Player Matchup

Maui
Maui
JuliusOGK
Maui
Level 135
God Stats
4W - 14L
1,421 SR
Queue Stats
83W - 81L
1,523 Elo+
Party 2
He Bo
He Bo
oBlanco
He Bo
Level 142
God Stats
4W - 2L
1,795 SR
Queue Stats
317W - 149L
1,744 Elo+
Solo
Sun Wukong
Sun Wukong
xMRDRMEDICx
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 83L
1,550 Elo+
Party 2
Team Averages
Level 140
1,572 SR
1,605 Elo+

VS

Team Averages
Level 96
1,643 SR
1,596 Elo+
Hun Batz
Hun Batz
LeftWithNoTime
Hun Batz
Level 118
God Stats
35W - 25L
1,645 SR
Queue Stats
377W - 312L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
bingusingunkhole
Kuzenbo
Level 47
God Stats
48W - 27L
1,689 SR
Queue Stats
164W - 137L
1,598 Elo+
Party 1
Merlin
Merlin
puppetoffear
Merlin
Level 122
God Stats
2W - 1L
1,594 SR
Queue Stats
53W - 54L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 4 / 4
7,270
727
4,289
10,912
6,191
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
oBlanco
He Bo
12
3 / 5 / 2
8,709
871
10,260
9,594
3,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xMRDRMEDICx
Sun Wukong
10
3 / 3 / 2
8,249
825
9,305
10,921
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 2 / 7
8,907
891
9,246
11,459
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 7
8,406
841
6,512
10,294
12,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
5 / 2 / 4
9,129
913
8,993
8,897
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
0
4
4
0.5
W
Hun Batz
4
2
7
3.75
W
3
2
7
3.25
L
He Bo
oBlanco
He Bo
3
5
2
0.8
W
Merlin
5
2
4
3.5
L
Sun Wukong
xMRDRMEDICx
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
24,751
31,427
Taken
30,650
20,908
Mitigated
27,302
2,914
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,289
1,020
0
500
10,912
6,191
0
4,683
5,659
15,254
0
W
Hun Batz
9,246
1,783
0
1,597
11,459
11,606
484
4,403
6,151
0
25,207
W
6,512
2,447
0
0
10,294
12,086
0
5,044
4,767
16,558
0
L
He Bo
oBlanco
He Bo
10,260
1,033
0
685
9,594
3,612
0
5,557
3,835
44,738
0
W
Merlin
8,993
798
75
1,586
8,897
3,610
0
4,740
3,856
45,526
0
L
Sun Wukong
xMRDRMEDICx
Sun Wukong
9,305
1,203
0
1,729
10,921
11,105
0
5,343
5,319
0
22,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
26,442
118
Minions Killed
114
0
Camps Cleared
0
578,425
Distance Traveled
598,755
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,270
727
20
2
0
181,165
0
W
Hun Batz
8,907
891
36
4
0
215,277
0
W
Kuzenbo
8,406
841
17
2
0
207,132
4
L
He Bo
8,709
871
77
8
0
195,987
0
W
Merlin
9,129
913
61
6
0
176,346
0
L
Sun Wukong
8,249
825
21
2
0
201,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role