Player Matchup

Guan Yu
Guan Yu
JibbooToYou
Guan Yu
Level 124
God Stats
3W - 1L
1,591 SR
Queue Stats
230W - 226L
1,434 Elo+
Party 2
Vulcan
Vulcan
PandaVariety
Vulcan
Level 128
God Stats
4W - 2L
1,529 SR
Queue Stats
121W - 109L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SweatAndTears
Morgan Le Fay
Level 100
God Stats
9W - 3L
1,709 SR
Queue Stats
168W - 176L
1,435 Elo+
Solo
Xbalanque
Xbalanque
TheLadyMustor
Xbalanque
Level 79
God Stats
3W - 1L
1,665 SR
Queue Stats
21W - 19L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
ZeroTehHero
Amaterasu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,440 Elo+
Party 2
Team Averages
Level 102
1,599 SR
1,446 Elo+

VS

Team Averages
Level 85
1,601 SR
1,423 Elo+
Charon
Charon
BitxxGhOsTxx
Charon
Level 117
God Stats
0W - 1L
1,492 SR
Queue Stats
42W - 40L
1,498 Elo+
Party 1
Ishtar
Ishtar
Fixtrs
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,388 Elo+
Party 1
Horus
Horus
Mitternxcht
Horus
Level 105
God Stats
0W - 1L
1,939 SR
Queue Stats
10W - 8L
1,358 Elo+
Party 1
Zeus
Zeus
SUNGOD0150
Zeus
Level 49
God Stats
1W - 1L
1,718 SR
Queue Stats
115W - 126L
1,424 Elo+
Solo
Ullr
Ullr
sm41ben
Ullr
Level 109
God Stats
1W - 3L
1,356 SR
Queue Stats
118W - 113L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JibbooToYou
Guan Yu
16
7 / 2 / 10
10,358
942
7,839
18,361
16,069
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
5 / 3 / 12
9,335
849
16,107
11,090
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
SweatAndTears
Morgan Le Fay
17
5 / 1 / 13
10,031
912
17,876
9,973
5,694
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TheLadyMustor
Xbalanque
13
1 / 4 / 14
8,446
768
7,500
10,693
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
ZeroTehHero
Amaterasu
15
2 / 2 / 13
8,666
788
5,548
16,631
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 3 / 7
9,324
848
7,188
18,729
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Fixtrs
Ishtar
15
2 / 4 / 3
8,217
747
8,943
8,014
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 3 / 1
9,154
832
11,254
15,346
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 2
7,411
674
13,189
9,879
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
sm41ben
Ullr
14
0 / 3 / 5
7,835
712
7,651
8,437
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
20
Kills
12
12
Deaths
20
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
1
3
7
1.5
L
Ishtar
Fixtrs
Ishtar
2
4
3
0.88
W
Guan Yu
JibbooToYou
Guan Yu
7
2
10
6
L
8
3
1
2.83
W
Vulcan
5
3
12
3.67
L
1
7
2
0.29
W
Morgan Le Fay
SweatAndTears
Morgan Le Fay
5
1
13
11.5
W
Xbalanque
TheLadyMustor
Xbalanque
1
4
14
2
W
Amaterasu
ZeroTehHero
Amaterasu
2
2
13
4.25
L
Ullr
sm41ben
Ullr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,870
Damage
48,225
66,748
Taken
60,405
48,299
Mitigated
35,321
36,507
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
7,188
713
342
6,175
18,729
13,914
322
9,697
8,803
20,138
0
L
Ishtar
Fixtrs
Ishtar
8,943
4,445
634
529
8,014
3,120
971
5,083
2,841
0
18,725
W
Guan Yu
JibbooToYou
Guan Yu
7,839
609
10,217
7,568
18,361
16,069
237
4,459
13,360
0
12,680
L
11,254
3,780
3,022
4,177
15,346
11,422
340
7,834
7,174
119
17,717
W
Vulcan
16,107
3,342
3,301
1,526
11,090
5,335
1,157
4,752
6,249
29,827
0
L
13,189
938
145
563
9,879
3,517
305
6,090
3,789
22,274
0
W
Morgan Le Fay
SweatAndTears
Morgan Le Fay
17,876
1,094
2,862
2,512
9,973
5,694
988
4,081
5,845
41,557
0
W
Xbalanque
TheLadyMustor
Xbalanque
7,500
3,938
969
670
10,693
4,935
4,644
3,485
7,076
0
22,155
W
Amaterasu
ZeroTehHero
Amaterasu
5,548
1,845
1,168
5,714
16,631
16,266
490
3,719
12,659
0
8,711
L
Ullr
sm41ben
Ullr
7,651
2,704
1,020
1,194
8,437
3,348
0
5,279
3,104
0
18,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
41,941
116
Minions Killed
107
0
Camps Cleared
0
1,135,408
Distance Traveled
985,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,324
848
20
2
0
191,188
0
L
Ishtar
8,217
747
18
2
0
206,375
0
W
Guan Yu
10,358
942
1
0
0
245,994
0
L
Horus
9,154
832
19
2
0
218,657
0
W
Vulcan
9,335
849
29
3
0
225,815
0
L
Zeus
7,411
674
21
2
0
164,942
0
W
Morgan Le Fay
10,031
912
47
4
0
231,863
0
W
Xbalanque
8,446
768
27
2
0
199,197
0
W
Amaterasu
8,666
788
12
1
0
232,539
0
L
Ullr
7,835
712
29
3
0
204,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role