Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SoulTrain
Artio
Level 146
God Stats
0W - 1L
1,229 SR
Queue Stats
64W - 59L
1,500 Elo+
Party 1
Olorun
Olorun
rosepuma
Olorun
Level 14
God Stats
7W - 5L
1,664 SR
Queue Stats
9W - 15L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
vyxzr
Aphrodite
Level 144
God Stats
0W - 2L
1,462 SR
Queue Stats
249W - 231L
1,570 Elo+
Party 2
Kali
Kali
іrene
Kali
Level 164
God Stats
0W - 1L
1,370 SR
Queue Stats
616W - 533L
1,588 Elo+
Party 2
Team Averages
Level 113
1,445 SR
1,512 Elo+

VS

Team Averages
Level 128
1,497 SR
1,512 Elo+
Awilix
Awilix
 
Awilix
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaMainMan716
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,233 Elo+
Solo
Sol
Sol
DunactDumb
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,767 Elo+
Solo
He Bo
He Bo
MissLititz
He Bo
Level 157
God Stats
4W - 6L
1,412 SR
Queue Stats
2,279W - 2,285L
1,532 Elo+
Solo
Kukulkan
Kukulkan
theMityone
Kukulkan
Level 120
God Stats
11W - 11L
1,573 SR
Queue Stats
210W - 210L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 0
5,119
1,024
0
0
0
Artio
SoulTrain
Artio
10
0 / 2 / 4
6,199
1,240
4,552
9,020
7,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
rosepuma
Olorun
10
1 / 4 / 0
6,098
1,220
3,467
5,890
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
vyxzr
Aphrodite
11
1 / 1 / 4
6,627
1,325
5,104
5,293
3,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
іrene
Kali
11
3 / 2 / 2
6,877
1,375
5,013
9,974
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

348

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 2 / 5
6,436
1,287
5,857
5,035
2,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
DaMainMan716
Achilles
11
6 / 0 / 2
7,316
1,463
3,963
3,672
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
6,777
1,355
8,351
3,249
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
11
0 / 2 / 4
5,896
1,179
3,113
3,674
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
theMityone
Kukulkan
11
0 / 1 / 8
6,430
1,286
5,343
3,390
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
9
9
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Awilix
 
Awilix
1
2
5
1.75
W
Achilles
DaMainMan716
Achilles
6
0
2
7
W
2
0
5
4.5
W
He Bo
0
2
4
1
L
Artio
SoulTrain
Artio
0
2
4
1
L
Olorun
rosepuma
Olorun
1
4
0
0.25
W
Kukulkan
theMityone
Kukulkan
0
1
8
4
L
Aphrodite
vyxzr
Aphrodite
1
1
4
3
L
Kali
іrene
Kali
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
26,627
30,177
Taken
19,020
18,859
Mitigated
9,842
7,314
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
 
Awilix
5,857
1,731
0
0
5,035
2,108
0
3,607
1,428
0
12,709
W
Achilles
DaMainMan716
Achilles
3,963
703
0
1,225
3,672
3,611
0
2,769
903
0
8,126
W
8,351
3,885
0
933
3,249
1,396
0
2,126
1,123
13,001
1,556
W
He Bo
3,113
313
0
0
3,674
1,275
0
1,625
2,049
9,373
0
L
Artio
SoulTrain
Artio
4,552
235
268
1,374
9,020
7,774
0
5,330
3,474
13,792
319
L
Olorun
rosepuma
Olorun
3,467
1,553
60
420
5,890
2,054
0
2,399
3,449
14,866
0
W
Kukulkan
theMityone
Kukulkan
5,343
566
0
331
3,390
1,452
0
2,677
713
20,415
0
L
Aphrodite
vyxzr
Aphrodite
5,104
1,061
1,825
2,041
5,293
3,624
0
3,795
1,419
10,207
0
L
Kali
іrene
Kali
5,013
1,907
0
1,326
9,974
5,407
0
4,657
5,194
0
11,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
32,855
68
Minions Killed
88
4
Camps Cleared
8
418,815
Distance Traveled
537,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,119
1,024
0
0
0
0
0
W
Awilix
6,436
1,287
8
2
1
112,155
0
W
Achilles
7,316
1,463
4
1
2
113,999
0
W
Sol
6,777
1,355
14
3
0
106,796
0
W
He Bo
5,896
1,179
12
2
3
105,211
0
L
Artio
6,199
1,240
18
4
0
123,707
0
L
Olorun
6,098
1,220
26
5
2
87,842
0
W
Kukulkan
6,430
1,286
50
10
2
99,761
0
L
Aphrodite
6,627
1,325
13
3
1
96,518
0
L
Kali
6,877
1,375
11
2
1
110,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role