Player Matchup

Chronos
Chronos
AdmiringLeaf98
Chronos
Level 125
God Stats
2W - 0L
1,824 SR
Queue Stats
12W - 11L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
AlphaCentauri98
Ao Kuang
Level 158
God Stats
1W - 0L
1,650 SR
Queue Stats
60W - 60L
1,557 Elo+
Party 2
Rama
Rama
CarmyGudBoi
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
Flymonster154
Baba Yaga
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,601 Elo+
Party 2
Amaterasu
Amaterasu
YaraGC
Amaterasu
Level 92
God Stats
1W - 1L
1,209 SR
Queue Stats
16W - 22L
1,443 Elo+
Party 2
Team Averages
Level 127
1,536 SR
1,537 Elo+

VS

Team Averages
Level 152
1,563 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Basterbine
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,572 Elo+
Party 1
Vamana
Vamana
ProffessorBlack
Vamana
Level 156
God Stats
4W - 2L
1,724 SR
Queue Stats
290W - 307L
1,475 Elo+
Solo
Ishtar
Ishtar
Spartacus071
Ishtar
Level 164
God Stats
3W - 5L
1,517 SR
Queue Stats
404W - 401L
1,497 Elo+
Party 3
Skadi
Skadi
mrbanana5545
Skadi
Level 126
God Stats
2W - 3L
1,574 SR
Queue Stats
253W - 263L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
10,500
808
10,120
17,416
9,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
18
9 / 3 / 6
11,051
850
10,411
20,788
24,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 4 / 11
10,104
777
13,899
14,498
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Flymonster154
Baba Yaga
17
3 / 1 / 11
11,037
849
12,040
16,080
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
YaraGC
Amaterasu
16
2 / 2 / 11
9,762
751
6,436
19,390
22,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 6 / 6
8,188
630
10,707
16,285
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Basterbine
Yu Huang
17
3 / 2 / 5
9,361
720
16,663
7,337
3,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 4
9,002
692
11,155
14,723
16,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
17
2 / 4 / 7
9,511
732
11,039
9,285
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 6
8,371
644
14,270
10,165
4,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
20
Kills
12
12
Deaths
20
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
6
6
0.5
W
2
2
13
4.25
W
Ao Kuang
9
3
6
4
L
Yu Huang
Basterbine
Yu Huang
3
2
5
2.75
W
4
4
11
2.38
W
Baba Yaga
Flymonster154
Baba Yaga
3
1
11
8.5
L
5
5
4
1.4
L
Ishtar
2
4
7
1.38
W
Amaterasu
YaraGC
Amaterasu
2
2
11
3.75
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,906
Damage
63,834
88,172
Taken
57,795
83,103
Mitigated
47,385
36,171
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,707
697
3,326
3,005
16,285
18,011
0
7,972
7,904
599
14,068
W
10,120
3,183
3,121
2,842
17,416
9,886
4,063
4,265
12,794
31,549
0
W
Ao Kuang
10,411
983
3,589
6,243
20,788
24,962
548
2,364
17,808
16,791
0
L
Yu Huang
Basterbine
Yu Huang
16,663
692
498
375
7,337
3,736
0
4,949
2,289
34,738
0
W
13,899
8,615
820
2,203
14,498
8,301
3,534
2,715
11,288
0
31,789
W
Baba Yaga
Flymonster154
Baba Yaga
12,040
678
3,208
6,478
16,080
17,503
485
4,032
11,586
26,585
0
L
11,155
3,803
416
2,609
14,723
16,300
0
5,718
8,634
0
22,346
L
Ishtar
11,039
3,902
540
661
9,285
4,748
0
5,979
3,149
0
24,084
W
Amaterasu
YaraGC
Amaterasu
6,436
963
1,081
6,586
19,390
22,451
525
3,886
14,779
0
11,589
L
14,270
6,415
1,297
1,465
10,165
4,590
51
6,696
3,248
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
44,433
144
Minions Killed
123
0
Camps Cleared
0
1,419,833
Distance Traveled
1,148,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,188
630
12
1
0
246,714
0
W
Chronos
10,500
808
56
4
0
286,077
0
W
Ao Kuang
11,051
850
20
2
0
307,497
0
L
Yu Huang
9,361
720
47
4
0
239,608
0
W
Rama
10,104
777
27
2
0
218,749
0
W
Baba Yaga
11,037
849
30
2
0
285,131
0
L
Vamana
9,002
692
18
1
0
239,849
0
L
Ishtar
9,511
732
28
2
0
214,511
0
W
Amaterasu
9,762
751
11
1
0
322,379
0
L
Skadi
8,371
644
18
1
0
208,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role