Player Matchup

Jormungandr
Jormungandr
Eliortagar
Jormungandr
Level 111
God Stats
0W - 2L
1,297 SR
Queue Stats
50W - 54L
1,464 Elo+
Solo
Janus
Janus
ITommyOP
Janus
Level 55
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 83L
1,345 Elo+
Party 1
Ao Kuang
Ao Kuang
KidBuu402
Ao Kuang
Level 120
God Stats
8W - 7L
1,557 SR
Queue Stats
87W - 72L
1,466 Elo+
Party 3
Neith
Neith
SaintOfTheNorth
Neith
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 40L
1,339 Elo+
Party 1
Skadi
Skadi
tyrone_cloudy7
Skadi
Level 69
God Stats
2W - 1L
1,827 SR
Queue Stats
62W - 52L
1,507 Elo+
Party 3
Team Averages
Level 76
1,493 SR
1,424 Elo+

VS

Team Averages
Level 56
1,527 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SIeep onU
Poseidon
Level 64
God Stats
2W - 1L
1,338 SR
Queue Stats
103W - 112L
1,470 Elo+
Party 2
Surtr
Surtr
Swing onU
Surtr
Level 39
God Stats
7W - 3L
1,633 SR
Queue Stats
93W - 90L
1,484 Elo+
Party 2
Atlas
Atlas
VestigeRebuke
Atlas
Level 41
God Stats
3W - 1L
1,665 SR
Queue Stats
11W - 18L
1,380 Elo+
Solo
Thanatos
Thanatos
progamer0329
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eliortagar
Jormungandr
5
0 / 3 / 0
5,580
294
415
9,007
2,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
ITommyOP
Janus
17
4 / 11 / 4
9,889
520
8,194
20,673
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
KidBuu402
Ao Kuang
10
1 / 6 / 1
6,971
367
5,697
17,583
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 7 / 2
10,672
562
7,126
17,217
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 5 / 0
5,382
283
0
7,445
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 4 / 6
11,351
597
22,948
13,634
5,374
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SIeep onU
Poseidon
18
7 / 3 / 4
12,335
649
8,565
12,262
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Swing onU
Surtr
19
2 / 1 / 2
12,469
656
5,294
13,628
10,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 7
10,230
538
4,769
11,928
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
progamer0329
Thanatos
18
16 / 4 / 4
12,951
682
18,775
20,928
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
12
Kills
32
32
Deaths
15
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
6
2.5
L
Jormungandr
Eliortagar
Jormungandr
0
3
0
0
L
Janus
ITommyOP
Janus
4
11
4
0.55
L
Ao Kuang
KidBuu402
Ao Kuang
1
6
1
0.25
W
Poseidon
SIeep onU
Poseidon
7
3
4
3
L
7
7
2
1.14
W
Surtr
Swing onU
Surtr
2
1
2
3
W
0
3
7
1.17
W
Thanatos
progamer0329
Thanatos
16
4
4
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,432
Damage
60,351
71,925
Taken
72,380
24,377
Mitigated
37,980
5,068
Healing
29,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,948
19,132
0
2,898
13,634
5,374
4,489
3,737
9,511
0
108,418
L
Jormungandr
Eliortagar
Jormungandr
415
254
0
918
9,007
2,940
0
610
8,385
6,549
0
L
Janus
ITommyOP
Janus
8,194
829
0
0
20,673
7,048
0
5,225
15,258
55,100
0
L
Ao Kuang
KidBuu402
Ao Kuang
5,697
1,928
0
2,737
17,583
7,321
0
2,011
15,495
26,272
0
W
Poseidon
SIeep onU
Poseidon
8,565
1,188
105
3,347
12,262
4,824
3,392
4,321
7,754
110,168
0
L
7,126
2,080
0
1,413
17,217
5,677
0
4,492
12,627
0
45,087
W
Surtr
Swing onU
Surtr
5,294
1,875
0
5,495
13,628
10,783
4,812
1,785
11,843
1,672
107,661
W
4,769
1,818
0
0
11,928
8,487
1,493
2,141
9,701
54,129
0
W
Thanatos
progamer0329
Thanatos
18,775
4,374
0
18,038
20,928
8,512
4,118
2,306
16,705
0
85,655
L
0
0
0
0
7,445
1,391
0
850
6,593
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
59,336
204
Minions Killed
663
0
Camps Cleared
0
864,270
Distance Traveled
1,741,859
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,351
597
147
8
0
339,880
5
L
Jormungandr
5,580
294
6
0
0
47,035
0
L
Janus
9,889
520
101
5
0
285,328
0
L
Ao Kuang
6,971
367
36
2
0
200,530
1
W
Poseidon
12,335
649
177
9
0
374,565
0
L
Neith
10,672
562
61
3
0
313,295
0
W
Surtr
12,469
656
161
8
0
340,158
0
W
Atlas
10,230
538
80
4
0
336,286
0
W
Thanatos
12,951
682
98
5
0
350,970
0
L
Skadi
5,382
283
0
0
0
18,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role