Player Matchup

Neith
Neith
ToastFlipper
Neith
Level 15
God Stats
5W - 1L
1,403 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
ToastedMu
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Tuffavatar
Atlas
Level 83
God Stats
2W - 0L
1,495 SR
Queue Stats
14W - 10L
1,519 Elo+
Party 2
Team Averages
Level 40
1,466 SR
1,506 Elo+

VS

Team Averages
Level 51
1,445 SR
1,403 Elo+
Cthulhu
Cthulhu
B0n5jr
Cthulhu
Level 57
God Stats
2W - 2L
1,447 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
FallenNamVet69
Gilgamesh
Level 23
God Stats
3W - 7L
1,475 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1
Tiamat
Tiamat
JackYBill
Tiamat
Level 74
God Stats
11W - 15L
1,414 SR
Queue Stats
348W - 431L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 3
13,198
825
17,616
8,330
5,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ToastedMu
Discordia
15
4 / 0 / 11
12,030
752
14,555
10,456
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
15
0 / 1 / 16
11,215
701
10,419
19,917
24,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B0n5jr
Cthulhu
13
0 / 6 / 1
10,462
654
10,769
21,024
23,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FallenNamVet69
Gilgamesh
12
1 / 8 / 0
10,069
629
9,549
22,057
18,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
JackYBill
Tiamat
14
0 / 2 / 1
10,831
677
11,317
11,338
8,310
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B0n5jr
Cthulhu
0
6
1
0.08
L
Gilgamesh
FallenNamVet69
Gilgamesh
1
8
0
0.13
L
Tiamat
JackYBill
Tiamat
0
2
1
0.25
W
12
0
3
13.5
W
Discordia
ToastedMu
Discordia
4
0
11
9.5
W
Atlas
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
31,635
38,703
Taken
54,419
34,206
Mitigated
49,655
5,441
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B0n5jr
Cthulhu
10,769
388
100
98
21,024
23,100
75
8,903
12,121
45,631
1,228
L
Gilgamesh
FallenNamVet69
Gilgamesh
9,549
1,871
0
242
22,057
18,245
0
10,653
11,404
0
25,063
L
Tiamat
JackYBill
Tiamat
11,317
284
0
3,532
11,338
8,310
38
5,473
5,865
53,316
0
W
17,616
9,164
0
2,756
8,330
5,058
901
4,554
3,666
0
52,671
W
Discordia
ToastedMu
Discordia
14,555
1,737
43
1,892
10,456
4,467
408
7,374
2,797
49,134
0
W
Atlas
10,419
3,803
0
750
19,917
24,681
195
7,731
11,071
29,470
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
31,362
150
Minions Killed
165
0
Camps Cleared
0
865,311
Distance Traveled
867,573
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,462
654
53
3
0
270,252
0
L
Gilgamesh
10,069
629
22
1
0
275,571
0
L
Tiamat
10,831
677
90
6
0
321,750
0
W
Neith
13,198
825
63
4
0
265,467
0
W
Discordia
12,030
752
70
4
0
290,391
0
W
Atlas
11,215
701
17
1
0
309,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role