken
44,128
23,593
Mitigated
19,047
15,152
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Agent Gibbz1
Jing Wei
6,144
4,831
0
2,629
8,945
2,941
781
730
7,908
0
47,164
L
5,919
2,519
0
4,084
12,807
6,859
245
1,216
11,591
864
44,861
L
Athena
PostZay
Athena
730
365
0
1,028
2,574
1,425
0
324
2,250
5,086
0
W
Neith
10,415
3,426
0
4,478
11,834
3,589
0
4,223
7,611
0
58,592
W
Serqet
Shinji_012
Serqet
6,304
1,124
0
1,169
10,476
4,552
0
1,964
8,512
0
65,067
L
Anubis
8,226
125
0
6,035
10,791
4,880
315
680
9,795
69,085
0
W
6,399
2,707
0
5,434
12,236
7,101
404
2,525
9,711
0
60,780
W
Baron Samedi
cBoltz02
Baron Samedi
3,417
109
616
1,757
7,969
6,380
29
3,481
4,488
20,893
0
L
Persephone
sgt frost75
Persephone
7,142
269
307
2,942
9,011
2,942
324
6,231
2,501
51,538
0
W
Vulcan
5,766
2,692
0
1,698
6,210
1,971
802
4,090
2,120
55,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
35,157
425
Minions Killed
356
0
Camps Cleared
0
1,357,212
Distance Traveled
1,082,098
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,301
562
75
6
0
259,177
0
L
Surtr
7,179
552
70
5
0
280,122
0
L
Athena
4,717
363
8
1
0
53,442
0
W
Neith
7,490
576
107
8
0
232,332
0
W
Serqet
8,003
616
94
7
0
327,323
2
L
Anubis
8,007
616
106
8
0
261,045
0
W
Bellona
7,533
579
115
9
0
256,023
2
W
Baron Samedi
7,267
559
17
1
0
249,563
5
L
Persephone
7,953
612
97
7
0
228,312
0
W
Vulcan
7,276
560
92
7
0
291,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role