Player Matchup

Kali
Kali
CN D4RK
Kali
Level 109
God Stats
12W - 0L
2,059 SR
Queue Stats
250W - 240L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
MiaYinuo
Hou Yi
Level 55
God Stats
59W - 82L
1,390 SR
Queue Stats
92W - 124L
1,298 Elo+
Solo
Poseidon
Poseidon
SIeep onU
Poseidon
Level 64
God Stats
2W - 1L
1,563 SR
Queue Stats
103W - 112L
1,479 Elo+
Party 2
Sobek
Sobek
Swing onU
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,493 Elo+
Party 2
Bellona
Bellona
x13Rose13x
Bellona
Level 62
God Stats
11W - 10L
1,458 SR
Queue Stats
59W - 65L
1,416 Elo+
Solo
Team Averages
Level 66
1,594 SR
1,440 Elo+

VS

Team Averages
Level 72
1,400 SR
1,405 Elo+
Bellona
Bellona
BottomLevel
Bellona
Level 116
God Stats
4W - 4L
1,495 SR
Queue Stats
155W - 161L
1,403 Elo+
Solo
Tiamat
Tiamat
Kallrak
Tiamat
Level 57
God Stats
2W - 6L
1,447 SR
Queue Stats
53W - 63L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyanStark2
Tsukuyomi
Level 46
God Stats
4W - 5L
1,624 SR
Queue Stats
51W - 56L
1,424 Elo+
Solo
Sobek
Sobek
SyntheticBoT
Sobek
Level 63
God Stats
1W - 5L
1,263 SR
Queue Stats
91W - 80L
1,471 Elo+
Solo
Chernobog
Chernobog
khippie
Chernobog
Level 78
God Stats
0W - 2L
1,171 SR
Queue Stats
56W - 59L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CN D4RK
Kali
14
2 / 1 / 4
8,329
555
9,418
14,277
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
MiaYinuo
Hou Yi
14
2 / 0 / 1
8,199
547
3,446
5,832
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
SIeep onU
Poseidon
15
6 / 2 / 0
9,115
608
10,754
7,668
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Swing onU
Sobek
12
0 / 1 / 5
7,381
492
5,134
14,209
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
x13Rose13x
Bellona
14
0 / 1 / 0
8,251
550
5,039
14,284
15,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BottomLevel
Bellona
15
0 / 0 / 1
8,733
582
7,584
11,320
12,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Kallrak
Tiamat
12
1 / 5 / 2
7,124
475
6,600
10,908
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
RyanStark2
Tsukuyomi
13
3 / 1 / 0
7,595
506
7,683
13,835
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 1
6,472
431
5,120
15,544
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
khippie
Chernobog
13
1 / 1 / 1
7,628
509
4,063
5,868
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BottomLevel
Bellona
0
0
1
0.5
W
Kali
CN D4RK
Kali
2
1
4
4
L
Tiamat
Kallrak
Tiamat
1
5
2
0.4
W
Hou Yi
MiaYinuo
Hou Yi
2
0
1
2.5
L
Tsukuyomi
RyanStark2
Tsukuyomi
3
1
0
3
W
Poseidon
SIeep onU
Poseidon
6
2
0
3
W
Sobek
Swing onU
Sobek
0
1
5
2.5
L
0
3
1
0.17
L
Chernobog
khippie
Chernobog
1
1
1
1.5
W
Bellona
x13Rose13x
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
31,050
56,270
Taken
57,475
37,815
Mitigated
37,725
17,549
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BottomLevel
Bellona
7,584
2,545
0
5,880
11,320
12,150
352
0
11,320
0
70,465
W
Kali
CN D4RK
Kali
9,418
4,832
0
3,649
14,277
6,186
0
1,727
12,550
0
89,701
L
Tiamat
Kallrak
Tiamat
6,600
985
0
2,279
10,908
5,878
0
4,843
5,814
43,638
0
W
Hou Yi
MiaYinuo
Hou Yi
3,446
1,832
0
2,129
5,832
2,364
405
1,555
4,277
0
57,154
L
Tsukuyomi
RyanStark2
Tsukuyomi
7,683
2,148
0
3,105
13,835
5,331
0
3,820
9,845
0
45,840
W
Poseidon
SIeep onU
Poseidon
10,754
1,789
0
1,750
7,668
2,800
763
3,323
4,345
76,853
0
W
Sobek
Swing onU
Sobek
5,134
217
0
6,082
14,209
10,975
144
5,115
9,094
25,587
200
L
5,120
117
129
4,650
15,544
12,168
14
5,113
10,229
19,402
0
L
Chernobog
khippie
Chernobog
4,063
1,823
0
1,940
5,868
2,198
832
1,249
4,579
0
56,738
W
Bellona
x13Rose13x
Bellona
5,039
1,820
0
3,939
14,284
15,490
0
0
14,284
0
64,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
37,552
503
Minions Killed
367
0
Camps Cleared
0
1,575,699
Distance Traveled
1,501,898
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,733
582
126
8
0
261,120
0
W
Kali
8,329
555
114
8
0
357,595
0
L
Tiamat
7,124
475
59
4
0
263,589
4
W
Hou Yi
8,199
547
105
7
0
261,819
0
L
Tsukuyomi
7,595
506
65
4
0
350,777
0
W
Poseidon
9,115
608
134
9
0
329,244
0
W
Sobek
7,381
492
29
2
0
332,543
0
L
Sobek
6,472
431
21
1
0
324,377
3
L
Chernobog
7,628
509
96
6
0
302,035
4
W
Bellona
8,251
550
121
8
0
294,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role