Player Matchup

Medusa
Medusa
Haxzorak
Medusa
Level 84
God Stats
1W - 2L
1,601 SR
Queue Stats
7W - 11L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
La Clean
Baron Samedi
Level 57
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 9L
1,187 Elo+
Party 1
Amaterasu
Amaterasu
NineTailsBoo
Amaterasu
Level 64
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 10L
1,220 Elo+
Party 1
Team Averages
Level 68
1,469 SR
1,235 Elo+

VS

Team Averages
Level 126
1,531 SR
1,417 Elo+
Chaac
Chaac
CrumbyBirch37
Chaac
Level 40
God Stats
23W - 20L
1,707 SR
Queue Stats
65W - 66L
1,390 Elo+
Solo
Ares
Ares
HERO_D21_FUNNIE
Ares
Level 195
God Stats
3W - 4L
1,250 SR
Queue Stats
239W - 252L
1,343 Elo+
Solo
Nu Wa
Nu Wa
Sparkler110
Nu Wa
Level 143
God Stats
76W - 40L
1,635 SR
Queue Stats
84W - 46L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haxzorak
Medusa
13
1 / 4 / 1
10,362
648
7,825
9,850
3,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
La Clean
Baron Samedi
13
1 / 3 / 0
10,661
666
8,123
10,955
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NineTailsBoo
Amaterasu
12
0 / 4 / 2
9,841
615
4,061
16,203
13,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
12,172
761
13,114
14,366
18,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 8
11,542
721
6,687
11,677
14,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
6 / 1 / 4
12,573
786
13,755
5,334
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
2
1
8
6
L
Medusa
Haxzorak
Medusa
1
4
1
0.38
L
Baron Samedi
La Clean
Baron Samedi
1
3
0
0.33
L
Amaterasu
NineTailsBoo
Amaterasu
0
4
2
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
33,556
37,008
Taken
31,377
22,641
Mitigated
35,645
9,329
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,114
793
0
3,282
14,366
18,877
70
5,274
9,092
0
50,846
W
6,687
148
317
3,960
11,677
14,728
475
2,825
8,852
31,570
0
L
Medusa
Haxzorak
Medusa
7,825
3,390
0
427
9,850
3,723
494
6,298
3,226
0
51,812
L
Baron Samedi
La Clean
Baron Samedi
8,123
963
1,934
2,749
10,955
5,419
360
5,972
4,801
53,793
0
L
Amaterasu
NineTailsBoo
Amaterasu
4,061
2,185
0
4,219
16,203
13,499
149
7,298
8,431
0
18,866
W
13,755
4,814
130
755
5,334
2,040
2,337
1,659
3,675
67,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
36,287
162
Minions Killed
178
0
Camps Cleared
0
820,112
Distance Traveled
866,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,172
761
55
3
0
323,479
0
W
Ares
11,542
721
30
2
0
268,934
0
L
Medusa
10,362
648
59
4
0
255,166
0
L
Baron Samedi
10,661
666
69
4
0
273,699
0
L
Amaterasu
9,841
615
34
2
0
291,247
0
W
Nu Wa
12,573
786
93
6
0
274,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role