Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Salchis11
Kukulkan
Silver II
Level 101
God Stats
4W - 2L
1,869 SR
Queue Stats
13W - 14L
1,558 MMR
Party 1
Athena
Athena
Gold III
SheluvsMcCree
Athena
Gold III
Level 77
God Stats
16W - 13L
1,577 SR
Queue Stats
190W - 197L
1,534 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,649 SR
1,531 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,297 SR
1,356 MMR
Cerberus
Cerberus
Silver I
P4K CHAOS
Cerberus
Silver I
Level 175
God Stats
0W - 2L
1,332 SR
Queue Stats
486W - 566L
1,017 MMR
Solo
Anubis
Anubis
Bronze III
ZZ1503
Anubis
Bronze III
Level 147
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 2L
1,567 MMR
Party 2
Skadi
Skadi
Bronze V
mrdutraoficial
Skadi
Bronze V
Level 102
God Stats
1W - 3L
1,280 SR
Queue Stats
2W - 5L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 0 / 7
8,824
802
6,607
7,596
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Salchis11
Kukulkan
13
6 / 0 / 4
9,479
862
10,862
4,482
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 9
8,081
735
4,147
9,707
9,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GebCabrakanChaacCthulhu

VS

Bans
Chang'eMedusaKumbhakarnaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
P4K CHAOS
Cerberus
9
0 / 3 / 0
6,882
626
3,758
10,897
7,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ZZ1503
Anubis
10
0 / 4 / 0
7,271
661
4,790
6,091
2,488
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
7,028
639
3,016
8,167
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
7
6.5
L
Cerberus
P4K CHAOS
Cerberus
0
3
0
0
W
Kukulkan
Salchis11
Kukulkan
6
0
4
8
W
1
0
9
5.5
L
Anubis
ZZ1503
Anubis
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,616
Damage
11,564
21,785
Taken
25,155
15,593
Mitigated
12,474
3,899
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,607
1,746
0
3,096
7,596
4,159
502
3,517
4,079
487
25,379
L
Cerberus
P4K CHAOS
Cerberus
3,758
174
0
932
10,897
7,641
0
6,066
4,223
15,166
0
W
Kukulkan
Salchis11
Kukulkan
10,862
754
0
484
4,482
1,916
559
2,838
1,644
59,956
0
W
4,147
952
0
319
9,707
9,518
336
2,726
6,981
7,922
0
L
Anubis
ZZ1503
Anubis
4,790
556
0
924
6,091
2,488
0
3,735
2,052
28,906
0
L
3,016
1,057
0
985
8,167
2,345
0
5,337
2,508
0
27,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
21,181
137
Minions Killed
114
0
Camps Cleared
0
608,554
Distance Traveled
508,855
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,824
802
32
3
0
208,526
6
L
Cerberus
6,882
626
25
2
0
184,786
0
W
Kukulkan
9,479
862
93
8
0
207,729
2
W
Athena
8,081
735
12
1
0
192,299
0
L
Anubis
7,271
661
49
4
0
161,354
0
L
Skadi
7,028
639
40
4
0
162,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role