Player Matchup

Kumbhakarna
Kumbhakarna
NerdSquad90
Kumbhakarna
Level 128
God Stats
7W - 6L
1,452 SR
Queue Stats
175W - 175L
1,470 Elo+
Party 3
Cupid
Cupid
PhresHxKillAx86
Cupid
Level 125
God Stats
3W - 6L
1,457 SR
Queue Stats
519W - 535L
1,455 Elo+
Party 1
Neith
Neith
ethanpalwood-123
Neith
Level 147
God Stats
5W - 9L
1,412 SR
Queue Stats
561W - 612L
1,493 Elo+
Solo
Fenrir
Fenrir
shade151
Fenrir
Level 134
God Stats
0W - 2L
1,243 SR
Queue Stats
158W - 151L
1,504 Elo+
Party 3
Osiris
Osiris
x Kid x Luu x
Osiris
Level 128
God Stats
3W - 1L
1,793 SR
Queue Stats
140W - 134L
1,467 Elo+
Party 1
Team Averages
Level 132
1,472 SR
1,478 Elo+

VS

Team Averages
Level 126
1,540 SR
1,484 Elo+
Artio
Artio
Darth_Osmis
Artio
Level 121
God Stats
1W - 1L
1,570 SR
Queue Stats
95W - 84L
1,482 Elo+
Solo
Hercules
Hercules
JohnnyRottenn
Hercules
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,448 Elo+
Party 2
Da Ji
Da Ji
Tetteness
Da Ji
Level 165
God Stats
10W - 6L
1,520 SR
Queue Stats
533W - 524L
1,527 Elo+
Party 2
Bacchus
Bacchus
ninja_FR23
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,416 Elo+
Solo
Danzaburou
Danzaburou
zLenka
Danzaburou
Level 127
God Stats
1W - 0L
1,612 SR
Queue Stats
34W - 27L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NerdSquad90
Kumbhakarna
14
0 / 5 / 10
7,174
717
9,881
14,476
15,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 9
7,076
708
7,633
9,687
3,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 4 / 8
8,611
861
15,984
10,882
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
shade151
Fenrir
13
6 / 5 / 2
7,595
760
10,019
13,211
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 6
7,923
792
7,066
17,661
19,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
9,124
912
6,500
14,483
19,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
JohnnyRottenn
Hercules
15
2 / 2 / 16
8,985
899
10,284
17,964
20,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Tetteness
Da Ji
14
11 / 5 / 6
9,867
987
11,447
11,167
7,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ninja_FR23
Bacchus
14
3 / 2 / 12
8,849
885
8,308
17,572
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
zLenka
Danzaburou
15
5 / 3 / 6
9,371
937
22,804
12,031
6,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
16
Kills
24
24
Deaths
16
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
Hercules
JohnnyRottenn
Hercules
2
2
16
5
L
Kumbhakarna
NerdSquad90
Kumbhakarna
0
5
10
1
L
1
5
9
1.1
W
Da Ji
Tetteness
Da Ji
11
5
6
2.8
L
6
4
8
2.5
W
Bacchus
ninja_FR23
Bacchus
3
2
12
4.5
L
Fenrir
shade151
Fenrir
6
5
2
1.4
L
3
5
6
1.2
W
Danzaburou
zLenka
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,583
Damage
59,343
65,917
Taken
73,217
54,313
Mitigated
70,771
14,095
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,500
834
2,396
2,279
14,483
19,363
566
922
13,184
11,145
1,069
W
Hercules
JohnnyRottenn
Hercules
10,284
2,312
685
5,624
17,964
20,988
257
3,768
13,729
0
15,796
L
Kumbhakarna
NerdSquad90
Kumbhakarna
9,881
1,092
342
3,712
14,476
15,473
0
2,022
12,017
14,722
0
L
7,633
5,140
531
907
9,687
3,925
0
2,515
7,134
0
11,197
W
Da Ji
Tetteness
Da Ji
11,447
3,760
926
838
11,167
7,913
0
892
10,019
0
17,336
L
15,984
4,684
357
2,926
10,882
5,025
0
2,808
7,934
0
27,243
W
Bacchus
ninja_FR23
Bacchus
8,308
1,404
946
6,592
17,572
15,531
113
1,572
15,579
15,344
0
L
Fenrir
shade151
Fenrir
10,019
1,784
347
1,364
13,211
10,271
0
4,113
8,735
0
12,844
L
7,066
2,463
122
3,487
17,661
19,619
0
2,281
14,810
0
11,190
W
Danzaburou
zLenka
Danzaburou
22,804
12,654
711
4,722
12,031
6,976
2,768
1,659
9,967
0
36,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
46,196
65
Minions Killed
82
0
Camps Cleared
0
879,524
Distance Traveled
921,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,124
912
13
1
0
173,004
0
W
Hercules
8,985
899
14
1
0
208,489
0
L
Kumbhakarna
7,174
717
18
2
0
182,797
0
L
Cupid
7,076
708
18
2
0
161,107
0
W
Da Ji
9,867
987
10
1
0
170,065
0
L
Neith
8,611
861
16
2
0
172,790
0
W
Bacchus
8,849
885
10
1
0
196,996
0
L
Fenrir
7,595
760
4
0
0
169,779
0
L
Osiris
7,923
792
9
1
0
193,051
0
W
Danzaburou
9,371
937
35
4
0
173,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role