Player Matchup

Loki
Loki
Chetosconqueso
Loki
Level 46
God Stats
0W - 1L
1,675 SR
Queue Stats
6W - 7L
1,458 Elo+
Solo
Hades
Hades
ITZJONNIEBOY
Hades
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
SarahSleepySloth
Neith
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
Vengsta
Janus
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
palashondon
Ymir
Level 5
God Stats
0W - 1L
1,822 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,644 SR
1,492 Elo+

VS

Team Averages
Level 46
1,571 SR
1,504 Elo+
Achilles
Achilles
ChromieBLACK
Achilles
Level 86
God Stats
1W - 0L
1,417 SR
Queue Stats
20W - 14L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
KobOnTheKorn
Jing Wei
Level 28
God Stats
5W - 3L
1,495 SR
Queue Stats
14W - 10L
1,443 Elo+
Party 1
Discordia
Discordia
MagiKatze
Discordia
Level 68
God Stats
1W - 0L
1,765 SR
Queue Stats
33W - 39L
1,450 Elo+
Party 3
Ne Zha
Ne Zha
MaybeKylë
Ne Zha
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,684 Elo+
Party 1
Horus
Horus
bloodhound3372
Horus
Level 27
God Stats
2W - 1L
1,676 SR
Queue Stats
26W - 29L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
5,995
545
5,896
10,376
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 1
5,770
525
4,325
5,641
2,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 1
5,099
464
5,343
4,880
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Vengsta
Janus
8
1 / 3 / 2
5,406
491
3,436
4,710
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 3
5,054
459
2,029
7,366
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChromieBLACK
Achilles
10
2 / 3 / 0
6,299
573
2,833
8,252
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
KobOnTheKorn
Jing Wei
9
0 / 1 / 2
5,319
484
2,259
5,759
1,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MagiKatze
Discordia
11
1 / 1 / 2
6,523
593
1,708
5,307
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
MaybeKylë
Ne Zha
14
8 / 2 / 4
8,329
757
12,443
9,745
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 3
5,979
544
3,605
9,177
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
12
13
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Achilles
ChromieBLACK
Achilles
2
3
0
0.67
L
3
2
1
1.75
W
Jing Wei
KobOnTheKorn
Jing Wei
0
1
2
1
W
Discordia
MagiKatze
Discordia
1
1
2
2
W
Ne Zha
MaybeKylë
Ne Zha
8
2
4
5
L
2
1
1
2.5
L
Janus
Vengsta
Janus
1
3
2
0.67
W
1
2
3
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,029
Damage
22,848
32,973
Taken
38,240
12,716
Mitigated
19,697
7,688
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
1,585
0
3,282
10,376
3,484
0
853
9,523
0
45,157
W
Achilles
ChromieBLACK
Achilles
2,833
779
0
2,172
8,252
5,690
108
4,221
4,031
0
26,151
L
4,325
997
0
2,061
5,641
2,504
0
0
5,328
18,276
0
W
Jing Wei
KobOnTheKorn
Jing Wei
2,259
1,694
0
1,438
5,759
1,613
532
404
5,315
0
30,201
W
Discordia
MagiKatze
Discordia
1,708
54
0
870
5,307
1,414
482
658
4,519
41,912
0
W
Ne Zha
MaybeKylë
Ne Zha
12,443
5,813
0
2,738
9,745
4,179
0
1,379
8,253
0
75,657
L
5,343
1,883
0
729
4,880
1,223
0
0
4,847
0
25,928
L
Janus
Vengsta
Janus
3,436
393
0
862
4,710
969
0
855
3,855
24,313
0
W
3,605
1,283
826
4,289
9,177
6,801
180
2,754
6,332
0
13,924
L
2,029
677
0
754
7,366
4,536
0
0
7,334
7,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
32,449
191
Minions Killed
291
0
Camps Cleared
0
1,063,483
Distance Traveled
1,099,358
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,995
545
65
6
0
234,893
0
W
Achilles
6,299
573
45
4
0
200,182
0
L
Hades
5,770
525
31
3
0
199,040
0
W
Jing Wei
5,319
484
55
5
0
205,261
0
W
Discordia
6,523
593
69
6
0
218,466
0
W
Ne Zha
8,329
757
105
10
0
257,974
0
L
Neith
5,099
464
44
4
0
186,498
0
L
Janus
5,406
491
46
4
0
216,873
0
W
Horus
5,979
544
17
2
0
217,475
4
L
Ymir
5,054
459
5
0
0
226,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role