Player Matchup

Artemis
Artemis
DeathStorme
Artemis
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 25L
1,473 Elo+
Solo
Thanatos
Thanatos
R2kronos
Thanatos
Level 155
God Stats
92W - 65L
1,658 SR
Queue Stats
1,024W - 934L
1,519 Elo+
Party 1
Ra
Ra
Strip0bacon
Ra
Level 128
God Stats
4W - 2L
1,432 SR
Queue Stats
101W - 118L
1,450 Elo+
Party 1
Tyr
Tyr
Zealouus
Tyr
Level 148
God Stats
54W - 50L
1,583 SR
Queue Stats
278W - 270L
1,484 Elo+
Party 1
Geb
Geb
oSmokeee
Geb
Level 62
God Stats
3W - 2L
1,589 SR
Queue Stats
47W - 48L
1,488 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,483 Elo+

VS

Team Averages
Level 105
1,477 SR
1,484 Elo+
Cabrakan
Cabrakan
EVIL-ROBBY_12
Cabrakan
Level 103
God Stats
30W - 25L
1,585 SR
Queue Stats
119W - 103L
1,500 Elo+
Solo
He Bo
He Bo
K1ngSl3epy
He Bo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 2
King Arthur
King Arthur
LaPamparaDR
King Arthur
Level 157
God Stats
1W - 1L
1,345 SR
Queue Stats
57W - 48L
1,551 Elo+
Solo
Awilix
Awilix
MN_Manimal_83
Awilix
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,478 Elo+
Party 2
Artemis
Artemis
RenaissanceLight
Artemis
Level 133
God Stats
28W - 40L
1,452 SR
Queue Stats
279W - 268L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeathStorme
Artemis
12
3 / 2 / 1
6,900
575
5,127
6,146
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
R2kronos
Thanatos
14
8 / 0 / 1
8,001
667
8,239
10,536
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 4
7,210
601
5,581
4,775
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 1
7,252
604
7,816
9,894
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 7
5,944
495
2,758
7,511
5,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EVIL-ROBBY_12
Cabrakan
9
1 / 3 / 0
5,229
436
2,764
10,807
6,637
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
10
0 / 6 / 2
5,693
474
2,328
7,775
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LaPamparaDR
King Arthur
7
0 / 2 / 0
5,082
424
4,315
8,710
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 1
6,267
522
4,087
9,980
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,274
523
4,323
8,725
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeathStorme
Artemis
3
2
1
1.75
L
Cabrakan
EVIL-ROBBY_12
Cabrakan
1
3
0
0.33
L
He Bo
0
6
2
0.17
L
King Arthur
LaPamparaDR
King Arthur
0
2
0
0
L
3
2
1
1.75
W
Thanatos
R2kronos
Thanatos
8
0
1
8.5
L
0
3
2
0.33
W
2
1
4
4
W
3
1
1
3.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
17,817
38,862
Taken
45,997
22,239
Mitigated
21,733
22,517
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeathStorme
Artemis
5,127
2,507
0
1,817
6,146
2,294
0
364
5,782
0
46,760
L
Cabrakan
EVIL-ROBBY_12
Cabrakan
2,764
711
0
1,788
10,807
6,637
0
2,002
8,586
21,289
0
L
He Bo
2,328
229
0
440
7,775
2,286
0
3,211
4,564
37,792
0
L
King Arthur
LaPamparaDR
King Arthur
4,315
868
0
2,326
8,710
6,617
0
0
8,164
0
26,174
L
4,087
1,218
0
3,446
9,980
3,442
0
2,339
7,533
0
38,682
W
Thanatos
R2kronos
Thanatos
8,239
2,223
0
10,330
10,536
4,400
0
707
9,829
0
65,742
L
4,323
1,633
0
2,051
8,725
2,751
0
723
8,002
0
44,825
W
5,581
776
468
1,391
4,775
1,570
245
1,256
3,519
56,426
0
W
7,816
2,063
0
6,139
9,894
8,928
373
1,079
8,252
0
52,954
W
2,758
87
0
2,372
7,511
5,047
0
1,686
5,825
11,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
28,545
377
Minions Killed
275
0
Camps Cleared
0
1,269,745
Distance Traveled
1,078,333
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,900
575
85
7
0
184,470
2
L
Cabrakan
5,229
436
33
3
0
226,319
2
L
He Bo
5,693
474
66
6
0
216,674
0
L
King Arthur
5,082
424
36
3
0
156,347
2
L
Awilix
6,267
522
62
5
0
270,296
0
W
Thanatos
8,001
667
87
7
0
314,722
0
L
Artemis
6,274
523
78
7
0
208,697
0
W
Ra
7,210
601
98
8
0
256,179
0
W
Tyr
7,252
604
98
8
0
245,093
0
W
Geb
5,944
495
9
1
0
269,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role