Player Matchup

Bastet
Bastet
March_August
Bastet
Level 108
God Stats
6W - 7L
1,522 SR
Queue Stats
294W - 321L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
SnakeEyes7272
Zhong Kui
Level 74
God Stats
5W - 1L
1,974 SR
Queue Stats
164W - 149L
1,440 Elo+
Party 2
Cupid
Cupid
Vampses
Cupid
Level 123
God Stats
16W - 17L
1,514 SR
Queue Stats
748W - 776L
1,383 Elo+
Solo
Cthulhu
Cthulhu
mlgswagdemon777
Cthulhu
Level 53
God Stats
14W - 3L
1,766 SR
Queue Stats
115W - 121L
1,448 Elo+
Party 2
He Bo
He Bo
xDark_Harvestx
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,355 Elo+
Solo
Team Averages
Level 83
1,655 SR
1,427 Elo+

VS

Team Averages
Level 95
1,501 SR
1,523 Elo+
Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChosenBud420
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,757 Elo+
Party 1
Bacchus
Bacchus
ChosenOreo69
Bacchus
Level 78
God Stats
1W - 0L
1,457 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MauxI5649
Kumbhakarna
Level 111
God Stats
13W - 10L
1,549 SR
Queue Stats
269W - 291L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 4 / 1
7,118
712
5,670
8,519
5,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SnakeEyes7272
Zhong Kui
15
4 / 4 / 3
8,629
863
20,705
11,337
13,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Vampses
Cupid
9
0 / 2 / 1
6,181
618
2,474
4,466
1,603
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 1
7,850
785
9,958
14,398
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 2
6,777
678
6,302
10,262
4,218
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
10 / 1 / 12
9,060
906
11,598
11,083
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
 
Charon
14
1 / 3 / 21
8,427
843
4,235
11,331
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 14
8,713
871
13,028
11,178
5,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ChosenOreo69
Bacchus
14
4 / 2 / 17
8,740
874
6,008
14,713
18,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MauxI5649
Kumbhakarna
15
4 / 0 / 18
9,023
902
7,515
10,493
8,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
8
Kills
25
25
Deaths
8
8
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
1
12
16
W
Charon
 
Charon
1
3
21
3.83
W
6
2
14
6.5
W
Bacchus
ChosenOreo69
Bacchus
4
2
17
6.25
L
Bastet
1
4
1
0.38
W
Kumbhakarna
MauxI5649
Kumbhakarna
4
0
18
13
L
Zhong Kui
SnakeEyes7272
Zhong Kui
4
4
3
1.38
L
Cupid
Vampses
Cupid
0
2
1
0.25
L
3
7
1
0.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
42,384
48,982
Taken
58,798
40,932
Mitigated
50,114
7,799
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,598
1,648
1,187
1,860
11,083
6,053
49
7,355
3,728
0
21,318
W
Charon
 
Charon
4,235
1,367
593
1,278
11,331
11,855
156
5,854
5,477
8,850
0
W
13,028
7,302
2,767
3,773
11,178
5,793
413
8,350
2,828
0
24,911
W
Bacchus
ChosenOreo69
Bacchus
6,008
652
327
3,558
14,713
18,362
217
7,319
7,394
11,539
0
L
Bastet
5,670
1,413
191
806
8,519
5,300
0
2,530
5,989
0
12,525
W
Kumbhakarna
MauxI5649
Kumbhakarna
7,515
563
3,470
3,778
10,493
8,051
73
8,087
2,406
16,122
0
L
Zhong Kui
SnakeEyes7272
Zhong Kui
20,705
1,596
244
2,362
11,337
13,258
0
3,409
7,928
32,734
0
L
Cupid
Vampses
Cupid
2,474
1,005
873
1,219
4,466
1,603
0
1,904
2,562
0
3,693
L
9,958
136
617
520
14,398
16,553
0
4,148
10,250
20,427
0
L
6,302
623
241
726
10,262
4,218
0
5,767
4,495
12,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
43,963
81
Minions Killed
101
0
Camps Cleared
0
858,359
Distance Traveled
1,024,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,060
906
18
2
0
218,799
0
W
Charon
8,427
843
11
1
0
181,348
0
W
Cupid
8,713
871
38
4
0
187,508
0
W
Bacchus
8,740
874
15
2
0
215,495
0
L
Bastet
7,118
712
11
1
0
203,788
0
W
Kumbhakarna
9,023
902
19
2
0
221,130
0
L
Zhong Kui
8,629
863
24
2
0
195,090
0
L
Cupid
6,181
618
3
0
0
135,217
0
L
Cthulhu
7,850
785
24
2
0
167,495
0
L
He Bo
6,777
678
19
2
0
156,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role