Player Matchup

Terra
Terra
Aoihiro
Terra
Level 153
God Stats
7W - 6L
1,543 SR
Queue Stats
551W - 534L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
JheDai
Hou Yi
Level 153
God Stats
6W - 9L
1,366 SR
Queue Stats
815W - 796L
1,596 Elo+
Solo
Zeus
Zeus
Kainiac2020
Zeus
Level 126
God Stats
2W - 1L
1,542 SR
Queue Stats
53W - 59L
1,459 Elo+
Party 2
Nike
Nike
itz Pizza Time2
Nike
Level 128
God Stats
1W - 1L
1,316 SR
Queue Stats
82W - 88L
1,450 Elo+
Party 2
Neith
Neith
xCovErtWolFx757
Neith
Level 116
God Stats
5W - 2L
1,660 SR
Queue Stats
186W - 193L
1,510 Elo+
Party 1
Team Averages
Level 135
1,486 SR
1,517 Elo+

VS

Team Averages
Level 122
1,512 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
AI Capownd
Sol
Level 167
God Stats
9W - 6L
1,618 SR
Queue Stats
465W - 460L
1,554 Elo+
Party 3
Izanami
Izanami
Liluzikev420
Izanami
Level 88
God Stats
5W - 2L
1,403 SR
Queue Stats
325W - 356L
1,483 Elo+
Party 4
Tyr
Tyr
Misanthope5
Tyr
Level 125
God Stats
13W - 10L
1,540 SR
Queue Stats
350W - 372L
1,384 Elo+
Solo
Heimdallr
Heimdallr
SgtDewDew41
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aoihiro
Terra
15
3 / 0 / 12
9,387
939
13,533
10,606
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hou Yi
JheDai
Hou Yi
12
3 / 3 / 8
7,975
798
5,954
7,001
2,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 8
9,213
921
5,909
6,513
2,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 12
8,649
865
8,882
12,755
10,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 2 / 10
8,344
834
7,845
7,967
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 1
7,219
722
4,821
9,519
3,680
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 5
8,361
836
17,019
6,397
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Liluzikev420
Izanami
12
3 / 4 / 3
7,479
748
5,599
8,024
3,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
7,077
708
5,637
9,336
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SgtDewDew41
Heimdallr
12
0 / 6 / 6
6,962
696
4,538
12,633
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
17
Kills
9
9
Deaths
17
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
L
3
1
5
5.5
W
Terra
Aoihiro
Terra
3
0
12
9
W
Hou Yi
JheDai
Hou Yi
3
3
8
2.33
W
4
3
8
2.67
L
Izanami
Liluzikev420
Izanami
3
4
3
1.13
L
1
2
5
1.75
L
Heimdallr
SgtDewDew41
Heimdallr
0
6
6
0.5
W
4
1
12
10
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
37,614
44,842
Taken
45,909
27,394
Mitigated
23,141
16,643
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,821
411
4,123
2,921
9,519
3,680
0
4,393
5,126
15,246
0
L
17,019
1,755
1,288
1,803
6,397
2,648
122
2,252
4,145
28,974
0
W
Terra
Aoihiro
Terra
13,533
636
4,776
4,265
10,606
7,532
360
4,598
5,969
17,685
0
W
Hou Yi
JheDai
Hou Yi
5,954
1,831
1,792
1,257
7,001
2,837
1,620
4,109
2,853
0
12,836
W
5,909
262
1,289
488
6,513
2,422
1,513
3,772
2,702
25,144
0
L
Izanami
Liluzikev420
Izanami
5,599
3,103
266
775
8,024
3,308
0
2,953
5,071
0
14,136
L
5,637
421
528
1,793
9,336
8,097
0
4,359
4,977
0
6,672
L
Heimdallr
SgtDewDew41
Heimdallr
4,538
1,287
524
1,295
12,633
5,408
128
6,107
6,526
0
14,556
W
8,882
551
565
1,253
12,755
10,870
217
6,104
6,558
742
14,390
W
7,845
1,514
0
958
7,967
3,733
728
3,257
4,575
0
15,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,568
Gold Earned
37,098
102
Minions Killed
102
0
Camps Cleared
0
1,073,710
Distance Traveled
886,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,219
722
12
1
0
154,243
0
L
Sol
8,361
836
24
2
0
204,443
0
W
Terra
9,387
939
11
1
0
249,363
0
W
Hou Yi
7,975
798
13
1
0
170,835
0
W
Zeus
9,213
921
46
5
0
189,262
0
L
Izanami
7,479
748
28
3
0
180,648
0
L
Tyr
7,077
708
6
1
0
190,173
0
L
Heimdallr
6,962
696
32
3
0
156,661
0
W
Nike
8,649
865
14
1
0
279,768
0
W
Neith
8,344
834
18
2
0
184,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role