Player Matchup

Ra
Ra
 
Ra
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ArlikPrime
Kukulkan
Level 66
God Stats
17W - 10L
1,567 SR
Queue Stats
113W - 120L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
PickleRiiiick234
Zhong Kui
Level 144
God Stats
1W - 0L
1,617 SR
Queue Stats
59W - 35L
1,575 Elo+
Party 1
Horus
Horus
RaulG098
Horus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,432 Elo+
Solo
Neith
Neith
SakuraBlooms3000
Neith
Level 123
God Stats
3W - 1L
1,480 SR
Queue Stats
11W - 6L
1,437 Elo+
Party 1
Team Averages
Level 125
1,533 SR
1,479 Elo+

VS

Team Averages
Level 132
1,482 SR
1,501 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Shminkers
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 123L
1,511 Elo+
Solo
Scylla
Scylla
alexxx25
Scylla
Level 125
God Stats
26W - 21L
1,595 SR
Queue Stats
260W - 240L
1,566 Elo+
Solo
Atlas
Atlas
oI Hades lo
Atlas
Level 128
God Stats
1W - 2L
1,314 SR
Queue Stats
108W - 105L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 3
9,063
1,133
7,204
3,574
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
ArlikPrime
Kukulkan
14
1 / 0 / 5
8,736
1,092
5,779
3,644
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
13
1 / 0 / 4
8,382
1,048
4,799
4,796
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
RaulG098
Horus
13
1 / 0 / 1
7,591
949
2,036
5,107
2,750
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 3
7,527
941
1,870
815
309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

342

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 0
7,282
910
2,530
5,210
2,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
 
Bastet
12
0 / 2 / 0
7,181
898
1,624
3,591
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Shminkers
Cthulhu
12
0 / 0 / 0
7,318
915
5,921
6,055
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
alexxx25
Scylla
13
0 / 0 / 0
8,209
1,026
3,103
2,792
2,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
0 / 2 / 0
7,709
964
3,569
7,645
6,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
6
Kills
0
0
Deaths
6
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Bastet
 
Bastet
0
2
0
0
W
Kukulkan
ArlikPrime
Kukulkan
1
0
5
3.5
W
Zhong Kui
1
0
4
3
W
Horus
RaulG098
Horus
1
0
1
1.5
W
0
0
3
1.5
L
Cthulhu
Shminkers
Cthulhu
0
0
0
0
L
Scylla
alexxx25
Scylla
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
16,747
17,936
Taken
25,293
11,075
Mitigated
17,433
5,545
Healing
962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,204
742
1,609
1,107
3,574
1,475
0
1,543
1,984
27,774
0
L
Danzaburou
 
Danzaburou
2,530
474
0
357
5,210
2,299
0
3,357
1,714
0
13,167
L
Bastet
 
Bastet
1,624
440
0
110
3,591
1,310
0
2,410
1,084
0
8,229
W
Kukulkan
ArlikPrime
Kukulkan
5,779
434
0
230
3,644
1,606
0
2,915
603
38,603
0
W
Zhong Kui
4,799
375
0
1,157
4,796
4,935
0
3,132
1,575
13,457
0
W
Horus
RaulG098
Horus
2,036
1,378
555
758
5,107
2,750
0
3,470
1,424
0
3,673
W
1,870
653
0
129
815
309
0
742
31
0
10,908
L
Cthulhu
Shminkers
Cthulhu
5,921
169
0
327
6,055
5,204
0
4,420
1,414
9,601
274
L
Scylla
alexxx25
Scylla
3,103
348
0
168
2,792
2,012
0
2,013
624
30,486
0
L
3,569
1,280
0
0
7,645
6,608
0
4,669
2,675
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
37,699
187
Minions Killed
155
8
Camps Cleared
4
761,381
Distance Traveled
541,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,063
1,133
54
7
4
184,997
0
L
Danzaburou
7,282
910
22
3
0
85,888
0
L
Bastet
7,181
898
10
1
3
81,020
0
W
Kukulkan
8,736
1,092
80
10
0
170,895
0
W
Zhong Kui
8,382
1,048
31
4
3
156,081
0
W
Horus
7,591
949
5
1
0
103,199
0
W
Neith
7,527
941
17
2
1
146,209
0
L
Cthulhu
7,318
915
5
1
0
127,449
0
L
Scylla
8,209
1,026
91
11
1
122,931
0
L
Atlas
7,709
964
27
3
0
124,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role