Player Matchup

Pele
Pele
Masters
Dєcoy
Pele
Masters
Level 161
God Stats
18W - 18L
1,635 SR
Queue Stats
637W - 517L
3,047 MMR
Solo
Neith
Neith
Masters
ElSucioFosi
Neith
Masters
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
2,992 MMR
Solo
Ymir
Ymir
Masters
Ryōta
Ymir
Masters
Level 265
God Stats
6W - 7L
1,654 SR
Queue Stats
425W - 342L
3,220 MMR
Solo
Thoth
Thoth
Masters
SÏdhartha
Thoth
Masters
Level 103
God Stats
2W - 0L
1,725 SR
Queue Stats
64W - 35L
2,972 MMR
Solo
Awilix
Awilix
Masters
Xalivre
Awilix
Masters
Level 177
God Stats
18W - 7L
1,813 SR
Queue Stats
143W - 98L
3,304 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,665 SR
3,107 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,525 SR
2,433 MMR
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
Joeldazeloth
Arachne
Masters
Level 263
God Stats
8W - 7L
1,598 SR
Queue Stats
1,301W - 1,122L
3,239 MMR
Solo
Medusa
Medusa
Masters
LuisAdvincula17
Medusa
Masters
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 34L
3,087 MMR
Solo
Horus
Horus
Masters
zyAlanpro007
Horus
Masters
Level 158
God Stats
15W - 20L
1,528 SR
Queue Stats
2,002W - 2,063L
2,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dєcoy
Pele
16
6 / 2 / 0
10,105
777
7,857
11,866
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 0 / 4
9,036
695
8,291
5,766
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Ryōta
Ymir
12
4 / 1 / 8
8,110
624
4,963
10,797
10,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
14
5 / 2 / 4
8,721
671
8,350
5,140
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Xalivre
Awilix
14
5 / 0 / 10
8,272
636
9,282
9,501
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MercuryKhepriAphroditeKuzenbo

VS

Bans
SusanoMaman BrigitteCharonCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 3 / 1
7,265
559
7,074
7,233
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
9
0 / 5 / 2
5,984
460
6,212
9,924
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Joeldazeloth
Arachne
11
4 / 6 / 0
7,336
564
5,644
13,678
6,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 4 / 0
6,556
504
5,654
10,617
3,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 2
5,681
437
1,393
10,984
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
5
5
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Ao Kuang
 
Ao Kuang
0
5
2
0.2
W
Pele
Dєcoy
Pele
6
2
0
3
W
3
0
4
5
L
Arachne
Joeldazeloth
Arachne
4
6
0
0.67
L
0
4
0
0
W
Ymir
Ryōta
Ymir
4
1
8
8
W
Thoth
5
2
4
3.5
W
Awilix
Xalivre
Awilix
5
0
10
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
25,977
43,070
Taken
52,436
22,994
Mitigated
26,297
8,650
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,074
748
0
733
7,233
2,336
0
2,545
4,688
80,619
1,292
L
Ao Kuang
 
Ao Kuang
6,212
1,473
0
1,832
9,924
6,516
0
723
9,201
29,215
51
W
Pele
Dєcoy
Pele
7,857
2,503
0
1,910
11,866
4,932
167
5,643
5,724
0
84,894
W
8,291
3,455
0
3,398
5,766
2,328
668
0
5,766
0
87,750
L
Arachne
Joeldazeloth
Arachne
5,644
3,079
0
3,714
13,678
6,085
0
4,037
9,641
0
30,040
L
5,654
3,003
0
2,705
10,617
3,646
0
648
9,969
0
57,722
W
Ymir
Ryōta
Ymir
4,963
1,102
0
1,778
10,797
10,099
0
3,235
7,562
24,930
0
W
Thoth
8,350
150
85
606
5,140
1,753
0
1,867
3,229
70,412
0
W
Awilix
Xalivre
Awilix
9,282
3,341
0
873
9,501
3,882
0
1,940
7,526
0
65,488
L
1,393
586
1,240
2,358
10,984
7,714
0
5,360
5,624
0
8,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
32,822
535
Minions Killed
352
0
Camps Cleared
0
1,418,183
Distance Traveled
1,255,865
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,265
559
130
10
0
278,559
5
L
Ao Kuang
5,984
460
51
4
0
203,336
0
W
Pele
10,105
777
144
11
0
286,086
0
W
Neith
9,036
695
138
11
0
246,687
2
L
Arachne
7,336
564
56
4
0
244,742
0
L
Medusa
6,556
504
103
8
0
259,565
0
W
Ymir
8,110
624
26
2
0
256,045
2
W
Thoth
8,721
671
126
10
0
301,450
0
W
Awilix
8,272
636
101
8
0
327,915
0
L
Horus
5,681
437
12
1
0
269,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role