Player Matchup

Arachne
Arachne
chr0met0nal
Arachne
Level 34
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 12L
1,302 Elo+
Solo
Neith
Neith
mitch12280
Neith
Level 82
God Stats
0W - 3L
1,380 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 3
Cerberus
Cerberus
punk_gotosleep
Cerberus
Level 66
God Stats
13W - 6L
1,679 SR
Queue Stats
194W - 180L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
theLegendRM
Kukulkan
Level 26
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 3
Horus
Horus
weltallidxeno
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,586 Elo+
Party 2
Team Averages
Level 47
1,421 SR
1,471 Elo+

VS

Team Averages
Level 87
1,428 SR
1,531 Elo+
Ganesha
Ganesha
BoneTime
Ganesha
Level 24
God Stats
3W - 2L
1,325 SR
Queue Stats
10W - 7L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
BuiltDifferent5L
Danzaburou
Level 141
God Stats
1W - 1L
1,524 SR
Queue Stats
55W - 72L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
Lowkey Gunmann
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,680 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PaperlessOrigami
Tsukuyomi
Level 108
God Stats
2W - 3L
1,473 SR
Queue Stats
80W - 94L
1,530 Elo+
Party 1
Merlin
Merlin
dylhub
Merlin
Level 123
God Stats
1W - 0L
1,316 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
chr0met0nal
Arachne
11
1 / 1 / 0
5,790
526
1,562
10,290
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
9
1 / 3 / 0
5,337
485
5,878
7,434
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
9
0 / 4 / 1
5,522
502
3,570
12,260
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
theLegendRM
Kukulkan
12
0 / 1 / 1
6,642
604
3,347
5,287
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,557
505
5,682
10,335
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoneTime
Ganesha
10
0 / 0 / 6
6,504
591
3,450
8,895
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
BuiltDifferent5L
Danzaburou
11
6 / 0 / 1
7,165
651
11,083
6,238
2,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Lowkey Gunmann
Amaterasu
12
0 / 0 / 1
7,156
651
4,890
9,287
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
11
3 / 1 / 2
6,332
576
3,580
6,805
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
dylhub
Merlin
12
1 / 1 / 1
6,593
599
3,356
6,985
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BoneTime
Ganesha
0
0
6
3
W
Danzaburou
BuiltDifferent5L
Danzaburou
6
0
1
6.5
W
Amaterasu
Lowkey Gunmann
Amaterasu
0
0
1
0.5
W
Tsukuyomi
3
1
2
4
L
Arachne
chr0met0nal
Arachne
1
1
0
1
W
Merlin
dylhub
Merlin
1
1
1
1.5
L
Neith
1
3
0
0.33
L
Cerberus
0
4
1
0.13
L
Kukulkan
theLegendRM
Kukulkan
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
26,359
45,606
Taken
38,210
24,227
Mitigated
22,229
12,233
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BoneTime
Ganesha
3,450
373
240
2,838
8,895
7,262
0
1,752
7,143
10,983
0
W
Danzaburou
BuiltDifferent5L
Danzaburou
11,083
7,777
0
4,677
6,238
2,521
0
1,646
4,592
0
62,580
W
Amaterasu
Lowkey Gunmann
Amaterasu
4,890
1,698
0
5,700
9,287
6,618
448
0
9,287
0
60,472
W
Tsukuyomi
3,580
851
0
3,660
6,805
3,075
0
1,074
5,731
0
35,251
L
Arachne
chr0met0nal
Arachne
1,562
792
0
2,269
10,290
3,659
0
1,602
8,688
0
48,236
W
Merlin
dylhub
Merlin
3,356
299
0
1,845
6,985
2,753
324
2,445
4,540
51,892
0
L
Neith
5,878
1,730
0
888
7,434
2,564
0
1,058
6,376
0
34,919
L
Cerberus
3,570
262
0
4,870
12,260
8,678
0
2,296
9,964
18,083
0
L
Kukulkan
theLegendRM
Kukulkan
3,347
264
0
500
5,287
2,229
0
1,850
3,437
59,627
0
L
5,682
2,668
40
3,666
10,335
7,097
0
0
10,335
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
33,750
364
Minions Killed
370
0
Camps Cleared
0
1,094,968
Distance Traveled
1,078,016
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,504
591
0
0
0
216,268
3
W
Danzaburou
7,165
651
120
11
0
187,330
1
W
Amaterasu
7,156
651
102
9
0
194,380
0
W
Tsukuyomi
6,332
576
59
5
0
275,167
1
L
Arachne
5,790
526
81
7
0
254,097
0
W
Merlin
6,593
599
89
8
0
204,871
0
L
Neith
5,337
485
62
6
0
203,949
0
L
Cerberus
5,522
502
54
5
0
217,556
0
L
Kukulkan
6,642
604
111
10
0
223,777
0
L
Horus
5,557
505
56
5
0
195,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role