Player Matchup

Nemesis
Nemesis
I_shave_my_toes
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,189 Elo+
Solo
Hun Batz
Hun Batz
LordKingZeus
Hun Batz
Level 125
God Stats
5W - 4L
1,478 SR
Queue Stats
203W - 215L
1,492 Elo+
Solo
Fenrir
Fenrir
NISMOQC00
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,422 Elo+
Solo
Maman Brigitte
Maman Brigitte
nQuez-
Maman Brigitte
Level 118
God Stats
1W - 1L
1,898 SR
Queue Stats
87W - 90L
1,411 Elo+
Solo
Xbalanque
Xbalanque
xXM1gu3lZzz
Xbalanque
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 147L
1,450 Elo+
Solo
Team Averages
Level 85
1,575 SR
1,393 Elo+

VS

Team Averages
Level 49
1,531 SR
1,364 Elo+
Sol
Sol
HAxAcTiv
Sol
Level 58
God Stats
1W - 2L
1,238 SR
Queue Stats
62W - 68L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Nerherocks
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,177 Elo+
Solo
Anubis
Anubis
PieroSebas02
Anubis
Level 29
God Stats
2W - 1L
1,471 SR
Queue Stats
35W - 58L
1,339 Elo+
Solo
Yu Huang
Yu Huang
Wade1121
Yu Huang
Level 95
God Stats
2W - 0L
1,723 SR
Queue Stats
46W - 56L
1,422 Elo+
Solo
Bakasura
Bakasura
viavita28
Bakasura
Level 34
God Stats
1W - 0L
1,726 SR
Queue Stats
21W - 24L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
9,983
587
5,895
21,380
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
LordKingZeus
Hun Batz
20
4 / 8 / 8
12,620
742
11,074
16,794
7,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
NISMOQC00
Fenrir
16
1 / 11 / 2
10,500
618
6,282
18,792
7,649
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
nQuez-
Maman Brigitte
20
8 / 10 / 4
14,275
840
19,054
22,249
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
xXM1gu3lZzz
Xbalanque
20
2 / 9 / 5
12,652
744
17,397
21,371
7,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,188
305
0
0
0
Xing Tian
Nerherocks
Xing Tian
20
8 / 3 / 28
14,623
860
10,922
24,176
35,531
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
20
14 / 5 / 17
15,385
905
31,109
17,967
14,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
Wade1121
Yu Huang
20
6 / 3 / 19
13,112
771
14,654
14,784
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
viavita28
Bakasura
20
17 / 5 / 22
15,778
928
32,737
23,248
20,736
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
131
15
Kills
45
45
Deaths
16
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
7
5
0.36
L
Hun Batz
LordKingZeus
Hun Batz
4
8
8
1
L
Fenrir
NISMOQC00
Fenrir
1
11
2
0.18
W
Xing Tian
Nerherocks
Xing Tian
8
3
28
7.33
W
Anubis
14
5
17
4.5
W
Yu Huang
Wade1121
Yu Huang
6
3
19
5.17
L
Maman Brigitte
nQuez-
Maman Brigitte
8
10
4
1
W
Bakasura
viavita28
Bakasura
17
5
22
5.6
L
Xbalanque
xXM1gu3lZzz
Xbalanque
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,702
Damage
89,422
100,586
Taken
80,175
46,660
Mitigated
79,429
16,047
Healing
29,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
5,895
961
89
1,925
21,380
16,950
258
13,776
6,393
0
13,250
L
Hun Batz
LordKingZeus
Hun Batz
11,074
1,878
436
472
16,794
7,007
0
7,746
7,640
0
23,802
L
Fenrir
NISMOQC00
Fenrir
6,282
1,730
546
858
18,792
7,649
0
10,027
8,037
0
14,579
W
Xing Tian
Nerherocks
Xing Tian
10,922
2,102
3,614
4,655
24,176
35,531
1,276
5,408
18,433
20,569
346
W
Anubis
31,109
1,346
1,989
5,085
17,967
14,045
2,067
4,832
12,835
69,051
0
W
Yu Huang
Wade1121
Yu Huang
14,654
1,594
1,848
3,299
14,784
9,117
1,734
4,052
10,245
29,802
0
L
Maman Brigitte
nQuez-
Maman Brigitte
19,054
440
802
5,062
22,249
7,716
0
13,072
8,046
39,129
0
W
Bakasura
viavita28
Bakasura
32,737
17,275
778
8,553
23,248
20,736
4,092
4,762
18,387
2,358
48,504
L
Xbalanque
xXM1gu3lZzz
Xbalanque
17,397
8,961
1,184
4,673
21,371
7,338
1,487
12,660
7,775
0
48,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,030
Gold Earned
64,086
171
Minions Killed
190
0
Camps Cleared
0
1,330,630
Distance Traveled
1,225,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,188
305
0
0
0
0
0
L
Nemesis
9,983
587
13
1
0
303,374
0
L
Hun Batz
12,620
742
36
2
0
261,286
0
L
Fenrir
10,500
618
14
1
0
246,616
0
W
Xing Tian
14,623
860
10
1
0
336,424
0
W
Anubis
15,385
905
88
5
0
251,614
0
W
Yu Huang
13,112
771
36
2
0
322,962
0
L
Maman Brigitte
14,275
840
37
2
0
274,352
0
W
Bakasura
15,778
928
56
3
0
314,796
0
L
Xbalanque
12,652
744
71
4
0
245,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role