Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KuMquatKing6009
Arachne
Level 47
God Stats
0W - 1L
1,450 SR
Queue Stats
36W - 38L
1,365 Elo+
Solo
Ra
Ra
SURKlI
Ra
Level 98
God Stats
0W - 2L
1,225 SR
Queue Stats
66W - 70L
1,412 Elo+
Solo
Team Averages
Level 70
1,392 SR
1,426 Elo+

VS

Team Averages
Level 69
1,394 SR
1,417 Elo+
Yemoja
Yemoja
Lguidry49
Yemoja
Level 36
God Stats
9W - 8L
1,453 SR
Queue Stats
120W - 131L
1,406 Elo+
Party 1
Vulcan
Vulcan
No Scrxll
Vulcan
Level 103
God Stats
8W - 9L
1,481 SR
Queue Stats
161W - 173L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
anteup600
Heimdallr
Level 69
God Stats
2W - 1L
1,248 SR
Queue Stats
27W - 30L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 3 / 0
6,767
677
3,673
9,664
10,754
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 1 / 1
6,724
672
3,351
8,367
5,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ra
8
0 / 0 / 1
6,620
662
3,069
3,987
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lguidry49
Yemoja
9
1 / 1 / 2
7,421
742
2,462
4,321
2,997
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
No Scrxll
Vulcan
11
3 / 0 / 1
8,400
840
11,066
6,068
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
anteup600
Heimdallr
11
0 / 0 / 4
7,590
759
4,927
4,115
1,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
0
0.33
L
0
1
1
0.5
W
Yemoja
Lguidry49
Yemoja
1
1
2
2
W
Vulcan
No Scrxll
Vulcan
3
0
1
3.5
L
Ra
0
0
1
0.5
W
Heimdallr
anteup600
Heimdallr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,093
Damage
18,455
22,018
Taken
14,504
17,440
Mitigated
6,942
3,286
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,673
862
0
810
9,664
10,754
0
5,323
4,341
10,377
0
L
3,351
2,354
197
1,109
8,367
5,309
0
5,855
2,512
0
9,129
W
Yemoja
Lguidry49
Yemoja
2,462
711
1,037
752
4,321
2,997
69
2,447
1,874
12,766
0
W
Vulcan
No Scrxll
Vulcan
11,066
6,147
0
1,207
6,068
2,373
540
3,302
2,717
45,573
0
L
Ra
3,069
81
202
968
3,987
1,377
0
2,536
1,451
28,741
0
W
Heimdallr
anteup600
Heimdallr
4,927
2,987
0
532
4,115
1,572
720
1,492
2,568
0
28,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,111
Gold Earned
23,411
59
Minions Killed
137
0
Camps Cleared
0
560,511
Distance Traveled
543,870
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,767
677
7
1
0
202,054
0
L
Arachne
6,724
672
9
1
0
198,741
0
W
Yemoja
7,421
742
18
2
0
162,381
5
W
Vulcan
8,400
840
79
8
0
209,376
0
L
Ra
6,620
662
43
4
0
159,716
0
W
Heimdallr
7,590
759
40
4
0
172,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role