Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DocWhiskey
Danzaburou
Level 98
God Stats
3W - 2L
1,624 SR
Queue Stats
161W - 91L
1,485 Elo+
Solo
Kali
Kali
Faaxr
Kali
Level 138
God Stats
1W - 2L
1,664 SR
Queue Stats
39W - 41L
1,417 Elo+
Solo
Nu Wa
Nu Wa
K80yo
Nu Wa
Level 98
God Stats
5W - 2L
1,511 SR
Queue Stats
112W - 114L
1,408 Elo+
Solo
Chaac
Chaac
Rayrosas99
Chaac
Level 89
God Stats
2W - 0L
1,542 SR
Queue Stats
55W - 62L
1,397 Elo+
Solo
Team Averages
Level 110
1,568 SR
1,441 Elo+

VS

Team Averages
Level 102
1,512 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DatHotShhi
Janus
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
555W - 563L
1,491 Elo+
Party 1
Surtr
Surtr
Pandakami220
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,394 Elo+
Solo
Pele
Pele
Xxdissipated
Pele
Level 98
God Stats
7W - 18L
1,309 SR
Queue Stats
322W - 401L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
YGcoin00
Heimdallr
Level 93
God Stats
1W - 1L
1,749 SR
Queue Stats
36W - 41L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 13
7,430
826
2,149
7,931
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DocWhiskey
Danzaburou
15
11 / 2 / 13
9,526
1,058
11,869
8,200
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kali
Faaxr
Kali
16
9 / 3 / 16
9,925
1,103
13,544
16,788
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
K80yo
Nu Wa
13
4 / 3 / 12
8,199
911
6,305
4,470
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
16
6 / 1 / 19
9,246
1,027
11,714
13,059
10,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 8 / 4
7,433
826
8,028
10,900
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
14
2 / 4 / 4
7,576
842
4,544
7,091
2,722
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 4
6,512
724
5,400
14,905
14,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 8 / 0
6,559
729
3,920
11,484
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
YGcoin00
Heimdallr
10
1 / 3 / 4
6,603
734
3,024
4,784
1,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
31
Kills
9
12
Deaths
31
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
13
2.5
L
Anubis
 
Anubis
3
8
4
0.63
L
Janus
2
4
4
1
W
Danzaburou
DocWhiskey
Danzaburou
11
2
13
8.75
W
Kali
Faaxr
Kali
9
3
16
5.67
W
Nu Wa
K80yo
Nu Wa
4
3
12
3.33
L
1
8
4
0.38
W
Chaac
6
1
19
15.5
L
2
8
0
0.25
L
Heimdallr
YGcoin00
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,581
Damage
24,916
50,448
Taken
49,164
29,251
Mitigated
29,169
22,371
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,149
269
414
1,908
7,931
6,665
1,355
2,144
5,787
0
3,942
L
Anubis
 
Anubis
8,028
448
0
532
10,900
5,912
205
1,156
9,697
18,218
0
L
Janus
4,544
138
124
1,276
7,091
2,722
180
539
6,552
15,235
0
W
Danzaburou
DocWhiskey
Danzaburou
11,869
7,516
553
2,697
8,200
3,355
3,454
1,686
6,514
0
27,820
W
Kali
Faaxr
Kali
13,544
5,919
692
9,888
16,788
7,013
389
4,198
12,590
0
27,067
W
Nu Wa
K80yo
Nu Wa
6,305
1,647
659
156
4,470
1,475
1,900
743
3,727
14,089
0
L
5,400
1,605
0
644
14,905
14,563
0
2,593
12,099
144
9,419
W
Chaac
11,714
723
327
5,077
13,059
10,743
682
3,945
9,114
0
24,979
L
3,920
511
0
582
11,484
4,060
0
1,059
10,348
0
6,394
L
Heimdallr
YGcoin00
Heimdallr
3,024
604
165
235
4,784
1,912
408
958
3,788
0
4,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
34,683
97
Minions Killed
70
0
Camps Cleared
0
841,788
Distance Traveled
502,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,430
826
4
0
0
133,997
0
L
Anubis
7,433
826
31
3
0
105,127
0
L
Janus
7,576
842
23
3
0
105,556
0
W
Danzaburou
9,526
1,058
35
4
0
161,220
0
W
Kali
9,925
1,103
20
2
0
198,480
0
W
Nu Wa
8,199
911
14
2
0
142,455
0
L
Surtr
6,512
724
7
1
0
109,582
0
W
Chaac
9,246
1,027
24
3
0
205,636
0
L
Pele
6,559
729
5
1
0
103,039
0
L
Heimdallr
6,603
734
4
0
0
78,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role