Player Matchup

Thanatos
Thanatos
ArcordX
Thanatos
Level 62
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 7L
1,003 Elo+
Solo
Bake Kujira
Bake Kujira
HBK_Humble
Bake Kujira
Level 82
God Stats
5W - 7L
1,389 SR
Queue Stats
149W - 154L
1,344 Elo+
Party 2
Skadi
Skadi
Viznx2k
Skadi
Level 58
God Stats
2W - 5L
1,307 SR
Queue Stats
93W - 102L
1,272 Elo+
Party 2
Team Averages
Level 67
1,404 SR
1,206 Elo+

VS

Team Averages
Level 58
1,551 SR
1,136 Elo+
Izanami
Izanami
Echidna115
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,207 Elo+
Party 1
Scylla
Scylla
PhoenixKing6373
Scylla
Level 27
God Stats
6W - 0L
1,832 SR
Queue Stats
9W - 8L
1,363 Elo+
Party 1
King Arthur
King Arthur
xb0xmad3m3d01t
King Arthur
Level 58
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 4L
839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArcordX
Thanatos
14
7 / 5 / 7
11,923
795
8,881
13,129
5,461
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
HBK_Humble
Bake Kujira
15
6 / 4 / 7
12,757
850
13,993
17,728
23,053
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Viznx2k
Skadi
13
3 / 6 / 8
10,956
730
9,700
14,098
5,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Echidna115
Izanami
14
3 / 7 / 8
12,472
831
10,626
16,311
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 4 / 3
13,303
887
18,643
11,207
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xb0xmad3m3d01t
King Arthur
16
3 / 5 / 11
12,104
807
9,956
19,875
19,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
16
Kills
14
15
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArcordX
Thanatos
7
5
7
2.1
W
Izanami
Echidna115
Izanami
3
7
8
1
L
Bake Kujira
HBK_Humble
Bake Kujira
6
4
7
2.38
W
8
4
3
2.38
L
Skadi
Viznx2k
Skadi
3
6
8
1.17
W
King Arthur
xb0xmad3m3d01t
King Arthur
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
39,225
44,955
Taken
47,393
34,007
Mitigated
29,920
8,768
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArcordX
Thanatos
8,881
811
389
6,647
13,129
5,461
0
6,201
6,928
0
21,659
W
Izanami
Echidna115
Izanami
10,626
6,579
0
3,220
16,311
5,744
1,947
3,064
13,247
0
78,483
L
Bake Kujira
HBK_Humble
Bake Kujira
13,993
7,742
122
635
17,728
23,053
0
7,458
10,270
44,790
1,075
W
18,643
687
0
3,172
11,207
4,437
392
4,004
7,203
53,457
0
L
Skadi
Viznx2k
Skadi
9,700
3,601
153
822
14,098
5,493
0
5,230
8,868
0
33,541
W
King Arthur
xb0xmad3m3d01t
King Arthur
9,956
1,015
0
4,989
19,875
19,739
157
6,614
13,261
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
37,879
116
Minions Killed
164
0
Camps Cleared
0
750,275
Distance Traveled
812,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,923
795
21
1
0
289,486
0
W
Izanami
12,472
831
86
6
0
237,946
0
L
Bake Kujira
12,757
850
56
4
0
243,510
0
W
Scylla
13,303
887
58
4
0
275,516
0
L
Skadi
10,956
730
39
3
0
217,279
0
W
King Arthur
12,104
807
20
1
0
299,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role