Player Matchup

Nemesis
Nemesis
Boonarc
Nemesis
Level 28
God Stats
3W - 1L
1,811 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
DJ3245464
Sylvanus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,350 Elo+
Solo
Raijin
Raijin
KILLERxVORTEX7
Raijin
Level 45
God Stats
15W - 8L
1,599 SR
Queue Stats
55W - 52L
1,416 Elo+
Party 1
Team Averages
Level 36
1,637 SR
1,398 Elo+

VS

Team Averages
Level 41
1,460 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Stream2lucky
Sun Wukong
Level 36
God Stats
0W - 2L
1,293 SR
Queue Stats
11W - 14L
1,404 Elo+
Solo
Chernobog
Chernobog
Xotiic6657
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 120L
1,479 Elo+
Solo
Anubis
Anubis
gnolnad
Anubis
Level 51
God Stats
21W - 10L
1,588 SR
Queue Stats
32W - 30L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boonarc
Nemesis
18
9 / 0 / 6
14,885
827
17,963
13,898
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DJ3245464
Sylvanus
17
1 / 2 / 11
12,924
718
7,363
24,449
29,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 4 / 6
13,701
761
17,649
13,651
5,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stream2lucky
Sun Wukong
13
1 / 3 / 4
11,716
651
11,338
21,670
19,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Xotiic6657
Chernobog
15
2 / 4 / 4
12,399
689
10,601
12,406
3,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
gnolnad
Anubis
14
3 / 9 / 2
12,669
704
15,719
16,578
6,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Boonarc
Nemesis
9
0
6
12
W
Sylvanus
DJ3245464
Sylvanus
1
2
11
3.25
W
6
4
6
2.25
L
Sun Wukong
Stream2lucky
Sun Wukong
1
3
4
1
L
Chernobog
Xotiic6657
Chernobog
2
4
4
1
L
Anubis
gnolnad
Anubis
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,975
Damage
37,658
51,998
Taken
50,654
43,953
Mitigated
29,172
21,536
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Boonarc
Nemesis
17,963
7,298
0
4,991
13,898
8,906
2,365
2,469
11,429
0
85,465
W
Sylvanus
DJ3245464
Sylvanus
7,363
912
6,374
9,312
24,449
29,557
231
8,897
15,552
29,941
0
W
17,649
2,233
0
859
13,651
5,490
436
4,747
8,904
70,919
0
L
Sun Wukong
Stream2lucky
Sun Wukong
11,338
1,717
758
2,501
21,670
19,128
0
9,083
12,587
0
38,881
L
Chernobog
Xotiic6657
Chernobog
10,601
6,072
0
1,102
12,406
3,510
0
7,502
4,904
0
41,148
L
Anubis
gnolnad
Anubis
15,719
108
0
3,589
16,578
6,534
0
8,970
7,608
55,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
36,784
208
Minions Killed
200
0
Camps Cleared
0
963,752
Distance Traveled
867,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,885
827
108
6
0
381,450
0
W
Sylvanus
12,924
718
18
1
0
301,267
0
W
Raijin
13,701
761
82
5
0
281,035
0
L
Sun Wukong
11,716
651
52
3
0
301,066
0
L
Chernobog
12,399
689
55
3
0
311,956
0
L
Anubis
12,669
704
93
5
0
254,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role