Player Matchup

Mercury
Mercury
CerberusCarmine
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 225L
1,483 Elo+
Solo
Olorun
Olorun
Kavid Ding57
Olorun
Level 148
God Stats
0W - 3L
1,206 SR
Queue Stats
211W - 188L
1,531 Elo+
Solo
Yu Huang
Yu Huang
KingKye1187
Yu Huang
Level 85
God Stats
0W - 1L
1,298 SR
Queue Stats
38W - 34L
1,530 Elo+
Solo
Loki
Loki
Stan759
Loki
Level 121
God Stats
0W - 2L
1,266 SR
Queue Stats
356W - 301L
1,547 Elo+
Solo
Poseidon
Poseidon
deefaye
Poseidon
Level 159
God Stats
9W - 7L
1,558 SR
Queue Stats
295W - 290L
1,448 Elo+
Solo
Team Averages
Level 126
1,366 SR
1,508 Elo+

VS

Team Averages
Level 124
1,514 SR
1,467 Elo+
Tyr
Tyr
JujitsuJedii
Tyr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,480 Elo+
Solo
King Arthur
King Arthur
King kaiman9163
King Arthur
Level 122
God Stats
1W - 3L
1,427 SR
Queue Stats
42W - 48L
1,438 Elo+
Solo
Chaac
Chaac
Varric420
Chaac
Level 143
God Stats
6W - 5L
1,507 SR
Queue Stats
434W - 459L
1,499 Elo+
Party 1
Artio
Artio
flirkindirken
Artio
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,424 Elo+
Party 1
Bastet
Bastet
silversunned
Bastet
Level 166
God Stats
4W - 5L
1,637 SR
Queue Stats
540W - 516L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
8,156
816
5,733
11,690
4,429
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
4 / 6 / 5
8,662
866
7,774
12,736
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
KingKye1187
Yu Huang
16
4 / 2 / 6
9,073
907
9,061
7,923
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Stan759
Loki
14
2 / 5 / 5
8,121
812
7,974
12,361
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
deefaye
Poseidon
13
2 / 5 / 8
7,898
790
10,537
10,108
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
8,673
867
6,093
14,057
15,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
King kaiman9163
King Arthur
13
3 / 3 / 8
7,938
794
5,093
10,466
12,301
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Varric420
Chaac
16
8 / 2 / 11
9,584
958
16,748
12,877
16,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 6 / 10
8,055
806
6,482
16,589
17,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
17
9 / 2 / 13
9,978
998
14,083
10,394
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
14
Kills
26
26
Deaths
15
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
3
2
15
5.25
L
Olorun
4
6
5
1.08
W
King Arthur
King kaiman9163
King Arthur
3
3
8
2.33
L
Yu Huang
KingKye1187
Yu Huang
4
2
6
3.5
L
Loki
Stan759
Loki
2
5
5
0.9
W
Chaac
Varric420
Chaac
8
2
11
6.75
L
Poseidon
deefaye
Poseidon
2
5
8
1.2
W
3
6
10
1.33
W
Bastet
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,079
Damage
48,499
54,818
Taken
64,383
22,502
Mitigated
66,827
13,759
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
1,856
288
428
11,690
4,429
854
842
10,571
0
10,617
W
6,093
393
962
2,617
14,057
15,147
216
5,338
8,719
0
12,758
L
Olorun
7,774
4,976
1,945
1,875
12,736
6,105
710
541
11,759
11,957
0
W
King Arthur
King kaiman9163
King Arthur
5,093
405
1,061
2,094
10,466
12,301
385
5,212
5,254
0
19,363
L
Yu Huang
KingKye1187
Yu Huang
9,061
1,104
359
1,473
7,923
3,323
91
1,720
6,020
24,125
0
L
Loki
Stan759
Loki
7,974
1,137
1,471
1,894
12,361
5,180
86
1,035
11,022
0
15,959
W
Chaac
Varric420
Chaac
16,748
795
1,635
3,591
12,877
16,885
273
7,167
5,710
0
27,866
L
Poseidon
deefaye
Poseidon
10,537
1,575
2,349
1,677
10,108
3,465
183
1,427
8,510
19,208
0
W
6,482
300
793
1,801
16,589
17,085
391
7,025
9,564
11,233
917
W
Bastet
14,083
2,818
1,350
3,151
10,394
5,409
1,059
2,630
7,764
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
44,228
104
Minions Killed
106
0
Camps Cleared
0
913,068
Distance Traveled
1,059,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,156
816
10
1
0
184,608
0
W
Tyr
8,673
867
13
1
0
226,191
0
L
Olorun
8,662
866
12
1
0
164,856
0
W
King Arthur
7,938
794
24
2
0
190,305
0
L
Yu Huang
9,073
907
41
4
0
194,686
0
L
Loki
8,121
812
19
2
0
202,428
0
W
Chaac
9,584
958
29
3
0
206,399
0
L
Poseidon
7,898
790
22
2
0
166,490
0
W
Artio
8,055
806
13
1
0
198,169
0
W
Bastet
9,978
998
27
3
0
238,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role