Player Matchup

Terra
Terra
DriLL_Z0nE_
Terra
Level 124
God Stats
0W - 2L
1,305 SR
Queue Stats
237W - 222L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Enragedhara
Jing Wei
Level 146
God Stats
0W - 5L
1,077 SR
Queue Stats
49W - 60L
1,474 Elo+
Party 2
Hades
Hades
Savious
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,474 Elo+
Party 2
Odin
Odin
WuigiMan
Odin
Level 129
God Stats
2W - 3L
1,570 SR
Queue Stats
98W - 136L
1,412 Elo+
Party 2
Chaac
Chaac
walterwas2OP
Chaac
Level 128
God Stats
5W - 3L
1,748 SR
Queue Stats
216W - 217L
1,613 Elo+
Solo
Team Averages
Level 117
1,440 SR
1,508 Elo+

VS

Team Averages
Level 125
1,665 SR
1,506 Elo+
Horus
Horus
Jpmouse1
Horus
Level 108
God Stats
3W - 1L
1,628 SR
Queue Stats
120W - 110L
1,518 Elo+
Party 1
Anubis
Anubis
Nightzombie
Anubis
Level 129
God Stats
5W - 2L
1,749 SR
Queue Stats
63W - 54L
1,517 Elo+
Solo
Ne Zha
Ne Zha
PancakeTurtle74
Ne Zha
Level 118
God Stats
10W - 8L
1,603 SR
Queue Stats
224W - 215L
1,525 Elo+
Party 1
Ymir
Ymir
XxD0NTxBL1NKxX
Ymir
Level 128
God Stats
6W - 3L
1,596 SR
Queue Stats
194W - 206L
1,462 Elo+
Solo
Odin
Odin
feysedout
Odin
Level 142
God Stats
1W - 0L
1,749 SR
Queue Stats
43W - 34L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,702
950
6,419
7,774
6,515
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Enragedhara
Jing Wei
10
0 / 3 / 1
5,436
906
621
4,525
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Savious
Hades
9
1 / 4 / 1
5,273
879
3,895
6,013
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
10
0 / 3 / 2
5,129
855
2,453
7,022
2,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 0
4,633
772
1,132
1,317
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jpmouse1
Horus
11
4 / 1 / 7
6,676
1,113
2,723
6,050
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
1 / 0 / 11
6,550
1,092
8,868
4,043
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

12
5 / 0 / 6
6,757
1,126
6,028
4,324
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 12
6,294
1,049
3,742
5,660
5,559
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
10
3 / 1 / 8
6,152
1,025
3,339
6,344
6,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
2
Kills
13
13
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Jing Wei
Enragedhara
Jing Wei
0
3
1
0.17
W
Horus
Jpmouse1
Horus
4
1
7
7.5
W
Anubis
1
0
11
6.5
W
5
0
6
8
L
Hades
Savious
Hades
1
4
1
0.38
L
Odin
0
3
2
0.33
W
0
1
12
6
W
Odin
3
1
8
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
24,700
26,651
Taken
26,421
13,718
Mitigated
22,362
3,839
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,419
105
1,238
1,165
7,774
6,515
0
4,345
3,335
11,052
0
L
Jing Wei
Enragedhara
Jing Wei
621
435
0
0
4,525
1,302
0
2,508
1,979
0
9,423
W
Horus
Jpmouse1
Horus
2,723
984
3,782
2,726
6,050
6,106
594
1,727
4,241
0
3,652
W
Anubis
8,868
289
1,614
596
4,043
2,393
889
2,595
1,413
18,025
0
W
6,028
772
945
1,174
4,324
2,013
208
1,778
2,459
0
16,624
L
Hades
Savious
Hades
3,895
339
26
382
6,013
2,230
0
2,696
3,198
5,620
0
L
Odin
2,453
86
0
844
7,022
2,826
0
3,030
3,866
380
4,741
W
3,742
228
1,074
1,316
5,660
5,559
493
2,386
3,116
10,989
0
W
Odin
3,339
473
127
728
6,344
6,291
92
1,577
4,687
1,197
3,313
L
1,132
0
0
184
1,317
845
0
861
456
0
3,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
32,429
44
Minions Killed
70
0
Camps Cleared
0
410,676
Distance Traveled
574,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,702
950
9
2
0
101,286
0
L
Jing Wei
5,436
906
22
4
0
84,563
0
W
Horus
6,676
1,113
2
0
0
110,099
0
W
Anubis
6,550
1,092
33
6
0
112,271
0
W
Ne Zha
6,757
1,126
17
3
0
129,857
0
L
Hades
5,273
879
6
1
0
91,972
0
L
Odin
5,129
855
6
1
0
99,557
0
W
Ymir
6,294
1,049
14
2
0
99,565
0
W
Odin
6,152
1,025
4
1
0
122,993
0
L
Chaac
4,633
772
1
0
0
33,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role