Player Matchup

Ganesha
Ganesha
Bboy_Quest_9
Ganesha
Level 159
God Stats
9W - 14L
1,444 SR
Queue Stats
51W - 42L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
MerCy-_-Mercury
Xbalanque
Level 134
God Stats
19W - 14L
1,586 SR
Queue Stats
290W - 307L
1,485 Elo+
Party 1
Ra
Ra
NoS_R3ViiS3d
Ra
Level 148
God Stats
4W - 1L
1,609 SR
Queue Stats
95W - 101L
1,479 Elo+
Party 1
Team Averages
Level 147
1,546 SR
1,497 Elo+

VS

Team Averages
Level 85
1,512 SR
1,522 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ALOUIS107
Lancelot
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 167L
1,508 Elo+
Solo
Hercules
Hercules
KILLEDBYSHOTGUN
Hercules
Level 66
God Stats
1W - 4L
1,535 SR
Queue Stats
35W - 25L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bboy_Quest_9
Ganesha
11
0 / 2 / 10
7,562
756
4,350
6,670
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
MerCy-_-Mercury
Xbalanque
10
3 / 1 / 7
8,109
811
10,355
6,065
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 0 / 3
9,146
915
9,729
4,269
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 5 / 1
6,910
691
4,065
7,457
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ALOUIS107
Lancelot
9
0 / 2 / 2
6,401
640
1,610
9,726
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
9
1 / 3 / 1
6,696
670
2,615
11,554
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
L
Lancelot
ALOUIS107
Lancelot
0
2
2
0.5
W
Ganesha
Bboy_Quest_9
Ganesha
0
2
10
2.5
L
Hercules
1
3
1
0.5
W
Xbalanque
MerCy-_-Mercury
Xbalanque
3
1
7
6.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
8,290
17,004
Taken
28,737
8,700
Mitigated
16,793
3,920
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,065
70
930
1,317
7,457
3,052
0
3,708
3,621
23,311
0
L
Lancelot
ALOUIS107
Lancelot
1,610
310
0
1,843
9,726
4,828
0
4,202
5,280
0
12,084
W
Ganesha
Bboy_Quest_9
Ganesha
4,350
114
0
1,010
6,670
4,815
131
1,522
4,769
12,994
0
L
Hercules
2,615
541
193
2,607
11,554
8,913
0
5,432
5,757
0
7,702
W
Xbalanque
MerCy-_-Mercury
Xbalanque
10,355
1,182
0
991
6,065
2,270
1,815
1,582
4,249
0
27,789
W
9,729
704
866
1,053
4,269
1,615
457
1,111
2,963
52,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
20,007
123
Minions Killed
60
0
Camps Cleared
0
567,605
Distance Traveled
555,270
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,910
691
29
3
0
166,670
0
L
Lancelot
6,401
640
25
3
0
198,593
4
W
Ganesha
7,562
756
0
0
0
188,010
0
L
Hercules
6,696
670
6
1
0
190,007
0
W
Xbalanque
8,109
811
31
3
0
189,939
5
W
Ra
9,146
915
92
9
0
189,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role