Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BroG-_-Psycho2
Scylla
Level 108
God Stats
2W - 5L
1,760 SR
Queue Stats
128W - 129L
1,498 Elo+
Party 1
Hachiman
Hachiman
DrakeAurellius
Hachiman
Level 89
God Stats
3W - 2L
1,695 SR
Queue Stats
72W - 70L
1,435 Elo+
Party 1
Ravana
Ravana
Flailx-_-
Ravana
Level 120
God Stats
0W - 2L
1,262 SR
Queue Stats
29W - 23L
1,528 Elo+
Party 1
Maui
Maui
JakeFromCW_Farm
Maui
Level 102
God Stats
1W - 2L
1,773 SR
Queue Stats
69W - 71L
1,466 Elo+
Party 1
Team Averages
Level 115
1,598 SR
1,485 Elo+

VS

Team Averages
Level 115
1,571 SR
1,496 Elo+
Hades
Hades
Fuerte411
Hades
Level 125
God Stats
6W - 4L
1,611 SR
Queue Stats
22W - 21L
1,486 Elo+
Solo
Thor
Thor
Invictical
Thor
Level 102
God Stats
4W - 3L
1,526 SR
Queue Stats
229W - 209L
1,515 Elo+
Party 2
Raijin
Raijin
RemnantGu
Raijin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,483 Elo+
Solo
Bellona
Bellona
Zipzap309
Bellona
Level 119
God Stats
4W - 3L
1,453 SR
Queue Stats
160W - 153L
1,473 Elo+
Party 2
Anhur
Anhur
benimaru3112
Anhur
Level 146
God Stats
3W - 1L
1,765 SR
Queue Stats
371W - 343L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 2 / 2
6,204
517
7,177
11,407
5,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,775
481
5,855
7,898
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
0 / 0 / 0
5,940
495
2,792
5,703
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Flailx-_-
Ravana
9
2 / 3 / 1
5,775
481
4,956
7,004
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 3
6,553
546
3,187
12,330
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fuerte411
Hades
11
2 / 3 / 3
6,938
578
6,755
9,321
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 2
7,266
606
3,920
10,288
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
RemnantGu
Raijin
9
1 / 2 / 2
6,453
538
5,371
7,745
5,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Zipzap309
Bellona
12
3 / 1 / 2
7,613
634
9,637
11,869
13,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 0 / 0
7,296
608
3,765
5,892
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
2
1.5
L
1
4
1
0.38
L
Hachiman
0
0
0
0
L
Ravana
Flailx-_-
Ravana
2
3
1
0.83
W
Hades
Fuerte411
Hades
2
3
3
1.17
W
3
1
2
4
L
2
0
3
3.5
W
Raijin
RemnantGu
Raijin
1
2
2
1
W
Bellona
Zipzap309
Bellona
3
1
2
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
29,448
44,342
Taken
45,115
23,347
Mitigated
28,593
11,102
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,177
1,643
210
2,958
11,407
5,560
0
577
10,147
0
37,691
L
5,855
1,330
0
682
7,898
3,083
0
5,511
2,387
32,322
0
L
Hachiman
2,792
763
0
2,608
5,703
1,623
0
767
4,936
0
45,427
L
Ravana
Flailx-_-
Ravana
4,956
1,053
0
642
7,004
3,038
0
530
6,348
0
34,775
W
Hades
Fuerte411
Hades
6,755
423
147
2,992
9,321
4,376
568
5,182
4,139
40,800
0
W
3,920
987
0
4,137
10,288
3,774
141
1,192
9,096
0
49,810
L
3,187
596
0
4,002
12,330
10,043
0
4,741
7,495
26,184
0
W
Raijin
RemnantGu
Raijin
5,371
378
0
1,243
7,745
5,251
51
1,815
5,930
24,406
0
W
Bellona
Zipzap309
Bellona
9,637
3,506
0
2,890
11,869
13,006
288
334
11,535
0
54,430
W
3,765
2,088
0
3,181
5,892
2,186
45
519
5,373
0
62,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
35,566
276
Minions Killed
401
0
Camps Cleared
0
1,171,484
Distance Traveled
1,177,907
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,204
517
54
5
0
231,769
0
L
Scylla
5,775
481
56
5
0
212,519
0
L
Hachiman
5,940
495
90
8
0
225,035
4
L
Ravana
5,775
481
43
4
0
266,545
0
W
Hades
6,938
578
81
7
0
207,912
0
W
Thor
7,266
606
83
7
0
278,705
1
L
Maui
6,553
546
33
3
0
235,616
0
W
Raijin
6,453
538
24
2
0
229,226
0
W
Bellona
7,613
634
105
9
0
246,166
2
W
Anhur
7,296
608
108
9
0
215,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role