Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BRB Out Of Mana
Achilles
Level 46
God Stats
0W - 3L
1,523 SR
Queue Stats
6W - 6L
1,586 Elo+
Party 2
Nox
Nox
MileenaKahn6264
Nox
Level 103
God Stats
5W - 9L
1,419 SR
Queue Stats
188W - 220L
1,426 Elo+
Party 2
Discordia
Discordia
rororo-ur-boat-
Discordia
Level 48
God Stats
4W - 14L
1,351 SR
Queue Stats
47W - 90L
1,298 Elo+
Party 2
Sol
Sol
wafflés
Sol
Level 65
God Stats
28W - 30L
1,467 SR
Queue Stats
57W - 100L
1,363 Elo+
Party 2
Team Averages
Level 74
1,452 SR
1,434 Elo+

VS

Team Averages
Level 107
1,452 SR
1,472 Elo+
Cupid
Cupid
CostlyThought21
Cupid
Level 66
God Stats
3W - 1L
1,743 SR
Queue Stats
174W - 154L
1,507 Elo+
Party 1
Surtr
Surtr
GodOfLegend61
Surtr
Level 148
God Stats
1W - 0L
1,182 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
HoboGhost27
He Bo
Level 85
God Stats
4W - 3L
1,422 SR
Queue Stats
261W - 252L
1,463 Elo+
Party 1
Fenrir
Fenrir
Itz Pt Foo
Fenrir
Level 86
God Stats
12W - 9L
1,561 SR
Queue Stats
66W - 61L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
danenrike
Morgan Le Fay
Level 148
God Stats
2W - 3L
1,354 SR
Queue Stats
148W - 123L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 3
6,978
997
8,677
9,275
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
13
6 / 3 / 0
8,406
1,201
10,127
13,328
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 5
7,776
1,111
5,347
10,415
9,925
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
rororo-ur-boat-
Discordia
12
0 / 3 / 4
7,043
1,006
6,466
10,619
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
6,120
874
0
0
0
Team 1 Tickets

290

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,967
1,138
5,541
4,646
1,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 6
8,725
1,246
11,169
10,628
7,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 5
7,511
1,073
6,845
5,943
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Itz Pt Foo
Fenrir
13
3 / 0 / 6
7,539
1,077
9,040
7,404
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
danenrike
Morgan Le Fay
13
0 / 2 / 6
7,141
1,020
6,639
6,883
3,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
12
12
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
L
Achilles
6
3
0
2
W
3
0
5
5.5
W
5
2
6
4
W
1
2
5
1.75
W
Fenrir
Itz Pt Foo
Fenrir
3
0
6
6
L
0
2
5
1.25
W
Morgan Le Fay
danenrike
Morgan Le Fay
0
2
6
1.5
L
Discordia
rororo-ur-boat-
Discordia
0
3
4
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
39,234
43,637
Taken
35,504
32,978
Mitigated
18,726
3,826
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,677
2,949
0
723
9,275
4,057
0
2,286
6,947
0
23,470
L
Achilles
10,127
1,878
0
2,460
13,328
15,238
0
6,287
6,699
0
13,401
W
5,541
4,620
276
869
4,646
1,973
0
1,050
3,463
0
17,257
W
11,169
4,402
236
2,277
10,628
7,064
0
4,714
5,747
437
23,052
W
6,845
207
0
0
5,943
2,248
0
1,430
4,421
17,849
0
W
Fenrir
Itz Pt Foo
Fenrir
9,040
2,205
0
1,140
7,404
4,315
0
2,522
4,757
0
13,015
L
5,347
710
0
643
10,415
9,925
0
3,224
7,033
22,283
0
W
Morgan Le Fay
danenrike
Morgan Le Fay
6,639
1,220
0
1,397
6,883
3,126
0
2,097
4,602
19,425
0
L
Discordia
rororo-ur-boat-
Discordia
6,466
787
0
0
10,619
3,758
0
1,985
8,503
26,140
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,323
Gold Earned
38,883
143
Minions Killed
120
3
Camps Cleared
4
481,534
Distance Traveled
678,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,978
997
31
4
1
120,863
0
L
Achilles
8,406
1,201
7
1
0
120,309
0
W
Cupid
7,967
1,138
29
4
3
127,947
0
W
Surtr
8,725
1,246
25
4
1
136,460
0
W
He Bo
7,511
1,073
26
4
0
135,059
0
W
Fenrir
7,539
1,077
12
2
0
162,793
0
L
Nox
7,776
1,111
55
8
1
129,232
0
W
Morgan Le Fay
7,141
1,020
28
4
0
115,845
2
L
Discordia
7,043
1,006
50
7
1
111,130
0
L
Sol
6,120
874
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role