Player Matchup

Kuzenbo
Kuzenbo
AboveApple2
Kuzenbo
Level 46
God Stats
2W - 2L
1,408 SR
Queue Stats
22W - 22L
1,424 Elo+
Party 2
Chaac
Chaac
BigCrunchySalad
Chaac
Level 137
God Stats
14W - 11L
1,566 SR
Queue Stats
219W - 233L
1,426 Elo+
Solo
Danzaburou
Danzaburou
RptrAfk
Danzaburou
Level 122
God Stats
6W - 5L
1,593 SR
Queue Stats
217W - 207L
1,477 Elo+
Party 2
Bakasura
Bakasura
buck shot 04
Bakasura
Level 126
God Stats
4W - 0L
1,843 SR
Queue Stats
151W - 161L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
cruzgamer55
Baba Yaga
Level 124
God Stats
2W - 0L
1,741 SR
Queue Stats
169W - 173L
1,434 Elo+
Party 2
Team Averages
Level 111
1,630 SR
1,437 Elo+

VS

Team Averages
Level 107
1,399 SR
1,419 Elo+
Osiris
Osiris
BLAZEPHENOM_TV
Osiris
Level 137
God Stats
1W - 5L
1,129 SR
Queue Stats
25W - 27L
1,437 Elo+
Solo
Thor
Thor
ChickenChowMing
Thor
Level 30
God Stats
11W - 6L
1,638 SR
Queue Stats
37W - 44L
1,452 Elo+
Party 1
Cupid
Cupid
MikeyLeLe
Cupid
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,341 Elo+
Solo
Merlin
Merlin
Righteous117
Merlin
Level 71
God Stats
1W - 3L
1,180 SR
Queue Stats
252W - 251L
1,367 Elo+
Solo
Khepri
Khepri
theMagikMann4
Khepri
Level 149
God Stats
4W - 4L
1,547 SR
Queue Stats
250W - 251L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AboveApple2
Kuzenbo
12
3 / 0 / 4
8,122
541
5,258
9,947
7,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 4
8,374
558
8,818
15,049
18,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RptrAfk
Danzaburou
15
3 / 1 / 1
8,890
593
8,410
8,745
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
buck shot 04
Bakasura
15
8 / 3 / 4
9,323
622
9,074
16,290
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
cruzgamer55
Baba Yaga
14
2 / 1 / 8
8,453
564
9,820
8,330
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,500
567
9,401
15,416
18,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,999
400
2,946
13,295
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
MikeyLeLe
Cupid
11
0 / 4 / 0
6,521
435
5,387
9,714
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 2 / 3
8,064
538
7,816
8,094
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 5 / 1
6,769
451
4,787
14,751
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
6
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AboveApple2
Kuzenbo
3
0
4
5
L
1
1
0
1
W
1
1
4
3
L
0
5
1
0.1
L
Cupid
MikeyLeLe
Cupid
0
4
0
0
L
Merlin
2
2
3
1.75
W
Danzaburou
RptrAfk
Danzaburou
3
1
1
3.5
W
Bakasura
buck shot 04
Bakasura
8
3
4
3.33
W
Baba Yaga
cruzgamer55
Baba Yaga
2
1
8
6
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,380
Damage
30,337
58,361
Taken
61,270
39,014
Mitigated
42,988
16,837
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AboveApple2
Kuzenbo
5,258
2,383
2,173
1,838
9,947
7,751
210
2,589
7,358
21,202
0
L
9,401
4,467
0
5,803
15,416
18,536
0
1,988
13,428
0
70,811
W
8,818
1,755
0
3,273
15,049
18,214
236
758
14,291
0
57,469
L
2,946
735
0
750
13,295
4,585
0
2,761
10,242
0
34,083
L
Cupid
MikeyLeLe
Cupid
5,387
3,152
455
3,371
9,714
3,955
108
2,352
7,172
0
46,568
L
Merlin
7,816
377
0
1,177
8,094
3,156
0
3,498
4,299
63,007
0
W
Danzaburou
RptrAfk
Danzaburou
8,410
2,481
0
3,545
8,745
3,339
3,054
2,974
5,771
0
83,105
W
Bakasura
buck shot 04
Bakasura
9,074
6,016
0
4,832
16,290
6,235
758
2,313
13,977
0
67,016
W
Baba Yaga
cruzgamer55
Baba Yaga
9,820
776
0
1,176
8,330
3,475
318
3,969
4,361
61,428
0
L
4,787
707
0
2,510
14,751
12,756
0
4,479
9,221
18,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
35,853
472
Minions Killed
391
0
Camps Cleared
0
1,515,125
Distance Traveled
1,348,353
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,122
541
27
2
0
287,409
5
L
Osiris
8,500
567
116
8
0
271,604
0
W
Chaac
8,374
558
90
6
0
303,046
3
L
Thor
5,999
400
52
3
0
259,185
2
L
Cupid
6,521
435
79
5
0
272,244
0
L
Merlin
8,064
538
117
8
0
271,614
1
W
Danzaburou
8,890
593
131
9
0
292,286
0
W
Bakasura
9,323
622
108
7
0
323,619
0
W
Baba Yaga
8,453
564
116
8
0
308,765
0
L
Khepri
6,769
451
27
2
0
273,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role