Player Matchup

Bastet
Bastet
Gold III
DonkeyDom9561
Bastet
Gold III
Level 140
God Stats
23W - 23L
1,571 SR
Queue Stats
325W - 322L
1,561 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
KinG StacKz xX
Kukulkan
Platinum V
Level 128
God Stats
10W - 2L
1,800 SR
Queue Stats
142W - 124L
1,893 MMR
Party 2
Horus
Horus
Platinum V
TKOxSnakeXeyeS
Horus
Platinum V
Level 143
God Stats
25W - 25L
1,539 SR
Queue Stats
475W - 492L
1,777 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,637 SR
1,744 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,678 SR
1,740 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
GhostlySkunk
Morgan Le Fay
Gold V
Level 56
God Stats
8W - 3L
1,569 SR
Queue Stats
21W - 15L
1,652 MMR
Party 1
Fenrir
Fenrir
Gold I
Jmash22
Fenrir
Gold I
Level 169
God Stats
1W - 0L
1,751 SR
Queue Stats
25W - 16L
1,927 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Montayvious
Xbalanque
Gold V
Level 87
God Stats
7W - 1L
1,714 SR
Queue Stats
20W - 15L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
12,006
706
10,521
16,503
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
14
1 / 5 / 2
11,387
670
8,054
9,773
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 2 / 5
11,599
682
11,449
20,018
25,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThothKuzenboAthenaNe ZhaHercules

VS

Bans
Baron SamediGebHou YiAtlasChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GhostlySkunk
Morgan Le Fay
16
2 / 0 / 6
12,799
753
18,073
7,622
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jmash22
Fenrir
15
2 / 5 / 5
12,190
717
8,739
20,449
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Montayvious
Xbalanque
16
5 / 2 / 4
13,263
780
15,468
13,359
4,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
9
9
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Morgan Le Fay
GhostlySkunk
Morgan Le Fay
2
0
6
5
W
Fenrir
Jmash22
Fenrir
2
5
5
0.9
L
Kukulkan
1
5
2
0.4
W
Xbalanque
Montayvious
Xbalanque
5
2
4
3.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
42,280
46,294
Taken
41,430
36,218
Mitigated
22,517
8,339
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,521
2,363
0
2,288
16,503
7,006
0
7,782
8,371
0
38,999
W
Morgan Le Fay
GhostlySkunk
Morgan Le Fay
18,073
229
0
1,360
7,622
3,426
561
1,166
6,314
74,386
0
W
Fenrir
Jmash22
Fenrir
8,739
1,911
0
4,510
20,449
14,145
132
4,945
14,854
0
28,304
L
Kukulkan
8,054
289
0
250
9,773
4,184
0
3,166
6,447
75,587
0
W
Xbalanque
Montayvious
Xbalanque
15,468
9,043
0
2,613
13,359
4,946
2,337
2,443
10,613
0
76,304
L
11,449
4,051
944
4,857
20,018
25,028
0
7,458
12,181
0
16,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
38,252
188
Minions Killed
246
0
Camps Cleared
0
939,790
Distance Traveled
946,549
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,006
706
47
3
0
325,536
0
W
Morgan Le Fay
12,799
753
96
6
0
354,287
0
W
Fenrir
12,190
717
40
2
0
304,529
4
L
Kukulkan
11,387
670
125
7
0
289,485
0
W
Xbalanque
13,263
780
110
6
0
287,733
0
L
Horus
11,599
682
16
1
0
324,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role