Player Matchup

Izanami
Izanami
AuburnFox99
Izanami
Level 14
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BMRfreakyy
Kukulkan
Level 47
God Stats
0W - 2L
1,284 SR
Queue Stats
58W - 55L
1,544 Elo+
Solo
Fenrir
Fenrir
GooeyChewy
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,419 Elo+
Party 2
Bellona
Bellona
Manskan
Bellona
Level 32
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2
Guan Yu
Guan Yu
soplutoo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 45
1,400 SR
1,438 Elo+

VS

Team Averages
Level 34
1,442 SR
1,314 Elo+
Arachne
Arachne
GamingNinja21
Arachne
Level 49
God Stats
12W - 9L
1,510 SR
Queue Stats
21W - 17L
1,480 Elo+
Solo
Danzaburou
Danzaburou
KillShott337250
Danzaburou
Level 48
God Stats
3W - 0L
1,836 SR
Queue Stats
59W - 89L
1,422 Elo+
Solo
Ares
Ares
dragonlikeskofi
Ares
Level 34
God Stats
3W - 6L
1,119 SR
Queue Stats
10W - 17L
1,332 Elo+
Party 1
Achilles
Achilles
etherealswarm
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,073 Elo+
Party 1
Tiamat
Tiamat
psyduck_dude
Tiamat
Level 18
God Stats
6W - 10L
1,244 SR
Queue Stats
9W - 17L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuburnFox99
Izanami
10
0 / 5 / 0
6,806
400
2,981
11,324
4,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
BMRfreakyy
Kukulkan
17
8 / 4 / 2
10,631
625
14,456
11,167
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
GooeyChewy
Fenrir
14
6 / 6 / 2
8,787
517
10,021
16,870
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Manskan
Bellona
10
0 / 4 / 0
6,438
379
3,032
11,452
6,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
soplutoo
Guan Yu
12
1 / 2 / 2
7,020
413
1,518
7,177
5,695
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 4 / 0
10,401
612
6,804
15,262
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
KillShott337250
Danzaburou
15
6 / 2 / 4
10,240
602
11,983
7,613
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 6
9,235
543
11,811
13,718
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
etherealswarm
Achilles
14
2 / 5 / 0
9,554
562
5,751
14,441
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
0 / 3 / 2
8,665
510
2,528
11,026
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
15
Kills
21
21
Deaths
16
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AuburnFox99
Izanami
0
5
0
0
L
Kukulkan
BMRfreakyy
Kukulkan
8
4
2
2.25
W
Arachne
9
4
0
2.25
L
Fenrir
GooeyChewy
Fenrir
6
6
2
1.17
W
Danzaburou
KillShott337250
Danzaburou
6
2
4
4
L
Bellona
Manskan
Bellona
0
4
0
0
W
4
2
6
3.5
W
Achilles
etherealswarm
Achilles
2
5
0
0.4
W
Tiamat
0
3
2
0.33
L
Guan Yu
soplutoo
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,008
Damage
38,877
57,990
Taken
62,060
29,424
Mitigated
36,528
7,130
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AuburnFox99
Izanami
2,981
1,729
0
46
11,324
4,021
152
4,566
6,758
0
46,182
L
Kukulkan
BMRfreakyy
Kukulkan
14,456
1,080
0
1,386
11,167
5,209
0
3,403
7,764
91,716
0
W
Arachne
6,804
4,448
0
5,731
15,262
7,034
0
3,623
11,639
0
59,082
L
Fenrir
GooeyChewy
Fenrir
10,021
2,530
0
4,416
16,870
7,700
45
1,322
15,548
0
59,035
W
Danzaburou
KillShott337250
Danzaburou
11,983
6,763
0
2,902
7,613
3,076
1,534
2,328
5,285
0
75,657
L
Bellona
Manskan
Bellona
3,032
1,609
0
814
11,452
6,799
72
4,368
7,084
0
21,736
W
11,811
1,227
0
4,172
13,718
13,960
631
1,498
12,220
45,623
0
W
Achilles
etherealswarm
Achilles
5,751
2,163
0
2,614
14,441
7,271
0
1,402
13,039
0
59,990
W
Tiamat
2,528
569
0
3,144
11,026
5,187
984
5,605
5,421
57,078
0
L
Guan Yu
soplutoo
Guan Yu
1,518
165
0
468
7,177
5,695
0
680
6,497
0
19,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
48,095
406
Minions Killed
432
0
Camps Cleared
0
1,527,329
Distance Traveled
1,638,188
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,806
400
85
5
0
314,466
0
L
Kukulkan
10,631
625
171
10
0
307,281
1
W
Arachne
10,401
612
71
4
0
321,571
0
L
Fenrir
8,787
517
88
5
0
327,297
0
W
Danzaburou
10,240
602
110
6
0
331,244
0
L
Bellona
6,438
379
40
2
0
346,408
0
W
Ares
9,235
543
52
3
0
346,627
1
W
Achilles
9,554
562
94
6
0
313,891
7
W
Tiamat
8,665
510
105
6
0
324,855
0
L
Guan Yu
7,020
413
22
1
0
231,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role