Player Matchup

Rama
Rama
Platinum V
MrClasyWolf
Rama
Platinum V
Level 148
God Stats
2W - 1L
1,855 SR
Queue Stats
38W - 27L
1,678 MMR
Party 1
Chang'e
Chang'e
Platinum V
Orijinaru
Chang'e
Platinum V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,678 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
TheBoopser
Kuzenbo
Platinum V
Level 155
God Stats
1W - 1L
1,760 SR
Queue Stats
38W - 27L
1,678 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,705 SR
1,678 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,824 SR
2,118 MMR
Vulcan
Vulcan
Masters
Birdicus33
Vulcan
Masters
Level 185
God Stats
113W - 43L
1,874 SR
Queue Stats
415W - 210L
2,081 MMR
Party 2
Achilles
Achilles
Diamond V
RobbMack
Achilles
Diamond V
Level 158
God Stats
12W - 5L
1,742 SR
Queue Stats
79W - 25L
1,975 MMR
Party 2
Medusa
Medusa
Masters
marakarp
Medusa
Masters
Level 178
God Stats
28W - 6L
1,857 SR
Queue Stats
202W - 120L
2,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
8,594
661
7,173
12,367
5,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Orijinaru
Chang'e
9
0 / 4 / 0
7,912
609
4,386
11,987
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
TheBoopser
Kuzenbo
11
0 / 1 / 1
8,196
630
4,860
13,680
18,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetThothPersephoneMorgan Le FayAres

VS

Bans
AthenaCupidXbalanqueHou YiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Birdicus33
Vulcan
12
1 / 1 / 4
9,442
726
16,404
4,940
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
RobbMack
Achilles
12
2 / 0 / 4
9,386
722
6,343
13,319
15,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
marakarp
Medusa
13
3 / 0 / 3
10,152
781
11,706
8,032
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Birdicus33
Vulcan
1
1
4
3
L
1
1
0
1
L
Chang'e
Orijinaru
Chang'e
0
4
0
0
W
Achilles
RobbMack
Achilles
2
0
4
4
L
Kuzenbo
TheBoopser
Kuzenbo
0
1
1
0.5
W
Medusa
marakarp
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
34,453
38,034
Taken
26,291
28,352
Mitigated
21,472
5,831
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Birdicus33
Vulcan
16,404
7,381
0
689
4,940
2,323
523
1,227
3,548
56,954
0
L
7,173
6,255
0
2,976
12,367
5,061
0
5,951
6,416
0
56,194
L
Chang'e
Orijinaru
Chang'e
4,386
233
706
1,021
11,987
4,509
0
5,217
6,770
24,283
0
W
Achilles
RobbMack
Achilles
6,343
555
0
4,848
13,319
15,581
44
4,558
8,305
786
16,248
L
Kuzenbo
TheBoopser
Kuzenbo
4,860
1,373
0
1,128
13,680
18,782
26
6,004
7,676
16,195
137
W
Medusa
marakarp
Medusa
11,706
3,626
0
3,129
8,032
3,568
2,298
2,784
4,967
0
71,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
28,980
128
Minions Killed
192
0
Camps Cleared
0
702,771
Distance Traveled
761,977
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,442
726
85
7
0
268,717
5
L
Rama
8,594
661
66
5
0
231,055
0
L
Chang'e
7,912
609
45
3
0
212,211
0
W
Achilles
9,386
722
30
2
0
264,492
0
L
Kuzenbo
8,196
630
17
1
0
259,505
0
W
Medusa
10,152
781
77
6
0
228,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role