Player Matchup

Cernunnos
Cernunnos
Xarv
Cernunnos
Level 153
God Stats
1W - 1L
1,218 SR
Queue Stats
12W - 22L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
bbbuuka
Guan Yu
Level 146
God Stats
32W - 28L
1,520 SR
Queue Stats
826W - 852L
1,412 Elo+
Solo
Hel
Hel
laetti
Hel
Level 26
God Stats
4W - 8L
1,278 SR
Queue Stats
9W - 18L
1,344 Elo+
Party 1
Team Averages
Level 108
1,339 SR
1,378 Elo+

VS

Team Averages
Level 61
1,500 SR
1,156 Elo+
Nike
Nike
 
Nike
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bruanojirachi
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,018 Elo+
Party 2
Ah Puch
Ah Puch
turami
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
948 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Xarv
Cernunnos
14
3 / 0 / 4
9,429
786
9,910
9,511
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
bbbuuka
Guan Yu
12
4 / 2 / 2
9,362
780
4,268
8,227
8,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
laetti
Hel
13
0 / 0 / 5
8,515
710
2,792
6,058
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 0
8,494
708
7,223
9,809
9,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
7,905
659
4,641
5,577
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
turami
Ah Puch
10
0 / 3 / 2
7,819
652
4,542
6,236
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
0
2
L
0
3
1
0.17
W
Cernunnos
Xarv
Cernunnos
3
0
4
5
W
Guan Yu
bbbuuka
Guan Yu
4
2
2
2.5
W
Hel
laetti
Hel
0
0
5
2.5
L
Ah Puch
turami
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,970
Damage
16,406
23,796
Taken
21,622
16,067
Mitigated
13,876
12,339
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,223
33
0
1,849
9,809
9,614
0
2,630
6,937
0
22,022
L
4,641
299
0
805
5,577
2,066
0
272
5,143
37,809
0
W
Cernunnos
Xarv
Cernunnos
9,910
4,432
0
1,739
9,511
5,090
766
3,796
5,715
0
68,548
W
Guan Yu
bbbuuka
Guan Yu
4,268
288
342
870
8,227
8,152
0
2,457
5,770
0
9,193
W
Hel
laetti
Hel
2,792
172
5,111
4,277
6,058
2,825
55
3,128
2,930
24,721
0
L
Ah Puch
turami
Ah Puch
4,542
306
0
268
6,236
2,196
0
480
5,629
20,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
24,218
177
Minions Killed
106
0
Camps Cleared
0
628,471
Distance Traveled
578,381
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,494
708
26
2
0
229,545
4
L
Agni
7,905
659
53
4
0
199,118
0
W
Cernunnos
9,429
786
141
12
0
209,982
0
W
Guan Yu
9,362
780
10
1
0
189,574
0
W
Hel
8,515
710
26
2
0
228,915
0
L
Ah Puch
7,819
652
27
2
0
149,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role