Player Matchup

Hachiman
Hachiman
Giga_Murph
Hachiman
Level 10
God Stats
3W - 4L
1,231 SR
Queue Stats
14W - 27L
1,193 Elo+
Party 1
Arachne
Arachne
Kllrz-Clipz
Arachne
Level 32
God Stats
5W - 2L
1,508 SR
Queue Stats
38W - 65L
1,249 Elo+
Party 1
King Arthur
King Arthur
Xman5170
King Arthur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 136L
1,236 Elo+
Party 1
Team Averages
Level 28
1,413 SR
1,226 Elo+

VS

Team Averages
Level 37
1,555 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
Defender 9328
Ah Muzen Cab
Level 33
God Stats
1W - 2L
1,665 SR
Queue Stats
5W - 16L
1,212 Elo+
Solo
Terra
Terra
GI Nick
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Olorun
Olorun
PerilousSiamang
Olorun
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Giga_Murph
Hachiman
15
2 / 1 / 9
11,795
786
11,234
10,674
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Kllrz-Clipz
Arachne
15
10 / 1 / 3
12,611
841
14,903
15,680
9,795
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Xman5170
King Arthur
14
3 / 2 / 7
11,381
759
10,351
16,860
16,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Defender 9328
Ah Muzen Cab
14
1 / 4 / 3
10,861
724
14,057
13,810
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
GI Nick
Terra
11
0 / 6 / 2
9,612
641
5,508
16,481
14,154
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
3 / 6 / 0
11,042
736
11,995
13,013
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Defender 9328
Ah Muzen Cab
1
4
3
0.63
L
Terra
GI Nick
Terra
0
6
2
0.17
W
Hachiman
Giga_Murph
Hachiman
2
1
9
6.5
W
Arachne
Kllrz-Clipz
Arachne
10
1
3
11.5
L
3
6
0
0.5
W
King Arthur
Xman5170
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
31,560
43,214
Taken
43,304
31,144
Mitigated
24,172
10,993
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Defender 9328
Ah Muzen Cab
14,057
5,487
0
1,911
13,810
5,261
894
44
13,766
0
56,055
L
Terra
GI Nick
Terra
5,508
752
1,068
1,818
16,481
14,154
22
0
16,481
14,194
0
W
Hachiman
Giga_Murph
Hachiman
11,234
5,936
0
3,185
10,674
4,873
1,265
3,858
6,816
0
56,631
W
Arachne
Kllrz-Clipz
Arachne
14,903
11,150
0
4,879
15,680
9,795
1,264
6,810
8,870
0
51,397
L
11,995
4,492
1,986
2,920
13,013
4,757
368
608
12,405
31,314
0
W
King Arthur
Xman5170
King Arthur
10,351
1,721
387
2,542
16,860
16,476
200
7,250
9,610
0
32,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
31,515
169
Minions Killed
138
0
Camps Cleared
0
838,542
Distance Traveled
654,013
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,861
724
67
4
0
237,842
0
L
Terra
9,612
641
22
1
0
217,291
5
W
Hachiman
11,795
786
83
6
0
253,324
0
W
Arachne
12,611
841
45
3
0
291,889
0
L
Olorun
11,042
736
49
3
0
198,880
3
W
King Arthur
11,381
759
41
3
0
293,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role