Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CARO23KOA
Maman Brigitte
Level 168
God Stats
21W - 21L
1,540 SR
Queue Stats
276W - 298L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
LordFingolfin
Baron Samedi
Level 158
God Stats
1W - 2L
1,471 SR
Queue Stats
230W - 186L
1,621 Elo+
Party 4
Chaac
Chaac
LordHaliax
Chaac
Level 125
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 4
Kukulkan
Kukulkan
MantraxJr
Kukulkan
Level 145
God Stats
3W - 9L
1,324 SR
Queue Stats
129W - 127L
1,572 Elo+
Party 4
Team Averages
Level 144
1,456 SR
1,530 Elo+

VS

Team Averages
Level 174
1,540 SR
1,508 Elo+
Tiamat
Tiamat
ChillWill_0702
Tiamat
Level 233
God Stats
15W - 20L
1,449 SR
Queue Stats
941W - 1,007L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
DiddiBR
Nu Wa
Level 196
God Stats
83W - 67L
1,550 SR
Queue Stats
168W - 159L
1,474 Elo+
Solo
Nox
Nox
Petrová
Nox
Level 156
God Stats
5W - 4L
1,476 SR
Queue Stats
35W - 16L
1,583 Elo+
Party 3
Artemis
Artemis
ThatHistoryTeach
Artemis
Level 158
God Stats
2W - 2L
1,660 SR
Queue Stats
596W - 623L
1,502 Elo+
Party 2
Loki
Loki
jubz
Loki
Level 128
God Stats
2W - 0L
1,566 SR
Queue Stats
7W - 1L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 2 / 1
6,305
525
3,119
8,818
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
CARO23KOA
Maman Brigitte
12
3 / 0 / 1
7,057
588
5,112
8,564
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
LordFingolfin
Baron Samedi
9
1 / 2 / 1
5,621
468
3,084
8,984
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 1 / 3
6,275
523
3,921
8,122
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MantraxJr
Kukulkan
12
1 / 4 / 0
6,731
561
4,720
7,082
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,290
608
3,671
6,619
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
DiddiBR
Nu Wa
12
0 / 2 / 1
7,190
599
6,502
5,986
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 6
6,916
576
5,938
8,096
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 1
7,142
595
3,946
6,024
2,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
jubz
Loki
15
6 / 0 / 1
8,064
672
5,891
8,588
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
9
9
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
1
0.25
L
Maman Brigitte
CARO23KOA
Maman Brigitte
3
0
1
3.5
W
2
1
1
2.5
W
Nu Wa
DiddiBR
Nu Wa
0
2
1
0.25
L
Baron Samedi
LordFingolfin
Baron Samedi
1
2
1
0.75
L
Chaac
0
1
3
1.5
L
Kukulkan
MantraxJr
Kukulkan
1
4
0
0.25
W
1
2
6
2
W
0
0
1
0.5
W
Loki
jubz
Loki
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
25,948
41,570
Taken
35,313
20,264
Mitigated
18,823
12,414
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,119
2,010
0
2,353
8,818
3,019
0
1,396
7,422
0
41,625
L
Maman Brigitte
CARO23KOA
Maman Brigitte
5,112
207
0
3,806
8,564
3,211
0
3,030
5,507
54,465
971
W
3,671
211
0
1,822
6,619
4,812
0
3,807
2,812
54,635
0
W
Nu Wa
DiddiBR
Nu Wa
6,502
2,704
102
1,870
5,986
2,274
2,216
1,467
4,519
50,270
4,216
L
Baron Samedi
LordFingolfin
Baron Samedi
3,084
676
326
2,514
8,984
6,496
0
4,695
4,249
20,806
0
L
Chaac
3,921
228
0
2,309
8,122
4,559
0
3,503
4,619
0
41,131
L
Kukulkan
MantraxJr
Kukulkan
4,720
558
0
1,106
7,082
2,979
0
3,236
3,763
58,982
0
W
5,938
1,052
0
1,887
8,096
5,890
0
4,795
3,301
21,129
0
W
3,946
1,320
0
3,265
6,024
2,333
0
1,116
4,908
0
53,634
W
Loki
jubz
Loki
5,891
2,012
0
4,800
8,588
3,514
0
1,555
7,033
0
73,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
36,602
358
Minions Killed
434
0
Camps Cleared
0
1,252,304
Distance Traveled
1,183,575
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,305
525
82
7
0
224,235
2
L
Maman Brigitte
7,057
588
82
7
0
288,050
4
W
Tiamat
7,290
608
113
9
0
239,127
2
W
Nu Wa
7,190
599
89
7
0
191,312
5
L
Baron Samedi
5,621
468
27
2
0
240,618
0
L
Chaac
6,275
523
63
5
0
257,562
0
L
Kukulkan
6,731
561
104
9
0
241,839
0
W
Nox
6,916
576
15
1
0
245,261
2
W
Artemis
7,142
595
105
9
0
228,979
4
W
Loki
8,064
672
112
9
0
278,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role