Player Matchup

Hades
Hades
Bashlock2
Hades
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
287W - 290L
1,461 Elo+
Solo
Thanatos
Thanatos
C_0_V_A_
Thanatos
Level 36
God Stats
3W - 2L
1,623 SR
Queue Stats
47W - 40L
1,511 Elo+
Party 3
Artemis
Artemis
LDoctorWhoovesL
Artemis
Level 122
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Sobek
Sobek
NewPro online
Sobek
Level 48
God Stats
2W - 3L
1,653 SR
Queue Stats
46W - 45L
1,547 Elo+
Solo
Zeus
Zeus
WORRIEDBURRITOS
Zeus
Level 123
God Stats
9W - 8L
1,621 SR
Queue Stats
298W - 272L
1,573 Elo+
Party 3
Team Averages
Level 91
1,585 SR
1,494 Elo+

VS

Team Averages
Level 86
1,567 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EatMyShorts9868
Sun Wukong
Level 27
God Stats
12W - 8L
1,597 SR
Queue Stats
27W - 18L
1,462 Elo+
Party 2
Thoth
Thoth
MoistForMinions
Thoth
Level 152
God Stats
3W - 1L
1,512 SR
Queue Stats
65W - 66L
1,503 Elo+
Party 2
Rama
Rama
Thler
Rama
Level 86
God Stats
3W - 0L
1,727 SR
Queue Stats
90W - 87L
1,513 Elo+
Party 1
Khepri
Khepri
WavyWelch
Khepri
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bashlock2
Hades
1
0 / 0 / 0
1,867
207
0
0
0
Thanatos
C_0_V_A_
Thanatos
11
3 / 1 / 0
5,934
659
3,120
7,222
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,443
494
5,170
5,463
2,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
5,064
563
3,809
11,023
7,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 4 / 2
5,247
583
2,484
5,855
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 1
6,121
680
3,216
8,070
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
EatMyShorts9868
Sun Wukong
10
0 / 0 / 1
6,044
672
775
3,793
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
6,125
681
5,425
5,007
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Thler
Rama
9
2 / 1 / 1
5,486
610
6,000
5,249
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
WavyWelch
Khepri
9
0 / 0 / 4
5,475
608
3,342
6,157
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
8
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
L
Hades
Bashlock2
Hades
0
0
0
0
L
Thanatos
C_0_V_A_
Thanatos
3
1
0
3
W
Sun Wukong
EatMyShorts9868
Sun Wukong
0
0
1
0.5
L
0
3
1
0.17
W
3
1
0
3
L
0
1
1
0.5
W
Rama
Thler
Rama
2
1
1
2.5
L
0
4
2
0.25
W
Khepri
WavyWelch
Khepri
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,583
Damage
18,758
29,563
Taken
28,276
13,942
Mitigated
14,068
13,668
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,216
1,034
0
1,370
8,070
2,889
0
1,305
6,765
0
48,614
L
Hades
Bashlock2
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
C_0_V_A_
Thanatos
3,120
581
0
5,597
7,222
2,874
0
1,041
6,178
0
37,587
W
Sun Wukong
EatMyShorts9868
Sun Wukong
775
73
0
250
3,793
2,978
889
0
3,793
0
37,466
L
5,170
1,824
186
1,499
5,463
2,064
0
1,492
3,971
0
32,222
W
5,425
57
0
1,455
5,007
1,432
34
1,871
3,136
40,629
0
L
3,809
445
0
5,636
11,023
7,128
0
1,707
9,316
17,966
0
W
Rama
Thler
Rama
6,000
4,941
0
2,048
5,249
1,993
0
1,853
3,396
0
36,460
L
2,484
137
0
750
5,855
1,876
0
4,491
1,331
30,895
0
W
Khepri
WavyWelch
Khepri
3,342
201
0
2,451
6,157
4,776
0
1,264
4,893
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
29,251
210
Minions Killed
295
0
Camps Cleared
0
727,580
Distance Traveled
945,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,121
680
78
9
0
208,590
1
L
Hades
1,867
207
0
0
0
0
0
L
Thanatos
5,934
659
71
8
0
226,720
0
W
Sun Wukong
6,044
672
62
7
0
156,998
0
L
Artemis
4,443
494
51
6
0
139,918
0
W
Thoth
6,125
681
71
8
0
199,452
1
L
Sobek
5,064
563
27
3
0
192,526
0
W
Rama
5,486
610
75
8
0
173,828
1
L
Zeus
5,247
583
61
7
0
168,416
0
W
Khepri
5,475
608
9
1
0
206,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role