Player Matchup

Sun Wukong
Sun Wukong
Evan3006
Sun Wukong
Level 83
God Stats
4W - 11L
1,452 SR
Queue Stats
118W - 198L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IntensePlague00
Tsukuyomi
Level 121
God Stats
1W - 2L
1,514 SR
Queue Stats
93W - 156L
1,359 Elo+
Party 1
Medusa
Medusa
TheDerpyTable
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 198L
1,347 Elo+
Party 1
Ymir
Ymir
ZestyFart
Ymir
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
134W - 123L
1,490 Elo+
Solo
Janus
Janus
box ep derp
Janus
Level 100
God Stats
8W - 8L
1,645 SR
Queue Stats
255W - 216L
1,514 Elo+
Solo
Team Averages
Level 103
1,484 SR
1,418 Elo+

VS

Team Averages
Level 118
1,616 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Adrenaline75
Chiron
Level 121
God Stats
11W - 7L
1,588 SR
Queue Stats
151W - 135L
1,539 Elo+
Solo
Chang'e
Chang'e
K1ngSl3epy
Chang'e
Level 18
God Stats
2W - 1L
1,757 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 2
Loki
Loki
MN_Manimal_83
Loki
Level 112
God Stats
2W - 1L
1,423 SR
Queue Stats
43W - 36L
1,481 Elo+
Party 2
Tyr
Tyr
nicoBICO
Tyr
Level 159
God Stats
6W - 2L
1,814 SR
Queue Stats
199W - 159L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evan3006
Sun Wukong
10
0 / 3 / 0
6,191
563
3,020
8,730
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
IntensePlague00
Tsukuyomi
10
0 / 3 / 4
5,859
533
5,061
11,150
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 0
5,977
543
2,930
7,225
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
9
0 / 4 / 1
5,525
502
2,935
12,532
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 3 / 0
6,872
625
9,014
6,642
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 5
6,211
565
6,094
8,126
6,026
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
1 / 0 / 5
6,071
552
5,787
3,945
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
K1ngSl3epy
Chang'e
10
3 / 4 / 1
6,293
572
7,631
9,714
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 4
6,318
574
3,936
8,534
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 0
7,552
687
6,298
8,147
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
13
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
W
Chiron
1
0
5
3.5
L
Sun Wukong
Evan3006
Sun Wukong
0
3
0
0
L
Tsukuyomi
IntensePlague00
Tsukuyomi
0
3
4
0.67
W
Chang'e
K1ngSl3epy
Chang'e
3
4
1
0.88
W
2
1
4
4
L
1
0
0
1
L
Ymir
0
4
1
0.13
L
4
3
0
1.33
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
29,746
46,279
Taken
38,466
23,232
Mitigated
19,158
11,135
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,094
843
938
4,216
8,126
6,026
0
4,192
3,856
21,343
0
W
Chiron
5,787
2,321
556
1,626
3,945
1,272
584
705
3,240
0
40,985
L
Sun Wukong
Evan3006
Sun Wukong
3,020
262
0
1,136
8,730
4,777
0
0
8,730
0
40,992
L
Tsukuyomi
IntensePlague00
Tsukuyomi
5,061
1,244
0
4,177
11,150
4,083
0
3,426
7,724
0
34,439
W
Chang'e
K1ngSl3epy
Chang'e
7,631
563
391
2,285
9,714
3,555
159
6,011
3,424
40,821
0
W
3,936
750
0
3,840
8,534
2,884
62
1,045
7,477
0
42,765
L
2,930
1,526
0
2,760
7,225
2,722
0
803
6,422
0
38,848
L
Ymir
2,935
865
0
2,342
12,532
9,152
0
6,124
6,408
17,993
0
L
9,014
784
0
720
6,642
2,498
0
3,372
3,270
59,724
0
W
6,298
1,416
0
5,329
8,147
5,421
0
90
8,057
0
56,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
32,445
328
Minions Killed
315
0
Camps Cleared
0
1,121,013
Distance Traveled
1,119,196
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,211
565
24
2
0
208,101
3
W
Chiron
6,071
552
62
6
0
208,836
3
L
Sun Wukong
6,191
563
81
7
0
219,311
5
L
Tsukuyomi
5,859
533
48
4
0
274,790
2
W
Chang'e
6,293
572
69
6
0
211,474
0
W
Loki
6,318
574
66
6
0
246,469
1
L
Medusa
5,977
543
76
7
0
225,713
4
L
Ymir
5,525
502
20
2
0
187,450
0
L
Janus
6,872
625
103
9
0
213,749
0
W
Tyr
7,552
687
94
9
0
244,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role