Player Matchup

Mulan
Mulan
C4SE
Mulan
Level 95
God Stats
1W - 2L
1,366 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 1
Danzaburou
Danzaburou
CAutION000ME
Danzaburou
Level 123
God Stats
16W - 19L
1,458 SR
Queue Stats
81W - 136L
1,343 Elo+
Party 1
Merlin
Merlin
Oh Yup Facts
Merlin
Level 155
God Stats
1W - 3L
1,504 SR
Queue Stats
105W - 140L
1,419 Elo+
Party 1
Thanatos
Thanatos
Omegared225
Thanatos
Level 129
God Stats
9W - 6L
1,648 SR
Queue Stats
76W - 114L
1,402 Elo+
Party 1
Ymir
Ymir
a wax pen
Ymir
Level 135
God Stats
4W - 1L
1,682 SR
Queue Stats
23W - 37L
1,391 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,338 Elo+

VS

Team Averages
Level 102
1,548 SR
1,459 Elo+
Chaac
Chaac
Darthgravy0226
Chaac
Level 77
God Stats
0W - 1L
2,060 SR
Queue Stats
6W - 16L
1,280 Elo+
Solo
Hel
Hel
Jangobellz
Hel
Level 117
God Stats
1W - 5L
1,388 SR
Queue Stats
151W - 159L
1,468 Elo+
Party 2
Ishtar
Ishtar
NerdyAlonzo
Ishtar
Level 124
God Stats
0W - 4L
1,234 SR
Queue Stats
202W - 213L
1,522 Elo+
Party 2
Chang'e
Chang'e
flamefam21
Chang'e
Level 87
God Stats
1W - 5L
1,510 SR
Queue Stats
200W - 172L
1,508 Elo+
Solo
Amaterasu
Amaterasu
prettyneeto
Amaterasu
Level 107
God Stats
5W - 9L
1,548 SR
Queue Stats
105W - 130L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C4SE
Mulan
15
2 / 3 / 3
9,649
536
12,322
18,225
18,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CAutION000ME
Danzaburou
17
0 / 1 / 0
10,698
594
3,906
9,512
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
4 / 2 / 4
10,938
608
9,447
9,952
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Omegared225
Thanatos
17
10 / 2 / 1
10,883
605
14,593
19,295
8,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
0 / 3 / 10
9,021
501
6,726
18,687
18,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,141
508
10,213
17,235
18,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
4,967
276
0
0
0
Ishtar
15
1 / 3 / 1
9,167
509
9,127
14,900
5,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
flamefam21
Chang'e
15
5 / 4 / 3
9,290
516
10,099
14,374
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
prettyneeto
Amaterasu
15
2 / 6 / 5
9,161
509
12,407
22,489
10,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
11
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
C4SE
Mulan
2
3
3
1.17
W
Danzaburou
CAutION000ME
Danzaburou
0
1
0
0
L
2
3
2
1
L
0
0
0
0
L
Ishtar
1
3
1
0.5
W
Merlin
4
2
4
3
W
Thanatos
Omegared225
Thanatos
10
2
1
5.25
W
Ymir
0
3
10
1.67
L
Chang'e
flamefam21
Chang'e
5
4
3
1.63
L
Amaterasu
prettyneeto
Amaterasu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,994
Damage
41,846
75,671
Taken
68,998
53,868
Mitigated
38,370
30,086
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
C4SE
Mulan
12,322
2,436
128
6,764
18,225
18,051
201
117
18,088
0
67,451
W
Danzaburou
CAutION000ME
Danzaburou
3,906
1,735
0
3,861
9,512
4,329
2,640
953
8,471
0
100,899
L
10,213
1,992
0
2,231
17,235
18,533
0
423
16,812
0
71,515
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
9,127
6,503
0
4,559
14,900
5,298
914
5,577
9,323
0
74,088
W
Merlin
9,447
166
100
1,207
9,952
4,241
379
1,937
7,914
102,277
0
W
Thanatos
Omegared225
Thanatos
14,593
3,497
0
14,995
19,295
8,884
1,162
3,415
15,682
0
80,799
W
Ymir
6,726
672
468
2,563
18,687
18,363
105
3,395
14,991
28,888
0
L
Chang'e
flamefam21
Chang'e
10,099
302
671
4,591
14,374
4,510
0
4,280
10,094
57,178
0
L
Amaterasu
prettyneeto
Amaterasu
12,407
5,730
0
3,695
22,489
10,029
0
5,893
16,596
0
77,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
41,726
539
Minions Killed
448
0
Camps Cleared
0
1,797,905
Distance Traveled
1,408,725
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,649
536
78
4
0
357,593
0
W
Danzaburou
10,698
594
176
10
0
353,120
6
L
Chaac
9,141
508
113
6
0
341,898
0
L
Hel
4,967
276
0
0
0
0
0
L
Ishtar
9,167
509
136
8
0
325,350
5
W
Merlin
10,938
608
162
9
0
344,670
1
W
Thanatos
10,883
605
97
5
0
427,278
0
W
Ymir
9,021
501
26
1
0
315,244
0
L
Chang'e
9,290
516
103
6
0
359,662
0
L
Amaterasu
9,161
509
96
5
0
381,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role