Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Agniell
Kukulkan
Silver I
Level 156
God Stats
3W - 1L
1,532 SR
Queue Stats
55W - 62L
1,278 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ShadowDino30
Kumbhakarna
Silver I
Level 118
God Stats
5W - 2L
1,751 SR
Queue Stats
37W - 47L
1,073 MMR
Party 1
Chaac
Chaac
Gold III
TheKronosKing
Chaac
Gold III
Level 116
God Stats
6W - 4L
1,497 SR
Queue Stats
40W - 40L
1,439 MMR
Party 1
Lancelot
Lancelot
Silver I
TheSupportGod
Lancelot
Silver I
Level 105
God Stats
9W - 8L
1,589 SR
Queue Stats
222W - 232L
1,259 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,574 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,584 SR
1,311 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
Mattslays_19
Danzaburou
Silver V
Level 100
God Stats
8W - 7L
1,544 SR
Queue Stats
16W - 22L
1,278 MMR
Solo
Guan Yu
Guan Yu
Silver I
OhhSubsky
Guan Yu
Silver I
Level 158
God Stats
8W - 6L
1,599 SR
Queue Stats
200W - 212L
1,269 MMR
Solo
Hera
Hera
Silver I
XXCharbel_16XX
Hera
Silver I
Level 117
God Stats
36W - 35L
1,490 SR
Queue Stats
421W - 455L
1,258 MMR
Solo
Cthulhu
Cthulhu
Gold V
Zeus_1204
Cthulhu
Gold V
Level 107
God Stats
0W - 3L
1,785 SR
Queue Stats
43W - 50L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
3,656
731
2,493
3,489
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Agniell
Kukulkan
7
0 / 0 / 1
4,087
817
1,433
1,151
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
ShadowDino30
Kumbhakarna
6
0 / 0 / 0
3,737
747
1,668
2,847
1,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,051
810
2,114
2,890
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lancelot
TheSupportGod
Lancelot
7
1 / 0 / 0
4,108
822
954
4,047
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
IzanamiJormungandrAo Kuang

VS

Bans
AthenaAchillesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 0 / 0
3,055
611
1,586
2,739
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Mattslays_19
Danzaburou
7
0 / 0 / 0
3,647
729
784
3,837
1,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OhhSubsky
Guan Yu
7
0 / 0 / 0
3,833
767
1,051
4,601
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,547
709
316
1,438
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Zeus_1204
Cthulhu
6
0 / 0 / 1
3,893
779
730
3,682
1,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
0
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
Artemis
 
Artemis
0
0
0
0
W
Kukulkan
Agniell
Kukulkan
0
0
1
0.5
L
Danzaburou
Mattslays_19
Danzaburou
0
0
0
0
L
Guan Yu
OhhSubsky
Guan Yu
0
0
0
0
W
Kumbhakarna
ShadowDino30
Kumbhakarna
0
0
0
0
W
0
0
0
0
W
Lancelot
TheSupportGod
Lancelot
1
0
0
1
L
0
1
0
0
L
Cthulhu
Zeus_1204
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,662
Damage
4,467
14,424
Taken
16,297
5,374
Mitigated
6,693
7,731
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,493
1,447
0
1,398
3,489
885
0
636
2,853
29,361
0
L
Artemis
 
Artemis
1,586
743
0
768
2,739
877
0
2,106
633
0
10,151
W
Kukulkan
Agniell
Kukulkan
1,433
143
0
544
1,151
312
0
229
922
25,762
0
L
Danzaburou
Mattslays_19
Danzaburou
784
181
0
1,691
3,837
1,622
0
0
3,837
0
16,461
L
Guan Yu
OhhSubsky
Guan Yu
1,051
102
0
3,002
4,601
2,054
0
1,137
3,464
0
22,993
W
Kumbhakarna
ShadowDino30
Kumbhakarna
1,668
216
667
1,115
2,847
1,456
0
94
2,753
5,961
0
W
2,114
269
0
1,247
2,890
1,413
0
0
2,890
0
22,848
W
Lancelot
TheSupportGod
Lancelot
954
281
0
2,760
4,047
1,308
0
87
3,960
0
17,516
L
316
139
0
564
1,438
317
0
296
1,142
18,977
0
L
Cthulhu
Zeus_1204
Cthulhu
730
91
522
1,523
3,682
1,823
0
2,055
1,627
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,639
Gold Earned
17,975
193
Minions Killed
164
0
Camps Cleared
0
606,596
Distance Traveled
545,746
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,656
731
54
11
0
99,915
0
L
Artemis
3,055
611
21
4
0
86,263
0
W
Kukulkan
4,087
817
53
11
0
117,666
1
L
Danzaburou
3,647
729
24
5
0
112,222
2
L
Guan Yu
3,833
767
47
9
0
144,713
0
W
Kumbhakarna
3,737
747
5
1
0
123,091
0
W
Chaac
4,051
810
43
9
0
117,021
0
W
Lancelot
4,108
822
38
8
0
148,903
0
L
Hera
3,547
709
42
8
0
96,980
0
L
Cthulhu
3,893
779
30
6
0
105,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role