Player Matchup

Set
Set
DEIMOS25
Set
Level 60
God Stats
3W - 2L
1,601 SR
Queue Stats
24W - 21L
1,440 Elo+
Solo
Fenrir
Fenrir
Dreath3004
Fenrir
Level 45
God Stats
19W - 17L
1,409 SR
Queue Stats
31W - 48L
1,249 Elo+
Solo
Scylla
Scylla
PrimexWoody
Scylla
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 71L
1,482 Elo+
Party 2
Cupid
Cupid
SenjuxHawk
Cupid
Level 58
God Stats
4W - 1L
1,694 SR
Queue Stats
106W - 121L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
UJUST GOT LANED
Xing Tian
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 72L
1,446 Elo+
Party 2
Team Averages
Level 55
1,541 SR
1,408 Elo+

VS

Team Averages
Level 49
1,447 SR
1,251 Elo+
Sylvanus
Sylvanus
Cgarz420
Sylvanus
Level 57
God Stats
5W - 5L
1,617 SR
Queue Stats
29W - 36L
1,389 Elo+
Solo
Hercules
Hercules
FBU13
Hercules
Level 13
God Stats
0W - 2L
1,195 SR
Queue Stats
6W - 17L
1,065 Elo+
Party 1
Thor
Thor
Ked97
Thor
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,217 Elo+
Party 1
Jing Wei
Jing Wei
LadySoulX
Jing Wei
Level 47
God Stats
4W - 4L
1,422 SR
Queue Stats
20W - 35L
1,276 Elo+
Solo
Janus
Janus
iFloridaState
Janus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 2
11,960
629
18,460
16,445
9,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Dreath3004
Fenrir
18
1 / 1 / 0
11,016
580
5,929
15,666
7,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
15
2 / 0 / 1
9,467
498
8,201
8,835
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
14
1 / 2 / 2
8,767
461
6,486
11,166
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
UJUST GOT LANED
Xing Tian
14
0 / 1 / 2
8,884
468
3,452
15,729
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cgarz420
Sylvanus
13
1 / 0 / 1
7,230
381
5,306
10,355
7,815
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FBU13
Hercules
13
1 / 2 / 0
8,178
430
3,352
11,123
6,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Ked97
Thor
13
0 / 5 / 1
7,757
408
7,126
16,648
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
LadySoulX
Jing Wei
14
2 / 2 / 1
8,497
447
8,825
17,551
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
7,947
418
5,537
10,341
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cgarz420
Sylvanus
1
0
1
1.5
W
7
0
2
8
W
Fenrir
Dreath3004
Fenrir
1
1
0
1
L
Hercules
FBU13
Hercules
1
2
0
0.5
L
Thor
Ked97
Thor
0
5
1
0.1
L
Jing Wei
LadySoulX
Jing Wei
2
2
1
1.25
W
Scylla
2
0
1
2.5
W
Cupid
1
2
2
1
W
Xing Tian
UJUST GOT LANED
Xing Tian
0
1
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,528
Damage
30,146
67,841
Taken
66,018
36,924
Mitigated
30,420
22,352
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cgarz420
Sylvanus
5,306
1,386
2,402
4,786
10,355
7,815
0
2,429
7,926
23,001
0
W
18,460
6,688
0
5,339
16,445
9,317
640
1,379
15,020
0
141,012
W
Fenrir
Dreath3004
Fenrir
5,929
4,046
0
9,296
15,666
7,617
1,389
1,059
14,567
0
73,170
L
Hercules
FBU13
Hercules
3,352
1,160
0
2,210
11,123
6,744
0
0
11,123
0
49,627
L
Thor
Ked97
Thor
7,126
2,059
0
1,775
16,648
6,368
0
1,591
15,057
0
65,505
L
Jing Wei
LadySoulX
Jing Wei
8,825
6,594
0
3,493
17,551
6,054
528
3,453
14,098
0
66,460
W
Scylla
8,201
492
0
500
8,835
3,189
296
4,698
3,673
66,734
0
W
Cupid
6,486
3,100
996
4,718
11,166
3,960
2,678
1,267
9,899
0
69,312
W
Xing Tian
UJUST GOT LANED
Xing Tian
3,452
190
0
1,503
15,729
12,841
486
1,858
13,839
25,872
0
L
5,537
206
0
1,960
10,341
3,439
0
4,180
6,161
56,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
39,609
573
Minions Killed
407
0
Camps Cleared
0
1,886,524
Distance Traveled
1,821,950
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,230
381
28
1
0
359,267
0
W
Set
11,960
629
185
10
0
459,241
0
W
Fenrir
11,016
580
117
6
0
334,003
0
L
Hercules
8,178
430
77
4
0
381,992
0
L
Thor
7,757
408
104
5
0
379,423
2
L
Jing Wei
8,497
447
109
6
0
336,205
0
W
Scylla
9,467
498
119
6
0
367,136
0
W
Cupid
8,767
461
112
6
0
359,948
0
W
Xing Tian
8,884
468
40
2
0
366,196
0
L
Janus
7,947
418
89
5
0
365,063
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role