Player Matchup

Mercury
Mercury
 
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Enderling
Neith
Level 43
God Stats
11W - 16L
1,348 SR
Queue Stats
69W - 82L
1,402 Elo+
Party 1
Tiamat
Tiamat
Lvl1Gobliin
Tiamat
Level 127
God Stats
4W - 9L
1,442 SR
Queue Stats
123W - 131L
1,441 Elo+
Party 1
Anubis
Anubis
MrDirtySket
Anubis
Level 50
God Stats
14W - 13L
1,482 SR
Queue Stats
96W - 102L
1,472 Elo+
Party 1
Kali
Kali
Saurian_Jack
Kali
Level 126
God Stats
1W - 1L
1,652 SR
Queue Stats
100W - 110L
1,419 Elo+
Party 1
Team Averages
Level 82
1,485 SR
1,447 Elo+

VS

Team Averages
Level 52
1,429 SR
1,366 Elo+
Amaterasu
Amaterasu
ABO3BSSY
Amaterasu
Level 42
God Stats
2W - 3L
1,479 SR
Queue Stats
61W - 88L
1,368 Elo+
Party 2
Hachiman
Hachiman
Abu nassso
Hachiman
Level 18
God Stats
8W - 9L
1,454 SR
Queue Stats
12W - 22L
1,329 Elo+
Party 2
Nemesis
Nemesis
Nozuki19
Nemesis
Level 35
God Stats
1W - 3L
1,149 SR
Queue Stats
16W - 24L
1,253 Elo+
Solo
Ix Chel
Ix Chel
Nsoov
Ix Chel
Level 106
God Stats
4W - 10L
1,361 SR
Queue Stats
87W - 109L
1,414 Elo+
Party 2
Artio
Artio
Threales
Artio
Level 57
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 9L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 5 / 4
6,782
522
4,119
11,723
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Enderling
Neith
12
2 / 1 / 8
7,451
573
8,166
6,834
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
13
5 / 1 / 3
7,940
611
7,821
6,296
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
11
6 / 2 / 7
7,751
596
12,121
6,746
3,193
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
8,516
655
7,165
12,663
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ABO3BSSY
Amaterasu
11
2 / 2 / 1
6,360
489
5,373
12,529
10,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Abu nassso
Hachiman
9
1 / 4 / 3
5,608
431
3,167
9,288
2,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Nozuki19
Nemesis
13
5 / 2 / 2
7,563
582
5,055
10,146
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Nsoov
Ix Chel
11
2 / 4 / 2
6,466
497
4,167
8,511
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Threales
Artio
9
0 / 5 / 4
6,216
478
3,891
16,481
10,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
10
11
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
5
4
0.8
L
Amaterasu
ABO3BSSY
Amaterasu
2
2
1
1.25
L
Hachiman
Abu nassso
Hachiman
1
4
3
0.63
W
Neith
Enderling
Neith
2
1
8
6
W
Tiamat
5
1
3
6.5
W
Anubis
6
2
7
4.75
L
Nemesis
Nozuki19
Nemesis
5
2
2
3
L
Ix Chel
Nsoov
Ix Chel
2
4
2
0.75
W
2
2
1
1.25
L
Artio
Threales
Artio
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
21,653
44,262
Taken
56,955
21,520
Mitigated
29,904
13,454
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,119
1,250
0
750
11,723
4,229
0
2,027
9,696
0
47,989
L
Amaterasu
ABO3BSSY
Amaterasu
5,373
2,677
0
4,973
12,529
10,567
0
308
12,177
0
32,636
L
Hachiman
Abu nassso
Hachiman
3,167
1,898
0
430
9,288
2,559
0
4,222
4,978
0
21,542
W
Neith
Enderling
Neith
8,166
3,706
0
2,209
6,834
2,279
851
811
6,023
0
47,666
W
Tiamat
7,821
735
0
2,538
6,296
4,248
221
2,810
3,486
43,816
0
W
Anubis
12,121
404
368
2,594
6,746
3,193
516
2,053
4,693
41,380
0
L
Nemesis
Nozuki19
Nemesis
5,055
2,037
0
817
10,146
3,420
0
3,464
6,578
0
49,312
L
Ix Chel
Nsoov
Ix Chel
4,167
134
38
520
8,511
3,141
0
5,021
3,266
39,714
0
W
7,165
3,772
0
4,995
12,663
7,571
66
357
12,306
0
61,154
L
Artio
Threales
Artio
3,891
272
1,260
4,877
16,481
10,217
0
6,333
10,014
20,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
32,213
389
Minions Killed
294
0
Camps Cleared
0
1,263,608
Distance Traveled
1,191,708
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,782
522
62
5
0
268,872
0
L
Amaterasu
6,360
489
62
5
0
197,830
0
L
Hachiman
5,608
431
54
4
0
228,629
0
W
Neith
7,451
573
83
6
0
241,173
0
W
Tiamat
7,940
611
86
7
0
256,864
0
W
Anubis
7,751
596
50
4
0
237,072
3
L
Nemesis
7,563
582
69
5
0
272,137
0
L
Ix Chel
6,466
497
84
6
0
243,729
0
W
Kali
8,516
655
108
8
0
259,627
0
L
Artio
6,216
478
25
2
0
249,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role