Player Matchup

Sun Wukong
Sun Wukong
Whats_Your_type
Sun Wukong
Level 101
God Stats
2W - 1L
1,885 SR
Queue Stats
10W - 14L
1,483 Elo+
Party 1
Chang'e
Chang'e
branbran101__
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
dyno_01_z
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Bacchus
Bacchus
notdochee
Bacchus
Level 10
God Stats
3W - 6L
1,424 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 1
Thanatos
Thanatos
xyztv-_-
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Team Averages
Level 51
1,562 SR
1,458 Elo+

VS

Team Averages
Level 117
1,566 SR
1,528 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChickenzGodz
Loki
Level 68
God Stats
3W - 4L
1,524 SR
Queue Stats
169W - 149L
1,477 Elo+
Solo
Chronos
Chronos
iLevhy
Chronos
Level 158
God Stats
17W - 6L
1,734 SR
Queue Stats
222W - 184L
1,593 Elo+
Solo
Neith
Neith
krizzmo
Neith
Level 94
God Stats
130W - 135L
1,573 SR
Queue Stats
395W - 370L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Whats_Your_type
Sun Wukong
11
1 / 3 / 1
6,218
565
4,946
10,697
8,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
11
0 / 2 / 0
5,755
523
3,950
9,105
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
dyno_01_z
Heimdallr
9
0 / 3 / 0
4,955
450
1,840
7,441
2,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
notdochee
Bacchus
8
0 / 1 / 0
4,908
446
1,447
7,658
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xyztv-_-
Thanatos
11
0 / 3 / 0
5,839
531
4,980
11,560
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 1
7,663
697
6,998
9,920
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
11
1 / 0 / 5
7,198
654
4,405
6,429
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 5
6,966
633
3,865
6,936
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
iLevhy
Chronos
11
1 / 0 / 2
6,560
596
6,306
6,407
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
krizzmo
Neith
12
5 / 0 / 1
7,896
718
5,880
4,582
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
1
3.5
W
Geb
 
Geb
1
0
5
3.5
W
2
1
5
4.5
L
Sun Wukong
Whats_Your_type
Sun Wukong
1
3
1
0.5
L
Chang'e
0
2
0
0
L
Heimdallr
dyno_01_z
Heimdallr
0
3
0
0
W
Chronos
iLevhy
Chronos
1
0
2
2
W
Neith
krizzmo
Neith
5
0
1
5.5
L
Bacchus
notdochee
Bacchus
0
1
0
0
L
Thanatos
xyztv-_-
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
27,454
46,461
Taken
34,274
26,695
Mitigated
19,982
15,056
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,998
541
0
2,050
9,920
8,665
0
0
9,920
0
54,442
W
Geb
 
Geb
4,405
620
146
3,227
6,429
4,723
28
1,785
4,644
25,959
0
W
3,865
954
0
4,376
6,936
2,439
138
890
6,046
0
49,903
L
Sun Wukong
Whats_Your_type
Sun Wukong
4,946
730
0
2,299
10,697
8,677
0
0
10,697
0
48,499
L
Chang'e
3,950
97
477
2,243
9,105
3,714
0
5,560
3,545
42,684
0
L
Heimdallr
dyno_01_z
Heimdallr
1,840
932
0
1,975
7,441
2,944
0
401
7,040
0
27,670
W
Chronos
iLevhy
Chronos
6,306
2,183
245
3,440
6,407
2,396
566
2,328
4,079
65,469
0
W
Neith
krizzmo
Neith
5,880
2,470
0
1,132
4,582
1,759
940
394
4,188
0
61,516
L
Bacchus
notdochee
Bacchus
1,447
95
0
1,222
7,658
6,805
0
2,159
5,499
12,505
0
L
Thanatos
xyztv-_-
Thanatos
4,980
1,658
0
6,840
11,560
4,555
0
2,591
8,969
0
49,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
36,283
297
Minions Killed
424
0
Camps Cleared
0
1,202,096
Distance Traveled
1,238,417
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,663
697
92
8
0
214,460
2
W
Geb
7,198
654
25
2
0
256,527
0
W
Loki
6,966
633
82
7
0
295,385
0
L
Sun Wukong
6,218
565
75
7
0
227,904
1
L
Chang'e
5,755
523
76
7
0
244,812
2
L
Heimdallr
4,955
450
47
4
0
213,532
1
W
Chronos
6,560
596
108
10
0
236,648
0
W
Neith
7,896
718
117
11
0
235,397
6
L
Bacchus
4,908
446
14
1
0
243,194
1
L
Thanatos
5,839
531
85
8
0
272,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role