Player Matchup

King Arthur
King Arthur
ChiliD4wg5266
King Arthur
Level 24
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 1
Yu Huang
Yu Huang
Glizzygobblr508
Yu Huang
Level 124
God Stats
0W - 2L
1,469 SR
Queue Stats
56W - 43L
1,577 Elo+
Party 1
Apollo
Apollo
Haxzl
Apollo
Level 64
God Stats
0W - 2L
1,562 SR
Queue Stats
21W - 29L
1,473 Elo+
Party 1
Susano
Susano
TheCammyLove
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
Loki
Loki
Twhite2Tight
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,431 Elo+

VS

Team Averages
Level 113
1,533 SR
1,515 Elo+
Shiva
Shiva
KazBrekker06
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,503 Elo+
Party 2
Chronos
Chronos
PaladinMercRoy
Chronos
Level 141
God Stats
3W - 1L
1,742 SR
Queue Stats
59W - 54L
1,502 Elo+
Party 2
Skadi
Skadi
PapaSprinks
Skadi
Level 101
God Stats
3W - 3L
1,408 SR
Queue Stats
187W - 140L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
TapTap94
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,502 Elo+
Solo
Danzaburou
Danzaburou
mrmudpie
Danzaburou
Level 88
God Stats
2W - 2L
1,516 SR
Queue Stats
61W - 54L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChiliD4wg5266
King Arthur
12
1 / 7 / 6
6,807
851
3,690
13,168
11,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
16
8 / 2 / 8
9,163
1,145
17,698
8,381
4,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Haxzl
Apollo
12
5 / 7 / 5
7,553
944
7,514
11,572
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
12
2 / 6 / 7
6,987
873
8,108
10,230
4,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 7 / 6
6,457
807
4,030
8,851
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 19
8,608
1,076
6,940
12,918
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 3 / 17
8,302
1,038
12,160
9,293
3,720
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 17
9,453
1,182
10,828
6,165
2,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
TapTap94
Kuzenbo
13
3 / 4 / 19
7,799
975
7,326
13,925
20,281
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
mrmudpie
Danzaburou
14
7 / 5 / 16
8,518
1,065
10,161
10,348
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
17
Kills
29
29
Deaths
18
32
Assists
88
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChiliD4wg5266
King Arthur
1
7
6
0.57
L
Yu Huang
8
2
8
6
L
Apollo
Haxzl
Apollo
5
7
5
1.07
W
5
4
19
3.63
W
6
3
17
4.83
W
8
2
17
8.25
W
Kuzenbo
TapTap94
Kuzenbo
3
4
19
3.13
L
Susano
2
6
7
0.92
L
1
7
6
0.57
W
Danzaburou
mrmudpie
Danzaburou
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
47,415
52,202
Taken
52,649
29,073
Mitigated
44,173
7,007
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChiliD4wg5266
King Arthur
3,690
799
0
0
13,168
11,111
0
4,558
8,460
0
6,049
L
Yu Huang
17,698
784
2,406
2,133
8,381
4,351
80
2,568
5,774
34,159
0
L
Apollo
Haxzl
Apollo
7,514
3,618
225
812
11,572
5,173
0
5,662
5,728
0
13,148
W
6,940
1,081
1,816
3,491
12,918
12,522
435
5,121
7,797
0
10,331
W
12,160
3,799
237
1,181
9,293
3,720
4,108
2,882
6,411
24,298
0
W
10,828
3,886
263
1,226
6,165
2,845
1,711
1,690
4,475
0
28,606
W
Kuzenbo
TapTap94
Kuzenbo
7,326
1,674
691
842
13,925
20,281
271
4,520
9,405
8,998
794
L
Susano
8,108
1,125
728
635
10,230
4,971
0
3,196
6,941
0
15,586
L
4,030
363
25
43
8,851
3,467
0
2,708
5,944
0
7,669
W
Danzaburou
mrmudpie
Danzaburou
10,161
5,037
833
1,988
10,348
4,805
1,555
3,485
6,863
0
15,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
42,680
71
Minions Killed
86
0
Camps Cleared
0
755,411
Distance Traveled
752,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,807
851
6
1
0
151,564
0
L
Yu Huang
9,163
1,145
28
4
0
186,251
0
L
Apollo
7,553
944
18
2
0
126,728
0
W
Shiva
8,608
1,076
8
1
0
154,294
0
W
Chronos
8,302
1,038
18
2
0
151,502
0
W
Skadi
9,453
1,182
46
6
0
146,262
0
W
Kuzenbo
7,799
975
3
0
0
152,557
0
L
Susano
6,987
873
14
2
0
147,849
0
L
Loki
6,457
807
5
1
0
143,019
0
W
Danzaburou
8,518
1,065
11
1
0
148,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role